Delta-v/Content.Server/Explosion/EntitySystems
deltanedas d6d1c9ed8a
make dragons breathe fire (#26746)
* add ActionGun system

* add RepeatingTrigger

* dragons breath projectile, repeatedly explodes

* give dragon fire breathing action, fireproof it

* oop

* oop 2

* prevent troll

* proper repeating thing

* pro

* webedit ops

* realops

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-07 17:25:41 -07:00
..
ClusterGrenadeSystem.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
ExplosionGridTileFlood.cs Atmos device performance improvements (#26493) 2024-03-30 15:17:53 +11:00
ExplosionSpaceTileFlood.cs Atmos device performance improvements (#26493) 2024-03-30 15:17:53 +11:00
ExplosionSystem.Airtight.cs Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
ExplosionSystem.CVars.cs Add explosion.can_create_vacuum cvar (#27548) 2024-05-01 13:11:27 +10:00
ExplosionSystem.GridMap.cs Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
ExplosionSystem.Processing.cs Add explosion.can_create_vacuum cvar (#27548) 2024-05-01 13:11:27 +10:00
ExplosionSystem.TileFill.cs Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
ExplosionSystem.Visuals.cs Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
ExplosionSystem.cs make dragons breathe fire (#26746) 2024-05-07 17:25:41 -07:00
ExplosionTileFlood.cs Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
SmokeOnTriggerSystem.cs Obsolete `Logger` cleanup for `EntitySystem`s (#25941) 2024-03-10 01:15:13 +01:00
TriggerSystem.Mobstate.cs Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
TriggerSystem.OnUse.cs Add popup message for activating trigger with hand (#24858) 2024-02-02 19:00:06 +11:00
TriggerSystem.Proximity.cs Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
TriggerSystem.Signal.cs Device Linking and better linking ui (#13645) 2023-05-07 16:07:24 +10:00
TriggerSystem.TimedCollide.cs Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
TriggerSystem.Voice.cs Voice trigger fixes, death acidifier typos (#24941) 2024-02-20 23:57:23 -07:00
TriggerSystem.cs make dragons breathe fire (#26746) 2024-05-07 17:25:41 -07:00
TwoStageTriggerSystem.cs Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00