Delta-v/Content.Client/GameObjects/Components/Atmos
py01 f9f724b4af
Piping sprites cleanup (#3022)
* Moves piping visualizers to own folder

* Pump visualizer update

* Siphon and vent visualiser only set enabled visibility

* PipeVisualizer cleanup

* Replaces off vent/scrubber sprites

* Gas filter sprite update

* Revert "Gas filter sprite update"

This reverts commit 676e5d55e1157a229b1445eeea53a5c8032dbbb5.

* Rotates gas filter sprites to match T-junction pipe directions

* Removes pipes from scruber and vent state

* Makes sprite components use layers

* disabled sprite netsync on piping entities

* piping meta.json cleanup

Co-authored-by: py01 <pyronetics01@gmail.com>
2021-01-20 00:26:16 +11:00
..
Piping Piping sprites cleanup (#3022) 2021-01-20 00:26:16 +11:00
FireVisualizer.cs Added enum types (#2701) 2020-12-04 11:57:33 +01:00
GasAnalyzerBoundUserInterface.cs Communications Console & Medical Scanner now close when too far away (#2175) 2020-10-06 10:16:42 +02:00
GasAnalyzerComponent.cs Update usages of ! is with is not (#2584) 2020-11-27 00:33:31 +11:00
GasAnalyzerMenu.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
GasAnalyzerVisualizer.cs Add UsedImplicitly to visualizers and entity systems (#2592) 2020-12-08 11:56:10 +01:00
GasCanisterBoundUserInterface.cs Adds missing gas canisters and improves the UI (#2794) 2020-12-21 11:52:50 +01:00
GasCanisterVisualizer.cs Canisters [ Continuation of clement-or #2544 ] (#2628) 2020-12-08 20:45:24 +01:00
GasCanisterWindow.cs Adds missing gas canisters and improves the UI (#2794) 2020-12-21 11:52:50 +01:00
VaporVisualizer.cs Added enum types (#2701) 2020-12-04 11:57:33 +01:00