* Add collision to disposal unit and pipes Make disposal unit and pipes pullable Implement proper handling of collisions in disposals * Implement IsExiting Move DisposalSystem to shared * Change SharedDisosalUnitComponent to call manager.ContainsEntity directly * Update saltern.yml Co-authored-by: Julian Giebel <j.giebel@netrocks.info> |
||
|---|---|---|
| .. | ||
| Atmos | ||
| ActSystem.cs | ||
| ActionBlockerSystem.cs | ||
| EffectBlockerSystem.cs | ||
| ExamineSystemShared.cs | ||
| SharedCombatModeSystem.cs | ||
| SharedConstructionSystem.cs | ||
| SharedDisposalUnitSystem.cs | ||
| SharedInteractionSystem.cs | ||
| SharedMoverSystem.cs | ||
| SlipperySystem.cs | ||