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ChemMasterComponent.cs
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removes unused usingstatements
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2021-01-17 21:43:17 +01:00 |
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FoamSolutionAreaEffectComponent.cs
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Add Smoke and Foam chemical reaction effects. (#2913)
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2021-02-03 15:26:46 +01:00 |
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GlassBeakerComponent.cs
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Makes protolathe use machine parts
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2020-12-04 12:05:15 +01:00 |
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HyposprayComponent.cs
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A big hecking chemistry-related refactor. (#3055)
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2021-02-04 00:05:31 +11:00 |
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InjectorComponent.cs
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A big hecking chemistry-related refactor. (#3055)
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2021-02-04 00:05:31 +11:00 |
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PillComponent.cs
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A big hecking chemistry-related refactor. (#3055)
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2021-02-04 00:05:31 +11:00 |
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ReagentDispenserComponent.cs
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Adds 15/20/30 buttons to chem dispenser.
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2021-01-23 20:27:45 +01:00 |
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ReagentTankComponent.cs
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A big hecking chemistry-related refactor. (#3055)
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2021-02-04 00:05:31 +11:00 |
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RehydratableComponent.cs
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Rehydratable component attaches spawned entities to grid or map.
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2021-01-10 15:40:47 +01:00 |
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SmokeSolutionAreaEffectComponent.cs
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Add Smoke and Foam chemical reaction effects. (#2913)
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2021-02-03 15:26:46 +01:00 |
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SolutionAreaEffectComponent.cs
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Add Smoke and Foam chemical reaction effects. (#2913)
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2021-02-03 15:26:46 +01:00 |
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SolutionAreaEffectInceptionComponent.cs
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Add Smoke and Foam chemical reaction effects. (#2913)
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2021-02-03 15:26:46 +01:00 |
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SolutionContainerComponent.cs
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A big hecking chemistry-related refactor. (#3055)
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2021-02-04 00:05:31 +11:00 |
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SolutionTransferComponent.cs
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A big hecking chemistry-related refactor. (#3055)
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2021-02-04 00:05:31 +11:00 |
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SolutionTransferVerbs.cs
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A big hecking chemistry-related refactor. (#3055)
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2021-02-04 00:05:31 +11:00 |
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TransformableContainerComponent.cs
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Chemical reaction refactor (#2936)
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2021-01-07 17:31:43 +11:00 |
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VaporComponent.cs
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Clean up terrible solution entity reaction copy pasta.
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2021-01-23 16:49:22 +01:00 |