Delta-v/Content.Server
eoineoineoin 6d014c29b0 Remove client state from server AirAlarmComponent (#31236)
* Remove client state from server AirAlarmComponent

Send information for all connected devices, not just the ones for the
current tab, as attempting to limit this breaks multiple users viewing
the same UI.

Fixes #12842

* Send device data as a list, rather than a dictionary

---------

Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2024-08-27 00:50:40 +01:00
..
Abilities/Mime Replace IClickAlert with events (#30728) 2024-08-09 18:58:46 +01:00
Access rewrite senior id shit 2024-08-10 12:38:56 +01:00
Actions Goliath mob (#30839) 2024-08-21 15:36:50 +01:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-12 20:45:40 +01:00
Administration Kick on ban for entire server group (#28649) 2024-08-21 16:16:41 +01:00
Advertise Convert advertisements to use localized datasets (#28400) 2024-06-01 17:41:58 +02:00
Afk Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Alert Replace IClickAlert with events (#30728) 2024-08-09 18:58:46 +01:00
AlertLevel Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Ame AME changes (oh boy) (#1629) 2024-08-15 00:15:04 -05:00
Animals Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Announcements Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Anomaly Fix bluespace anomaly teleporting borg brains and PAIs in container slots (#30744) 2024-08-21 15:21:03 +01:00
Antag :trollface: 2024-08-09 19:59:39 +01:00
Arcade Fix arcade machines (#30376) 2024-08-09 18:08:24 +01:00
Armor Add price multiplier for armor component (#24561) 2024-01-28 00:27:48 +01:00
Atmos Remove client state from server AirAlarmComponent (#31236) 2024-08-27 00:50:40 +01:00
Audio Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Beam Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Bed Partial buckling refactor (#29031) 2024-07-25 00:34:37 +02:00
Bible Syndicate Reinforcement Specializations: Medic, Spy, Thief (#29853) 2024-08-09 17:53:32 +01:00
Body Fixs suffocation alerts not appearing. (#31115) 2024-08-21 15:21:02 +01:00
Botany Fix botany bugs (#27210) 2024-08-21 15:31:42 +01:00
Buckle/Systems Powered stasis bed prevents body decay (#23520) 2024-01-26 22:16:32 +01:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Camera Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
CardboardBox Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-06-01 18:00:07 +02:00
Cargo Move PaperSystem to Shared (#30592) 2024-08-09 18:31:41 +01:00
CartridgeLoader Fixed cartridges installing more than once (#29187) 2024-07-25 00:30:38 +02:00
CharacterInfo Localization of the title of the job (#30353) 2024-08-09 18:08:24 +01:00
Charges item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
Chat added a few chatsan entries (#31085) 2024-08-21 16:02:05 +01:00
Chemistry Better DNA forensics & ReagentData (#26699) 2024-08-09 19:04:17 +01:00
Chunking Optimise DecalOverlay (#25266) 2024-03-05 09:49:43 +01:00
Clock Watches (#29550) 2024-08-09 17:45:45 +01:00
Cloning Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Clothing Cursed Mask (#29659) 2024-08-11 14:44:20 +01:00
Cluwne Remove all Assigned Values that are Never Used (#30110) 2024-08-09 17:50:58 +01:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 22:06:22 +02:00
Commands Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Communications upstream merge (#1636) 2024-08-18 17:21:07 +00:00
Configurable Welding tweaks (#27959) 2024-06-06 21:59:35 +02:00
Connection Fix Panic bunker and Baby Jail being up to 14hrs incorrect. (#30581) 2024-08-09 19:04:59 +01:00
Construction Remove obsolete functions from tile commands. (#31112) 2024-08-27 00:40:02 +01:00
Containers Remove unused variable from ThownInsertContainerSystem (#30611) 2024-08-09 18:24:46 +01:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-20 15:29:43 +02:00
Crayon Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
CrewManifest Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
CriminalRecords/Systems Add "Subpoenaed" status for SecHud and Criminal Records Computer (#1405) 2024-07-01 21:50:51 +00:00
Cuffs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Damage Fix Pacified Damage Dealing Thrown Objects (#31183) 2024-08-21 16:02:05 +01:00
Database Kick on ban for entire server group (#28649) 2024-08-21 16:16:41 +01:00
Decals Change some `EntityQueryEnumerator` to `AllEntityQuery` (#27969) 2024-05-18 13:59:02 +02:00
Defusable Move grenade components to shared (#22691) 2024-02-08 12:22:56 +01:00
DeltaV use old meteor entity (#1658) 2024-08-22 14:29:18 +00:00
Destructible upstream merge (#1636) 2024-08-18 17:21:07 +00:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking add memory cell and rework logic construction (#24983) 2024-08-21 15:42:36 +01:00
