Delta-v/Content.Server/MassMedia/Systems/NewsSystem.cs

235 lines
7.1 KiB
C#

using Content.Server.MassMedia.Components;
using Content.Server.PDA.Ringer;
using Content.Shared.Access.Components;
using Content.Shared.Access.Systems;
using Content.Shared.GameTicking;
using Content.Shared.MassMedia.Components;
using Content.Shared.MassMedia.Systems;
using Content.Shared.PDA;
using Robust.Server.GameObjects;
using System.Linq;
using TerraFX.Interop.Windows;
namespace Content.Server.MassMedia.Systems;
public sealed class NewsSystem : EntitySystem
{
[Dependency] private readonly UserInterfaceSystem _ui = default!;
[Dependency] private readonly RingerSystem _ringer = default!;
[Dependency] private readonly AccessReaderSystem _accessReader = default!;
private readonly List<NewsArticle> _articles = new List<NewsArticle>();
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<NewsWriteComponent, NewsWriteShareMessage>(OnWriteUiMessage);
SubscribeLocalEvent<NewsWriteComponent, NewsWriteDeleteMessage>(OnDeleteUiMessage);
SubscribeLocalEvent<NewsWriteComponent, NewsWriteArticlesRequestMessage>(OnRequestUiMessage);
SubscribeLocalEvent<NewsReadComponent, NewsReadNextMessage>(OnNextArticleUiMessage);
SubscribeLocalEvent<NewsReadComponent, NewsReadPrevMessage>(OnPrevArticleUiMessage);
SubscribeLocalEvent<NewsReadComponent, NewsReadArticleRequestMessage>(OnReadUiMessage);
SubscribeLocalEvent<RoundRestartCleanupEvent>(OnRoundRestart);
}
private void OnRoundRestart(RoundRestartCleanupEvent ev)
{
_articles?.Clear();
}
public void ToggleUi(EntityUid user, EntityUid deviceEnt, NewsReadComponent? component)
{
if (!Resolve(deviceEnt, ref component))
return;
if (!TryComp<ActorComponent>(user, out var actor))
return;
_ui.TryToggleUi(deviceEnt, NewsReadUiKey.Key, actor.PlayerSession);
}
public void ToggleUi(EntityUid user, EntityUid deviceEnt, NewsWriteComponent? component)
{
if (!Resolve(deviceEnt, ref component))
return;
if (!TryComp<ActorComponent>(user, out var actor))
return;
_ui.TryToggleUi(deviceEnt, NewsWriteUiKey.Key, actor.PlayerSession);
}
public void UpdateWriteUi(EntityUid uid)
{
if (!_ui.TryGetUi(uid, NewsWriteUiKey.Key, out _))
return;
var state = new NewsWriteBoundUserInterfaceState(_articles.ToArray());
_ui.TrySetUiState(uid, NewsWriteUiKey.Key, state);
}
public void UpdateReadUi(EntityUid uid, NewsReadComponent component)
{
if (!_ui.TryGetUi(uid, NewsReadUiKey.Key, out _))
return;
if (component.ArticleNum < 0)
{
NewsReadPreviousArticle(component);
}
if (_articles.Any())
{
if (component.ArticleNum >= _articles.Count)
{
component.ArticleNum = _articles.Count - 1;
}
_ui.TrySetUiState(uid, NewsReadUiKey.Key, new NewsReadBoundUserInterfaceState(_articles[component.ArticleNum], component.ArticleNum + 1, _articles.Count));
}
else
{
_ui.TrySetUiState(uid, NewsReadUiKey.Key, new NewsReadEmptyBoundUserInterfaceState());
}
}
public void OnWriteUiMessage(EntityUid uid, NewsWriteComponent component, NewsWriteShareMessage msg)
{
var article = msg.Article;
var author = msg.Session.AttachedEntity;
if (author.HasValue
&& _accessReader.FindAccessItemsInventory(author.Value, out var items)
&& _accessReader.FindStationRecordKeys(author.Value, out var stationRecordKeys, items))
{
article.AuthorStationRecordKeyIds = stationRecordKeys;
foreach (var item in items)
{
// ID Card
if (TryComp(item, out IdCardComponent? id))
{
article.Author = id.FullName;
break;
}
// PDA
else if (TryComp(item, out PdaComponent? pda)
&& pda.ContainedId != null
&& TryComp(pda.ContainedId, out id))
{
article.Author = id.FullName;
break;
}
}
}
_articles.Add(article);
UpdateReadDevices();
UpdateWriteDevices();
TryNotify();
}
public void OnDeleteUiMessage(EntityUid uid, NewsWriteComponent component, NewsWriteDeleteMessage msg)
{
if (msg.ArticleNum > _articles.Count)
return;
var articleToDelete = _articles[msg.ArticleNum];
if (articleToDelete.AuthorStationRecordKeyIds == null || !articleToDelete.AuthorStationRecordKeyIds.Any())
{
_articles.RemoveAt(msg.ArticleNum);
}
else
{
var author = msg.Session.AttachedEntity;
if (author.HasValue
&& _accessReader.FindStationRecordKeys(author.Value, out var recordKeys)
&& recordKeys.Intersect(articleToDelete.AuthorStationRecordKeyIds).Any())
{
_articles.RemoveAt(msg.ArticleNum);
}
}
UpdateReadDevices();
UpdateWriteDevices();
}
public void OnRequestUiMessage(EntityUid uid, NewsWriteComponent component, NewsWriteArticlesRequestMessage msg)
{
UpdateWriteUi(uid);
}
public void OnNextArticleUiMessage(EntityUid uid, NewsReadComponent component, NewsReadNextMessage msg)
{
NewsReadNextArticle(component);
UpdateReadUi(uid, component);
}
public void OnPrevArticleUiMessage(EntityUid uid, NewsReadComponent component, NewsReadPrevMessage msg)
{
NewsReadPreviousArticle(component);
UpdateReadUi(uid, component);
}
public void OnReadUiMessage(EntityUid uid, NewsReadComponent component, NewsReadArticleRequestMessage msg)
{
UpdateReadUi(uid, component);
}
private void NewsReadNextArticle(NewsReadComponent component)
{
if (!_articles.Any())
{
return;
}
component.ArticleNum = (component.ArticleNum + 1) % _articles.Count;
}
private void NewsReadPreviousArticle(NewsReadComponent component)
{
if (!_articles.Any())
{
return;
}
component.ArticleNum = (component.ArticleNum - 1 + _articles.Count) % _articles.Count;
}
private void TryNotify()
{
var query = EntityQueryEnumerator<NewsReadComponent, RingerComponent>();
while (query.MoveNext(out var owner, out var _, out var ringer))
{
_ringer.RingerPlayRingtone(owner, ringer);
}
}
private void UpdateReadDevices()
{
var query = EntityQueryEnumerator<NewsReadComponent>();
while (query.MoveNext(out var owner, out var comp))
{
UpdateReadUi(owner, comp);
}
}
private void UpdateWriteDevices()
{
var query = EntityQueryEnumerator<NewsWriteComponent>();
while (query.MoveNext(out var owner, out var _))
{
UpdateWriteUi(owner);
}
}
}