Delta-v/Content.Server/Storage/EntitySystems
metalgearsloth c639a4efbb
Predicted movement opening lockers (#24937)
Relay wasn't really networked properly and this annoys me.

EntityStorage is still pretty skrunkly but this fixes the main issue I think.

(cherry picked from commit 042feae2e91f41f7d39e55340405e3c448903d61)
2024-02-08 12:36:12 +01:00
..
BluespaceLockerSystem.cs Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
CursedEntityStorageSystem.cs Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
EntityStorageSystem.cs Predicted movement opening lockers (#24937) 2024-02-08 12:36:12 +01:00
ItemCounterSystem.cs Predict StorageComponent (#19682) 2023-09-27 21:59:12 +02:00
ItemMapperSystem.cs ItemMapper ECS (#9867) 2022-08-08 12:35:57 +10:00
PickRandomSystem.cs Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
SecretStashSystem.cs Implement gridinv, proper (#703) 2024-01-21 19:58:28 +01:00
SpawnItemsOnUseSystem.cs Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
StorageFillVisualizerSystem.cs Fix notice board storage fill visuals (#24569) 2024-01-28 00:28:03 +01:00
StorageSystem.Fill.cs Implement gridinv, proper (#703) 2024-01-21 19:58:28 +01:00
StorageSystem.cs fix storage open sounds playing when they shouldn't (#24752) 2024-02-08 12:01:56 +01:00