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Commands
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Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936)
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2024-05-18 13:58:55 +02:00 |
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Components
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Mega Antag Refactor (#25786)
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2024-05-15 19:48:32 +02:00 |
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Events
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Make AdminLogsSystem an IoC manager (#8492)
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2022-05-28 23:41:17 -07:00 |
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Presets
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Make all prototype types partial (#21374)
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2023-11-12 20:29:57 +01:00 |
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Prototypes
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Make all prototype types partial (#21374)
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2023-11-12 20:29:57 +01:00 |
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Rules
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Fix gamerule display issues (#28178)
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2024-06-01 17:00:04 +02:00 |
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GameTicker.CVars.cs
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Make the round end sound collection a cvar (#25741)
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2024-03-07 01:13:37 +01:00 |
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GameTicker.GamePreset.cs
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Fix ghosts getting spawned in nullspace (#27617)
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2024-05-18 13:53:01 +02:00 |
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GameTicker.GameRule.cs
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Fix gamerule display issues (#28178)
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2024-06-01 17:00:04 +02:00 |
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GameTicker.Lobby.cs
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fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530)
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2024-03-07 01:18:33 +01:00 |
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GameTicker.LobbyBackground.cs
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WebP lobby images (#25184)
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2024-02-18 23:32:45 +01:00 |
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GameTicker.Player.cs
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Fix gamerule display issues (#28178)
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2024-06-01 17:00:04 +02:00 |
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GameTicker.Replays.cs
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Add server name into the replay final (#25564)
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2024-03-07 00:52:58 +01:00 |
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GameTicker.RoundFlow.cs
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fix antag selection being evil (#28197)
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2024-06-01 17:13:27 +02:00 |
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GameTicker.Spawning.cs
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Prevent ghosts from spawning on terminating maps/grids (#28099)
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2024-06-01 16:53:42 +02:00 |
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GameTicker.StatusShell.cs
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Expose preset in status (#23586)
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2024-01-26 21:47:39 +01:00 |
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GameTicker.cs
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Mega Antag Refactor (#25786)
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2024-05-15 19:48:32 +02:00 |
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ManifestEntry.cs
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |