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AddContainer.cs
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ConstructionGL2 Part 1: ECSification, events and steps. (#5017)
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2021-10-26 16:38:03 +02:00 |
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AttemptElectrocute.cs
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ConstructionGL2 Part 1: ECSification, events and steps. (#5017)
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2021-10-26 16:38:03 +02:00 |
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BuildComputer.cs
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Remove many resolves on Content.Server
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2021-12-08 17:04:21 +01:00 |
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BuildMachine.cs
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Remove many resolves on Content.Server
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2021-12-08 17:04:21 +01:00 |
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ConditionalAction.cs
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ConstructionGL2 Part 1: ECSification, events and steps. (#5017)
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2021-10-26 16:38:03 +02:00 |
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DeleteEntitiesInContainer.cs
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Remove many resolves on Content.Server
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2021-12-08 17:04:21 +01:00 |
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DeleteEntity.cs
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ConstructionGL2 Part 1: ECSification, events and steps. (#5017)
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2021-10-26 16:38:03 +02:00 |
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DestroyEntity.cs
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ActSystem and Destruction Threshold Behaviors use EntityUid.
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2021-11-09 12:06:00 +01:00 |
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EmptyAllContainers.cs
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Replace all ITransformComponent by TransformComponent
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2021-11-08 12:37:32 +01:00 |
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EmptyContainer.cs
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Remove many resolves on Content.Server
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2021-12-08 17:04:21 +01:00 |
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MachineFrameRegenerateProgress.cs
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ConstructionGL2 Part 1: ECSification, events and steps. (#5017)
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2021-10-26 16:38:03 +02:00 |
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MoveContainer.cs
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ConstructionGL2 Part 1: ECSification, events and steps. (#5017)
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2021-10-26 16:38:03 +02:00 |
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PlaySound.cs
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ConstructionGL2 Part 1: ECSification, events and steps. (#5017)
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2021-10-26 16:38:03 +02:00 |
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PopupEveryone.cs
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ConstructionGL2 Part 1: ECSification, events and steps. (#5017)
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2021-10-26 16:38:03 +02:00 |
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PopupUser.cs
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ConstructionGL2 Part 1: ECSification, events and steps. (#5017)
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2021-10-26 16:38:03 +02:00 |
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RaiseEvent.cs
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Add RaiseEvent action to CGL. Machines raise a MachineDeconstructedEvent.
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2021-11-01 17:29:09 +01:00 |
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SetAnchor.cs
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Replace all ITransformComponent by TransformComponent
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2021-11-08 12:37:32 +01:00 |
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SetStackCount.cs
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ConstructionGL2 Part 1: ECSification, events and steps. (#5017)
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2021-10-26 16:38:03 +02:00 |
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SnapToGrid.cs
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Replace all ITransformComponent by TransformComponent
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2021-11-08 12:37:32 +01:00 |
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SpawnPrototype.cs
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Remove many resolves on Content.Server
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2021-12-08 17:04:21 +01:00 |
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SpawnPrototypeAtContainer.cs
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Replace all ITransformComponent by TransformComponent
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2021-11-08 12:37:32 +01:00 |
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SpriteChange.cs
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ConstructionGL2 Part 1: ECSification, events and steps. (#5017)
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2021-10-26 16:38:03 +02:00 |
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SpriteStateChange.cs
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ConstructionGL2 Part 1: ECSification, events and steps. (#5017)
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2021-10-26 16:38:03 +02:00 |
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VisualizerDataInt.cs
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AppearanceComponent API Changes (#5446)
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2021-11-23 18:22:59 +11:00 |