Delta-v/Content.IntegrationTests/Tests/Interaction
deltanedas 82b8d835b2
fix antag selection being evil (#28197)
* fix antag selection being evil

* fix test

* untroll the other tests

* remove role timer troll

* Allow tests to modify antag preferences

* Fix antag selection

* Misc test fixes

* Add AntagPreferenceTest

* Fix lazy mistakes

* Test cleanup

* Try stop players in lobbies from being assigned mid-round antags

* ranting

* I am going insane

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Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2024-06-01 17:13:27 +02:00
..
Click fix antag selection being evil (#28197) 2024-06-01 17:13:27 +02:00
InRangeUnobstructed.cs Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
InteractionTest.Constants.cs kill machine parts + migrate machine part spawners to salvage loot spawner (#23752) 2024-01-26 22:14:43 +01:00
InteractionTest.EntitySpecifier.cs Fix tests (#27711) 2024-05-07 04:36:14 +02:00
InteractionTest.EntitySpecifierCollection.cs Fix tests (#27711) 2024-05-07 04:36:14 +02:00
InteractionTest.Helpers.cs Fix tests (#27711) 2024-05-07 04:36:14 +02:00
InteractionTest.cs Add NukeOps Test (#27207) 2024-05-03 00:01:36 +02:00
InteractionTestSystem.cs Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
MovementTest.cs Un-revert #26994 2024-04-21 23:37:18 +02:00