* Move damage class and type mappings to DamageSystem * Make the properties static again |
||
|---|---|---|
| .. | ||
| DamageContainer | ||
| ResistanceSet | ||
| DamageClass.cs | ||
| DamageType.cs | ||
* Move damage class and type mappings to DamageSystem * Make the properties static again |
||
|---|---|---|
| .. | ||
| DamageContainer | ||
| ResistanceSet | ||
| DamageClass.cs | ||
| DamageType.cs | ||