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Administration
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Use 'new' expression in places where the type is evident for content (#2590)
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2020-11-27 21:00:49 +11:00 |
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Arcade
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Fix some string crimes (#2638)
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2020-12-08 11:58:55 +01:00 |
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Atmos
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Atmos Debug Overlay expansion (#2626)
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2020-11-28 14:45:52 +01:00 |
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Chat
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Added enum types (#2701)
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2020-12-04 11:57:33 +01:00 |
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Command
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Use 'new' expression in places where the type is evident for content (#2590)
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2020-11-27 21:00:49 +11:00 |
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Commands
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Atmos Debug Overlay expansion (#2626)
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2020-11-28 14:45:52 +01:00 |
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Construction
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things
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2020-12-18 01:00:04 +01:00 |
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Eui
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Use 'new' expression in places where the type is evident for content (#2590)
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2020-11-27 21:00:49 +11:00 |
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GameObjects
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Airlock icon smoothing (#2789)
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2020-12-26 19:24:03 +11:00 |
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GameTicking
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Use 'new' expression in places where the type is evident for content (#2590)
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2020-11-27 21:00:49 +11:00 |
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GlobalVerbs
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Debug verbs aren't blocked by containers anymore.
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2020-08-15 20:42:39 +02:00 |
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Graphics/Overlays
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Fix bad reflection usage from OverlayEffectsComponent.
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2020-11-24 00:14:46 +01:00 |
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Input
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Hotbar Improvements + Item Action Integration Test (#2749)
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2020-12-22 15:41:56 +01:00 |
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Instruments
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instrument menu now displays the instrument name (#2840)
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2020-12-26 23:30:37 +01:00 |
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Interfaces
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Disable job buttons when they aren't available or late join is disallowed (#2251)
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2020-10-16 11:22:58 +02:00 |
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Jobs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Parallax
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Fix ParallaxGenerator dying (#2637)
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2020-11-28 02:36:06 +01:00 |
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Research
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Removes some unused fields (#2603)
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2020-11-27 21:10:08 +11:00 |
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Sandbox
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Fix casing in Show BB button
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2020-12-17 13:08:20 +01:00 |
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State
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Added enum types (#2701)
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2020-12-04 11:57:33 +01:00 |
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StationEvents
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Clean up station events synchronization code.
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2020-12-23 17:08:34 +01:00 |
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UserInterface
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Clothing and pronoun fields (#2689)
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2020-12-24 14:42:40 +01:00 |
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Utility
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Actions System + UI (#2710)
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2020-12-13 23:28:20 +01:00 |
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VendingMachines
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Readds Iconcomponent (#2142)
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2020-09-28 20:53:47 +02:00 |
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AssemblyInfo.cs
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Visualize melee weapon cooldowns in HUD.
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2019-11-12 01:43:11 +01:00 |
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ClickMapManager.cs
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Use 'new' expression in places where the type is evident for content (#2590)
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2020-11-27 21:00:49 +11:00 |
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ClientContentIoC.cs
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Actions System + UI (#2710)
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2020-12-13 23:28:20 +01:00 |
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ClientModuleTestingCallbacks.cs
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Improve integration testing
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2019-06-29 01:58:16 +02:00 |
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ClientNotifyManager.cs
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UI Scaling Fixes for do_after and PopupMessage (#2737)
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2020-12-13 15:24:16 +11:00 |
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ClientPreferencesManager.cs
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Re-organize in-memory character profile storage.
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2020-10-06 15:13:16 +02:00 |
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Content.Client.csproj
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targets file
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2020-12-20 21:47:46 +01:00 |
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EntryPoint.cs
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Actions System + UI (#2710)
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2020-12-13 23:28:20 +01:00 |
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EscapeMenuOwner.cs
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Removed LocalizationManager dependencies (#2059)
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2020-09-16 23:55:50 +02:00 |
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IgnoredComponents.cs
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Ignore GlassBeaker and TraitorDeathMatchRedemption components on the client
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2020-12-20 04:01:04 +01:00 |
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Program.cs
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Content.{Client,Server} are now Exes that can be ran.
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2020-01-22 20:17:32 +01:00 |
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ScreenshotHook.cs
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Use 'new' expression in places where the type is evident for content (#2590)
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2020-11-27 21:00:49 +11:00 |
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StaticIoC.cs
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Item status!
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2020-01-09 00:28:04 +01:00 |
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UILinks.cs
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Slight changes to lobby screen. (#2622)
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2020-12-02 19:45:07 +11:00 |
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app.config
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Updates submodule (#56)
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2018-04-12 23:56:43 +02:00 |