Delta-v/Content.Shared/Interaction
Leon Friedrich 0c72607391
Turn interaction related attempt events into structs (#29168)
* Turn InteractionAttemptEvent into a struct event

* readonly

* GettingInteractedWithAttemptEvent

* ConsciousAttemptEvent
2024-07-25 00:19:34 +02:00
..
Components Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-06-01 18:00:07 +02:00
Events Turn interaction related attempt events into structs (#29168) 2024-07-25 00:19:34 +02:00
ActivateInWorldEvent.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-06-01 18:00:07 +02:00
AfterInteract.cs Remove `IAfterInteract` (#9715) 2022-07-14 21:45:31 +10:00
BeforeInteract.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
ITargetedInteractEventArgs.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
InteractHand.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-06-01 18:00:07 +02:00
InteractUsing.cs Remove `IInteractUsing` (#9718) 2022-07-14 04:42:54 -07:00
InteractionPopupSystem.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-06-01 18:00:07 +02:00
RangedInteract.cs Remove `IAfterInteract` (#9715) 2022-07-14 21:45:31 +10:00
RotateToFaceSystem.cs Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
SharedInteractionSystem.Blocking.cs Turn interaction related attempt events into structs (#29168) 2024-07-25 00:19:34 +02:00
SharedInteractionSystem.Clumsy.cs Separated Bonk functionality and component from ClimbSystem and ClimbComponent (#13635) 2023-01-31 17:33:00 -04:00
SharedInteractionSystem.Relay.cs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
SharedInteractionSystem.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-06-01 18:00:07 +02:00
SmartEquipSystem.cs Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-06 21:44:41 +02:00