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JobRequirement
upstream merge ( #1636 )
2024-08-18 17:21:07 +00:00
Jobs
rewrite senior id shit
2024-08-10 12:38:56 +01:00
RoleCodeword
Add codeword highlighting ( #30092 )
2024-08-27 00:42:12 +01:00
AntagPrototype.cs
Give jobs & antags prototypes a guide field ( #28614 )
2024-07-13 04:20:47 +02:00
AntagonistRoleComponent.cs
Refactor antag rule code ( #23445 )
2024-03-07 01:06:59 +01:00
DepartmentPrototype.cs
JobRequirement refactor ( #30347 )
2024-08-09 18:45:41 +01:00
JobPrototype.cs
Add tooltips to the agent ID job icons and improve status icon prototypes ( #28575 )
2024-08-09 19:17:05 +01:00
JobRequirementOverridePrototype.cs
Add JobRequirementOverride prototypes ( #28607 )
2024-06-08 20:30:16 +02:00
JobRequirements.cs
JobRequirement refactor ( #30347 )
2024-08-09 18:45:41 +01:00
JobSpecial.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
MindGetAllRolesEvent.cs
Save round information into replay_final.yml ( #23013 )
2024-02-18 23:36:10 +01:00
MindIsAntagonistEvent.cs
Refactor antag rule code ( #23445 )
2024-03-07 01:06:59 +01:00
MindRoleAddedEvent.cs
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
RoleAddedEvent.cs
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
RoleEvent.cs
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
RoleRemovedEvent.cs
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
SharedRoleSystem.cs
add paradox role, better role handling
2024-08-11 15:47:24 +01:00
StartingGearEquippedEvent.cs
Space Ninjas auto-toggle internals after spawning ( #25083 )
2024-05-18 13:51:21 +02:00
StartingGearPrototype.cs
De-duplicate loadout gear ( #30341 )
2024-08-09 18:51:00 +01:00