mirror of
https://github.com/DeltaV-Station/Delta-v.git
synced 2026-09-29 23:57:29 +00:00
* Ignite atmosphere on explosions * Fixed to add a temperature property * Code review corrections * Removed unused usings * Correction to use TryComp instead of EntityManager to make it prettier * Code review corrections * Code review corrections * Corrections * misc fixes --------- Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
137 lines
2.7 KiB
YAML
137 lines
2.7 KiB
YAML
- type: explosion
|
|
id: Default
|
|
damagePerIntensity:
|
|
types:
|
|
Heat: 5
|
|
Blunt: 5
|
|
Piercing: 5
|
|
tileBreakChance: [0, 0.5, 1]
|
|
tileBreakIntensity: [0, 10, 30]
|
|
tileBreakRerollReduction: 20
|
|
lightColor: Orange
|
|
texturePath: /Textures/Effects/fire.rsi
|
|
fireStates: 3
|
|
temperature: 800
|
|
|
|
- type: explosion
|
|
id: DemolitionCharge
|
|
damagePerIntensity:
|
|
types:
|
|
Heat: 3
|
|
Blunt: 3
|
|
Piercing: 3
|
|
Structural: 50
|
|
tileBreakChance: [ 0, 0.5, 1 ]
|
|
tileBreakIntensity: [ 0, 10, 30 ]
|
|
tileBreakRerollReduction: 20
|
|
lightColor: Orange
|
|
texturePath: /Textures/Effects/fire.rsi
|
|
fireStates: 3
|
|
temperature: 800
|
|
|
|
- type: explosion
|
|
id: MicroBomb
|
|
damagePerIntensity:
|
|
types:
|
|
Heat: 6
|
|
Blunt: 6
|
|
Piercing: 6
|
|
Structural: 20
|
|
tileBreakChance: [ 0, 0.5, 1 ]
|
|
tileBreakIntensity: [ 1, 10, 15 ]
|
|
tileBreakRerollReduction: 30
|
|
intensityPerState: 20
|
|
lightColor: Orange
|
|
texturePath: /Textures/Effects/fire.rsi
|
|
fireStates: 3
|
|
temperature: 800
|
|
|
|
- type: explosion
|
|
id: Radioactive
|
|
damagePerIntensity:
|
|
types:
|
|
Radiation: 5
|
|
Heat: 4
|
|
Blunt: 3
|
|
Piercing: 3
|
|
lightColor: Green
|
|
fireColor: Green
|
|
texturePath: /Textures/Effects/fire_greyscale.rsi
|
|
fireStates: 3
|
|
|
|
- type: explosion
|
|
id: Cryo
|
|
damagePerIntensity:
|
|
types:
|
|
Cold: 5
|
|
Blunt: 2
|
|
Structural: 20
|
|
tileBreakChance: [0]
|
|
tileBreakIntensity: [0]
|
|
lightColor: Blue
|
|
fireColor: Blue
|
|
texturePath: /Textures/Effects/fire_greyscale.rsi
|
|
fireStates: 3
|
|
|
|
- type: explosion
|
|
id: Minibomb
|
|
damagePerIntensity:
|
|
types:
|
|
Heat: 4
|
|
Blunt: 7
|
|
Piercing: 4
|
|
tileBreakChance: [0, 0.5, 1]
|
|
tileBreakIntensity: [0, 10, 30]
|
|
tileBreakRerollReduction: 20
|
|
lightColor: Orange
|
|
texturePath: /Textures/Effects/fire.rsi
|
|
fireStates: 3
|
|
temperature: 800
|
|
|
|
- type: explosion
|
|
id: PowerSink
|
|
damagePerIntensity:
|
|
types:
|
|
Heat: 12
|
|
Blunt: 12
|
|
Piercing: 12
|
|
Structural: 30
|
|
tileBreakChance: [ 0, 0.5, 1 ]
|
|
tileBreakIntensity: [ 1, 5, 10 ]
|
|
tileBreakRerollReduction: 3
|
|
intensityPerState: 20
|
|
lightColor: Orange
|
|
texturePath: /Textures/Effects/fire.rsi
|
|
fireStates: 3
|
|
temperature: 800
|
|
|
|
- type: explosion
|
|
id: HardBomb
|
|
damagePerIntensity:
|
|
types:
|
|
Heat: 15
|
|
Blunt: 15
|
|
Piercing: 6
|
|
Structural: 40
|
|
tileBreakChance: [ 0, 0.5, 1 ]
|
|
tileBreakIntensity: [ 0, 10, 30 ]
|
|
tileBreakRerollReduction: 10
|
|
intensityPerState: 20
|
|
lightColor: Orange
|
|
texturePath: /Textures/Effects/fire.rsi
|
|
fireStates: 3
|
|
temperature: 800
|
|
|
|
- type: explosion
|
|
id: FireBomb
|
|
damagePerIntensity:
|
|
types:
|
|
Heat: 1
|
|
Blunt: 2
|
|
Piercing: 3
|
|
lightColor: Orange
|
|
texturePath: /Textures/Effects/fire.rsi
|
|
fireStates: 3
|
|
fireStacks: 2
|
|
temperature: 1500
|