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ActionBlocker
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Add EffectBlockerExtensions
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2020-12-20 04:31:04 +01:00 |
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Atmos
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Atmos Debug Overlay expansion (#2626)
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2020-11-28 14:45:52 +01:00 |
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EffectBlocker
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Add EffectBlockerExtensions
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2020-12-20 04:31:04 +01:00 |
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ActSystem.cs
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Damage rework (#2525)
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2020-12-07 14:52:55 +01:00 |
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DamageSystem.cs
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Move damage class and type mappings to DamageSystem (#2784)
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2020-12-20 04:31:56 +01:00 |
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ExamineSystemShared.cs
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Updated ContainerHelpers to use new extensions (#2530)
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2020-11-13 18:25:04 +11:00 |
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MechanismSystem.cs
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Make mechanism behaviors properly update, fix eating and drinking (#2472)
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2020-11-02 11:37:37 +01:00 |
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SharedActionSystem.cs
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Actions System + UI (#2710)
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2020-12-13 23:28:20 +01:00 |
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SharedCombatModeSystem.cs
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Fix NRE in SharedCombatModeSystem when session doesn't have an attached entity.
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2020-10-12 12:42:49 +02:00 |
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SharedConstructionSystem.cs
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Data-oriented Construction System (#2152)
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2020-10-08 17:41:23 +02:00 |
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SharedDisposalUnitSystem.cs
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Disposal mailing (#2194)
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2020-10-30 01:16:26 +01:00 |
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SharedInteractionSystem.cs
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Fix ignoreInsideBlocker not working correctly for inRangeUnobstructed and inRangeUnoccluded (#2417)
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2020-10-28 13:04:29 +01:00 |
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SharedMoverSystem.cs
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Add ActionBlockerExtensions
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2020-12-20 04:26:21 +01:00 |
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SharedPullingSystem.cs
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Use 'new' expression in places where the type is evident for content (#2590)
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2020-11-27 21:00:49 +11:00 |
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SharedStandingStateSystem.cs
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Add EffectBlockerExtensions
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2020-12-20 04:31:04 +01:00 |
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SlipperySystem.cs
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IComponentManager API changes.
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2020-07-29 15:49:44 -07:00 |