Delta-v/Resources/Prototypes/Reagents
0-Anon e0a604522b Ammonia restores Rat King Bloodlevel (#42167)
* Ammonia restores Rat King Bloodlevel

Adds a saline effect to ammonia for creatures with the rat metabolizer type condition (aka, rat kings)

* error fix

code did not like amount under condition so fixing that, and restoring amount to 1 to be identical to how it was working in the video. amount 6 was comical levels of blood restoration
2026-04-04 16:57:21 +02:00
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Consumable harpy gasp when pollutant gases are present (#5158) 2026-01-16 12:32:20 -06:00
Materials Organize StackPrototype with inheritance (#38412) 2025-12-29 11:39:22 -06:00
biological.yml Slime organs metabolizing slime restores blood level + halves slime hunger satiation when consumed by a slime organ (#32537) 2025-12-29 11:39:28 -06:00
botany.yml Ammonia restores Rat King Bloodlevel (#42167) 2026-04-04 16:57:21 +02:00
chemicals.yml Addtional YAML fixes from upstream merge changes 2025-12-29 11:39:36 -06:00
cleaning.yml Make bleach a better space cleaner (#41276) 2025-12-29 11:39:36 -06:00
elements.yml Fix Cryptobolin and make it use NewStatusEffectSystem. (#40675) 2025-12-29 11:39:24 -06:00
fun.yml Felinase/Caninase Reagent Tweaks (#41527) 2026-01-26 19:25:31 +01:00
gases.yml [!!SPOILER!!]] April Fools / Event Feature (#5350) 2026-03-25 08:11:29 +11:00
medicine.yml Arcryox Metabolism Fix (#41881) 2026-04-04 16:57:18 +02:00
narcotics.yml Make StaminaModifier into a status effect, apply to Hyperzine (#41902) 2026-04-04 16:57:19 +02:00
pyrotechnic.yml [!!SPOILER!!]] April Fools / Event Feature (#5350) 2026-03-25 08:11:29 +11:00
toxins.yml diona are now less debilitated by rooting in blood (#41642) 2026-04-04 16:56:51 +02:00