DeviceNetwork Device-list limiting (#30997) 2024-08-21 15:50:04 +01:00
Devour Dropping Corpses Devoured by Space Dragons on Gib/Butcher. (#28709) 2024-06-08 20:30:58 +02:00
Dice Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Discord Don't create new JsonSerializerOptions for every discord webhook (#31240) 2024-08-21 16:16:41 +01:00
Disposal Replace obsolete map functions in disposals code (#31133) 2024-08-21 15:31:25 +01:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Remove all Assigned Values that are Never Used (#30110) 2024-08-09 17:50:58 +01:00
Dragon Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Drowsiness Add haloperidol, potassium iodide (#27454) 2024-08-09 18:19:08 +01:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Effects Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Electrocution Add summary comments for ElectrifiedComponent fields (#29733) 2024-08-09 17:31:25 +01:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Engineering Update SpawnAfterInteractSystem.cs to not use Component.Owner (#29968) 2024-08-09 17:45:46 +01:00
Ensnaring Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00
EntityEffects upstream merge (#1636) 2024-08-18 17:21:07 +00:00
EntityList fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362) 2024-08-11 15:19:51 +01:00
Entry Merge pull request #1533 from NullWanderer/2024/07/05-upstream-merge 2024-07-25 03:17:57 +02:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Execution :trollface: 2024-08-09 20:32:23 +01:00
Explosion upstream merge (#1636) 2024-08-18 17:21:07 +00:00
Fax add(FaxComponent): Allows for setting defaults in the component. (#30484) 2024-08-09 19:04:59 +01:00
Flash Replace some to do with TODO (#30346) 2024-08-09 18:04:42 +01:00
Fluids Better DNA forensics & ReagentData (#26699) 2024-08-09 19:04:17 +01:00
Forensics Better DNA forensics & ReagentData (#26699) 2024-08-09 19:04:17 +01:00
GameTicking Add codeword highlighting (#30092) 2024-08-27 00:42:12 +01:00
Gateway Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Gatherable fix Gatherable magic number (#31327) 2024-08-27 00:40:13 +01:00
Ghost upstream merge (#1636) 2024-08-18 17:21:07 +00:00
GhostKick Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Glue Add a system for modifying entity names without causing conflicts (#27863) 2024-07-25 00:17:01 +02:00
Gravity Add moon boots (#29009) 2024-07-25 00:14:05 +02:00
GridPreloader LoadMapRule grid storage rework (#28210) 2024-06-08 20:14:24 +02:00
Guardian Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993) 2024-08-09 17:47:22 +01:00
GuideGenerator Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
Hands/Systems Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Holiday Replace EntityPrototype.NoSpawn with EntityPrototype.HideSpawnMenu (#30082) 2024-08-09 17:47:51 +01:00
Holosign Convert to Unix 2024-03-27 11:05:48 +00:00
HotPotato Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Humanoid Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent (#30724) 2024-08-09 19:01:53 +01:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
IconSmoothing randomize iconSmoothing (#28158) 2024-08-09 17:51:14 +01:00
IdentityManagement Resolve all non-obsoleting warnings in content (#27934) 2024-05-18 13:57:06 +02:00
IgnitionSource Allow Flares to light cigarettes (#29476) 2024-08-09 17:19:00 +01:00
ImmovableRod Optimise immovable rod mapinit (#27149) 2024-04-21 23:21:51 +02:00
Implants Better DNA forensics & ReagentData (#26699) 2024-08-09 19:04:17 +01:00
Info Fixes client having authority over rules popup cvars (#28655) 2024-07-13 04:21:16 +02:00
Instruments Remove all Assigned Values that are Never Used (#30110) 2024-08-09 17:50:58 +01:00
Interaction Remove obsolete functions from tile commands. (#31112) 2024-08-27 00:40:02 +01:00
Inventory Move storage binds and slot click handling to shared (#27135) 2024-04-21 23:31:37 +02:00
IoC Rate limit ahelps (#29219) 2024-07-25 00:38:40 +02:00
Item item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs improve job special (#30753) 2024-08-09 19:17:26 +01:00
KillTracking Try fix KeyNotFoundException in KillTrackingSystem (#28553) 2024-06-08 19:58:52 +02:00
Kitchen Melee Executions (#30104) 2024-08-11 14:52:53 +01:00
Labels/Label Move PaperSystem to Shared (#30592) 2024-08-09 18:31:41 +01:00
LandMines Landmine stepoff (#22962) 2024-03-27 18:28:59 +01:00
Lathe Make printing from ore procecssors slightly more bearable (#31074) 2024-08-21 15:30:20 +01:00
Light Create Generic DamageOnInteract/Attacked Comps/Systems (#30244) 2024-08-09 19:04:58 +01:00
