Delta-v/Content.Server/GameTicking/Rules
keronshb 8003e1087f Fix/Addition - Wizard Survivor Antag Status (#35226) 2025-03-01 14:16:19 +00:00
..
Components Fix/Addition - Wizard Survivor Antag Status (#35226) 2025-03-01 14:16:19 +00:00
VariationPass Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-08 20:03:26 +02:00
AntagLoadProfileRuleSystem.cs Re-enabling nukie species(except vox), added antag species blacklisting 2024-08-09 17:31:25 +01:00
DeathMatchRuleSystem.cs Fix imports 2024-12-07 16:38:11 +00:00
DragonRuleSystem.cs fix dragon spawn location and round end summary (#31890) 2024-09-14 13:58:54 +01:00
GameRuleSystem.Utility.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
GameRuleSystem.cs Fix test ops real (#1626) 2024-08-14 15:09:20 +00:00
InactivityTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
KillCalloutRuleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
LoadMapRuleSystem.cs Refactor map loading & saving (#34020) 2025-03-01 13:20:37 +00:00
MaxTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
NukeopsRuleSystem.cs Add hostage ops (Nuke ops alternative objective) (#2545) 2025-01-25 01:29:41 +00:00
RespawnRuleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
RevolutionaryRuleSystem.cs Add role prototype validation tests (#32801) 2024-10-24 01:59:40 +01:00
RoundstartStationVariationRuleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
RuleGridsSystem.cs LoadMapRule grid storage rework (#28210) 2024-06-08 20:14:24 +02:00
SandboxRuleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
SecretRuleSystem.cs [Port]Game presets can now have cooldowns to prevent back-to-back modes (#2744) 2025-01-19 00:33:44 +00:00
SubGamemodesSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
SurvivorRuleSystem.cs Fix/Addition - Wizard Survivor Antag Status (#35226) 2025-03-01 14:16:19 +00:00
ThiefRuleSystem.cs Mind Role Entities (#31318) 2024-10-24 00:32:47 +01:00
TraitorRuleSystem.cs Don't show Reinforcement codewords on round end (#33181) 2024-11-15 17:28:49 +00:00
ZombieRuleSystem.cs Mind Role Entities (#31318) 2024-10-24 00:32:47 +01:00