* THE syndie microwave * Always burn to explode microwave when copying * Make it so copying ids stop when the microwave is goign to explode * Made explosion destroy the board and spit out the machine parts * Move logic is MicrowaveSystem, make metal cooking use the same logic * Fix passing the wrong malfunction time * Shuttle cannot escape aggressive branding * Always make it explode with an id * Forgot to invert bool, move it after fry chance |
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|---|---|---|
| .. | ||
| ActiveMicrowaveComponent.cs | ||
| ActivelyMicrowavedComponent.cs | ||
| MicrowaveComponent.cs | ||
| ReagentGrinderComponent.cs | ||
| SharpComponent.cs | ||