* Adds gibbing * Adds adminbused absurd-damage foamblade * Sane parts * BaseOrgan -> BaseMechanism * Do not do random offset on shared, fix killing oneself with click attacks * BaseMechanism -> BaseHumanOrgan -> *stuff* * Account for prediction, again * Add gibbing sound |
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|---|---|---|
| .. | ||
| DoActsBehavior.cs | ||
| GibBehavior.cs | ||
| IThresholdBehavior.cs | ||
| PlaySoundBehavior.cs | ||
| PlaySoundCollectionBehavior.cs | ||
| SpawnEntitiesBehavior.cs | ||
| SpillBehavior.cs | ||