Delta-v/Resources/Textures/_DV/Mobs
BarryNorfolk 848e0dcbe7
Add new armour options for K9s (Laika) (#4172)
* Add simple component for handling specialised clothing and armours

* Add awful artwork for k9 armours

* Update secdog template to include head and outer clothing gear

* Add tags for K9Armour and K9

* Ensure Laika has the k9 tag

* Add entity entries for K9 armour, update starting gear for Laika

* Add lathe recipes for new K9 armour

* Update secdog sprite by breaking tail out to separate layers

* Update sprite drawing for Secdogs

* Fix missing pixel in Laika's base sprite

* Add jetpack sprites for secdog

* Remove damage state visuals

* Add layingdown component to laika

* Update helmet sprites from HTMLSystem

* Update hardsuit sprites from HTMLSystem

* Fix prone on crit for secdogs

* Add new damage visual layer for tails

* Add static tail for Laika and hook it up to damage state visuals
2025-10-05 07:57:14 +11:00
..
Aliens make goliath use the right sprite + slightly lower reach (#3654) 2025-05-09 16:57:49 +01:00
Animals Adds Skia (σκιά, shade) as a Midround Antagonist (#4152) 2025-09-01 08:46:23 +00:00
Customization Add Additional Hair Styles (#4182) 2025-08-14 10:00:26 +00:00
Ghosts Resprite Telegnosis (#3435) 2025-04-16 03:56:10 +01:00
Pets Add new armour options for K9s (Laika) (#4172) 2025-10-05 07:57:14 +11:00
Silicon reformat all our meta.json files 2025-04-10 01:05:32 +01:00
Species reformat all our meta.json files 2025-04-10 01:05:32 +01:00