73 lines
2.8 KiB
C#
73 lines
2.8 KiB
C#
using Content.Shared.Popups;
|
|
using Content.Shared.Xenoarchaeology.Artifact;
|
|
using Content.Shared.Xenoarchaeology.Artifact.Components;
|
|
using Robust.Shared.Prototypes;
|
|
|
|
namespace Content.Shared.EntityEffects.Effects;
|
|
|
|
/// <summary>
|
|
/// Restores durability on this artifact
|
|
/// </summary>
|
|
/// <inheritdoc cref="EntityEffectSystem{T,TEffect}"/>
|
|
public sealed partial class ArtifactDurabilityRestoreEntityEffectsSystem : EntityEffectSystem<XenoArtifactComponent, ArtifactDurabilityRestore>
|
|
{
|
|
[Dependency] private readonly SharedXenoArtifactSystem _xenoArtifact = default!;
|
|
|
|
protected override void Effect(Entity<XenoArtifactComponent> entity, ref EntityEffectEvent<ArtifactDurabilityRestore> args)
|
|
{
|
|
var durability = args.Effect.RestoredDurability;
|
|
|
|
foreach (var node in _xenoArtifact.GetActiveNodes(entity))
|
|
{
|
|
_xenoArtifact.AdjustNodeDurability(node.Owner, durability);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Unlocks a node on this artifact. Only works this effect hasn't been applied before.
|
|
/// </summary>
|
|
/// <inheritdoc cref="EntityEffectSystem{T,TEffect}"/>
|
|
public sealed partial class ArtifactUnlockEntityEffectSystem : EntityEffectSystem<XenoArtifactComponent, ArtifactUnlock>
|
|
{
|
|
[Dependency] private readonly SharedPopupSystem _popup = default!;
|
|
[Dependency] private readonly SharedXenoArtifactSystem _xenoArtifact = default!;
|
|
|
|
protected override void Effect(Entity<XenoArtifactComponent> entity, ref EntityEffectEvent<ArtifactUnlock> args)
|
|
{
|
|
if (EnsureComp<XenoArtifactUnlockingComponent>(entity, out var unlocking))
|
|
{
|
|
if (unlocking.ArtifexiumApplied)
|
|
return;
|
|
|
|
_popup.PopupEntity(Loc.GetString("artifact-activation-artifexium"), entity, PopupType.Medium);
|
|
}
|
|
else
|
|
{
|
|
_xenoArtifact.TriggerXenoArtifact(entity, null, force: true);
|
|
}
|
|
|
|
_xenoArtifact.SetArtifexiumApplied((entity, unlocking), true);
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc cref="EntityEffect"/>
|
|
public sealed partial class ArtifactDurabilityRestore : EntityEffectBase<ArtifactDurabilityRestore>
|
|
{
|
|
/// <summary>
|
|
/// Amount of durability that will be restored per effect interaction.
|
|
/// </summary>
|
|
[DataField]
|
|
public int RestoredDurability = 1;
|
|
|
|
public override string EntityEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) =>
|
|
Loc.GetString("entity-effect-guidebook-artifact-durability-restore", ("restored", RestoredDurability));
|
|
}
|
|
|
|
/// <inheritdoc cref="EntityEffect"/>
|
|
public sealed partial class ArtifactUnlock : EntityEffectBase<ArtifactUnlock>
|
|
{
|
|
public override string EntityEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) =>
|
|
Loc.GetString("entity-effect-guidebook-artifact-unlock", ("chance", Probability));
|
|
}
|