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Components
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Fix/Addition - Wizard Survivor Antag Status (#35226)
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2025-03-01 14:16:19 +00:00 |
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VariationPass
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Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
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2024-06-08 20:03:26 +02:00 |
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AntagLoadProfileRuleSystem.cs
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Re-enabling nukie species(except vox), added antag species blacklisting
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2024-08-09 17:31:25 +01:00 |
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DeathMatchRuleSystem.cs
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Fix imports
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2024-12-07 16:38:11 +00:00 |
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DragonRuleSystem.cs
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fix dragon spawn location and round end summary (#31890)
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2024-09-14 13:58:54 +01:00 |
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GameRuleSystem.Utility.cs
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move gamerule components to shared (#28572)
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2024-08-09 19:42:00 +01:00 |
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GameRuleSystem.cs
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Fix test ops real (#1626)
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2024-08-14 15:09:20 +00:00 |
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InactivityTimeRestartRuleSystem.cs
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move gamerule components to shared (#28572)
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2024-08-09 19:42:00 +01:00 |
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KillCalloutRuleSystem.cs
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move gamerule components to shared (#28572)
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2024-08-09 19:42:00 +01:00 |
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LoadMapRuleSystem.cs
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Refactor map loading & saving (#34020)
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2025-03-01 13:20:37 +00:00 |
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MaxTimeRestartRuleSystem.cs
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move gamerule components to shared (#28572)
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2024-08-09 19:42:00 +01:00 |
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NukeopsRuleSystem.cs
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Add hostage ops (Nuke ops alternative objective) (#2545)
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2025-01-25 01:29:41 +00:00 |
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RespawnRuleSystem.cs
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move gamerule components to shared (#28572)
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2024-08-09 19:42:00 +01:00 |
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RevolutionaryRuleSystem.cs
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Add role prototype validation tests (#32801)
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2024-10-24 01:59:40 +01:00 |
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RoundstartStationVariationRuleSystem.cs
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move gamerule components to shared (#28572)
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2024-08-09 19:42:00 +01:00 |
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RuleGridsSystem.cs
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LoadMapRule grid storage rework (#28210)
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2024-06-08 20:14:24 +02:00 |
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SandboxRuleSystem.cs
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move gamerule components to shared (#28572)
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2024-08-09 19:42:00 +01:00 |
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SecretRuleSystem.cs
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[Port]Game presets can now have cooldowns to prevent back-to-back modes (#2744)
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2025-01-19 00:33:44 +00:00 |
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SubGamemodesSystem.cs
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move gamerule components to shared (#28572)
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2024-08-09 19:42:00 +01:00 |
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SurvivorRuleSystem.cs
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Fix/Addition - Wizard Survivor Antag Status (#35226)
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2025-03-01 14:16:19 +00:00 |
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ThiefRuleSystem.cs
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Mind Role Entities (#31318)
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2024-10-24 00:32:47 +01:00 |
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TraitorRuleSystem.cs
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Don't show Reinforcement codewords on round end (#33181)
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2024-11-15 17:28:49 +00:00 |
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ZombieRuleSystem.cs
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Mind Role Entities (#31318)
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2024-10-24 00:32:47 +01:00 |