Lightning Log enrichment: Explosion damage to players (#29762) 2024-08-09 19:17:07 +01:00
Lube Improve throwing precision (#29726) 2024-08-09 17:35:24 +01:00
Magic Magic Refactor + Wizard Grimoire (#22568) 2024-05-18 13:55:05 +02:00
MagicMirror Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00
MapText Implement map text (#28705) 2024-07-05 20:23:41 +02:00
Mapping fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362) 2024-08-11 15:19:51 +01:00
Maps Change `Resave` Permission Requirement to Host (#31397) 2024-08-27 00:50:40 +01:00
MassMedia Fix news management console publish timeout activating when nothing was published (#31161) 2024-08-21 15:46:31 +01:00
Materials Recycler Overhaul (#30802) 2024-08-21 16:00:29 +01:00
Mech Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Medical upstream merge (#1636) 2024-08-18 17:21:07 +00:00
Mind Fix ghosts getting spawned in nullspace (#27617) 2024-05-18 13:53:01 +02:00
Mindshield make mindshields removable (#1631) 2024-08-18 10:47:55 +00:00
Mining upstream merge (#1636) 2024-08-18 17:21:07 +00:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Morgue Melee Executions (#30104) 2024-08-11 14:52:53 +01:00
Motd Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
MouseRotator Mouse rotator system (#19267) 2023-09-27 21:59:12 +02:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-08 12:22:58 +01:00
Movement Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
NPC Goliath mob (#30839) 2024-08-21 15:36:50 +01:00
NameIdentifier Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Ninja full sticky prediction (#30230) 2024-08-09 19:04:17 +01:00
NodeContainer Prevent stacking pipes (#28308) 2024-06-01 17:14:50 +02:00
Nuke Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00
NukeOps Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Nutrition Cutting food now moves the food a little bit. (#31166) 2024-08-21 15:37:33 +01:00
Nyanotrasen upstream merge (#1636) 2024-08-18 17:21:07 +00:00
Objectives move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
PAI Use non-generic `TryComp()` for metadata & transform (#28133) 2024-06-01 16:53:51 +02:00
PDA replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-09 18:24:46 +01:00
Paper Move PaperSystem to Shared (#30592) 2024-08-09 18:31:41 +01:00
Parallax Mining Rebalance (#30920) 2024-08-27 00:45:07 +01:00
ParticleAccelerator PA ui cleanup + bugfixes (#28750) 2024-08-09 17:52:22 +01:00
Payload/EntitySystems Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Physics Recycler Overhaul (#30802) 2024-08-21 16:00:29 +01:00
Pinpointer remove UntrackedMapBoundUserInterface (#30752) 2024-08-09 19:04:17 +01:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-12 20:53:33 +01:00
Players JobRequirement refactor (#30347) 2024-08-09 18:45:41 +01:00
PneumaticCannon Welding tweaks (#27959) 2024-06-06 21:59:35 +02:00
Pointing Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Points Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Polymorph replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-09 18:24:46 +01:00
Popups Add SharedPopupSystem.PopupClient for cursor and coordinates (#27231) 2024-05-02 23:52:38 +02:00
Power move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
PowerCell replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-09 18:24:46 +01:00
PowerSink Remove all obsolete BatteryComponent method calls (#25871) 2024-03-07 01:52:46 +01:00
Prayer Fix null ref exception in PrayerSystem (#28712) 2024-07-05 20:21:45 +02:00
Preferences/Managers Vanquish inaccurate docs (#30449) 2024-08-09 18:12:53 +01:00
Procedural Mining Rebalance (#30920) 2024-08-27 00:45:07 +01:00
Projectiles Only auto-enable internals when necessary (#28248) 2024-06-01 17:55:05 +02:00
Puppet Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Radiation Add haloperidol, potassium iodide (#27454) 2024-08-09 18:19:08 +01:00
Radio Intercom buffs and fixes (#29580) 2024-08-09 17:33:56 +01:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
RandomMetadata Add support for LocalizedDatasets to RandomMetadata (#28601) 2024-06-08 20:24:12 +02:00
RatKing Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Remotes Restrict door remotes to only being able to manipulate doors relevant to their type (#26371) 2024-03-27 18:28:06 +01:00
Repairable Recycler Overhaul (#30802) 2024-08-21 16:00:29 +01:00
RequiresGrid Add RequiresGrid component (#23394) 2024-03-05 09:48:10 +01:00
Research Add prediction for Tech Disks, cleanup (#29061) 2024-07-25 00:34:28 +02:00
Resist Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00
Respawn fix(SpecialRespawn): Check if prototype exists before attemping to respawn it (#31140) 2024-08-21 16:16:13 +01:00
