Delta-v/Content.Shared/Throwing/ThrownItemComponent.cs

27 lines
623 B
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Throwing
{
[RegisterComponent, NetworkedComponent]
public class ThrownItemComponent : Component
{
public override string Name => "ThrownItem";
public EntityUid? Thrower { get; set; }
}
[Serializable, NetSerializable]
public class ThrownItemComponentState : ComponentState
{
public EntityUid? Thrower { get; }
public ThrownItemComponentState(EntityUid? thrower)
{
Thrower = thrower;
}
}
}