Revenant Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Revolutionary Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Robotics/Systems malf killer 9000 (robotics console) (#24855) 2024-05-18 13:34:13 +02:00
Roles Add codeword highlighting (#30092) 2024-08-27 00:42:12 +01:00
Rotatable upstream merge (#1636) 2024-08-18 17:21:07 +00:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2024-01-22 18:37:45 +01:00
RoundEnd Add evac shuttle test. (#27152) 2024-04-21 23:22:04 +02:00
Salvage Mining Rebalance (#30920) 2024-08-27 00:45:07 +01:00
Sandbox Fix colornetwork desc and help (#29856) 2024-08-09 17:38:27 +01:00
Screens cancelable brig timers (#26557) 2024-04-07 14:22:06 +02:00
SensorMonitoring Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Shuttles fix and buff the handheld mass scanner (#31284) 2024-08-27 00:30:54 +01:00
Silicons UI to edit silicon laws from admin verb (#28483) 2024-08-09 19:17:06 +01:00
Singularity Fix raditation collectors gaslighting you (#31175) 2024-08-21 15:40:17 +01:00
Solar Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Sound Add Ability to stop sound when MobState is Dead (#26905) 2024-04-21 21:56:36 +02:00
Spawners upstream merge (#1636) 2024-08-18 17:21:07 +00:00
Species/Systems Body code cleanup (#24946) 2024-04-07 14:04:17 +02:00
Speech Add replacement words to Russian accent (#30554) 2024-08-09 19:04:59 +01:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00
Spreader metal foam grenades (#29428) 2024-08-09 17:34:17 +01:00
Sprite Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Stack Machine-code cleanup (#28489) 2024-07-25 01:11:54 +02:00
Standing Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Station rewrite senior id shit 2024-08-10 12:38:56 +01:00
StationEvents upstream merge (#1636) 2024-08-18 17:21:07 +00:00
StationRecords rewrite senior id shit 2024-08-10 12:38:56 +01:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Storage Log enrichment: Explosion damage to players (#29762) 2024-08-09 19:17:07 +01:00
Store plutonium core steal objective (#26786) 2024-07-25 01:54:51 +02:00
Strip upstream merge (#1636) 2024-08-18 17:21:07 +00:00
Stunnable item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
SubFloor Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
SurveillanceCamera Station event component and system tweaks (#28331) 2024-08-09 19:52:18 +01:00
Tabletop Remove placing items on tabletop boards. (#29513) 2024-07-25 01:50:55 +02:00
Teleportation hand teleport portals now may start in the same grid. (#28556) 2024-06-08 20:16:59 +02:00
Temperature New Projectile Effect:Temperature Change (#31004) 2024-08-21 15:50:04 +01:00
Terminator remove GenericAntag completely (#28218) 2024-08-09 19:02:29 +01:00
Tesla Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
Thief Thief beacons (try 2) (#29997) 2024-08-09 19:04:09 +01:00
Tiles Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
Tips Localize tips (#28285) 2024-06-01 17:41:48 +02:00
Toilet Toilet Upgrade (needs review) (#22133) 2024-04-07 14:18:32 +02:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Toolshed/Commands Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Traitor :trollface: 2024-08-09 20:18:08 +01:00
Traits Remove all Assigned Values that are Never Used (#30110) 2024-08-09 17:50:58 +01:00
UserInterface Predict IntrinsicUI (#31310) 2024-08-27 00:34:13 +01:00
VendingMachines Allow vending machines to be repaired (#28920) 2024-07-05 20:34:38 +02:00
Verbs Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
VoiceMask Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Voting Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Wagging Stop wagging tails on crit (#25323) 2024-02-18 23:39:38 +01:00
Warps Default warp point names (#21017) 2023-10-20 15:29:43 +02:00
Weapons Fixes the projectile list in AmmoShotEvent when firing something with a ProjectileSpreadComponent (#31300) 2024-08-27 00:34:13 +01:00
Weather clean up weather systems (#28792) 2024-07-25 00:18:03 +02:00
Whitelist Implement a playerpanel (#30238) 2024-08-09 19:04:58 +01:00
Wires Bandaid wire sounds (#31067) 2024-08-21 16:15:50 +01:00
Worldgen Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent (#30724) 2024-08-09 19:01:53 +01:00
Xenoarchaeology Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent (#30724) 2024-08-09 19:01:53 +01:00
Zombies upstream merge (#1636) 2024-08-18 17:21:07 +00:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-08 19:58:55 +02:00
Content.Server.csproj Remove some wayward folder includes in the `csproj` (#31244) 2024-08-27 00:37:51 +01:00
Content.Server.csproj.DotSettings
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs