Delta-v/Content.Server
Tayrtahn 86aa82f2b6
Cleanup: Remove redundant prototype name specifications (#35793)
* Remove redundant prototype name specifications

* These can stay
2025-03-19 19:30:31 +01:00
..
Abilities/Mime Mime can no longer write on paper without breaking their vow (#35043) 2025-02-26 10:11:59 +01:00
Access Sentry turrets - Part 3: Turret AI (#35058) 2025-03-01 18:42:33 +01:00
Actions Action stuff (#31305) 2024-08-25 22:43:31 +10:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-07 09:53:59 +11:00
Administration Roleban command error handling (#35784) 2025-03-11 22:41:01 -07:00
Advertise Predict vending machine UI (#33412) 2025-03-02 13:47:52 +11:00
Afk Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Alert Add a Walking alert (#32954) 2024-11-08 18:28:24 -06:00
AlertLevel Fix prototypes so they pass analyzer checks (#35435) 2025-02-24 15:21:59 +11:00
Ame Fix AME power generation (#32825) 2024-12-18 00:56:02 +01:00
Animals Reduce network burden of the hunger system (#32986) 2024-12-18 14:06:02 +01:00
Announcements Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Anomaly Fix 38 non-obsolete warnings (#33794) 2025-02-11 20:59:50 +11:00
Antag Metagame improvements to antag-before-job selection system (#35830) 2025-03-19 18:28:25 +01:00
Arcade Predict vending machine UI (#33412) 2025-03-02 13:47:52 +11:00
Armor Add price multiplier for armor component (#24561) 2024-01-25 17:04:01 -05:00
Atmos Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Audio Refactor audio system to send collection IDs over the network (#33610) 2025-02-23 23:14:56 +11:00
Beam remove usages of obsolete EntityUid method variants (#35106) 2025-02-16 03:06:23 +01:00
Bed Seperate EMAG into EMAG and Authentication Disruptor (#34337) 2025-01-29 23:05:47 -05:00
Bible Cleanup: Use ``SoundCollectionSpecifier`` instead of string literals in ``BibleSystem`` (#35448) 2025-02-25 08:23:50 +11:00
Body Cloning Refactor and bugfixes (#35555) 2025-03-02 16:50:12 +01:00
Botany Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Buckle/Systems Power stuff (#31314) 2024-08-25 22:18:42 +10:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Camera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
CardboardBox Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Cargo fix UpdateBankAccount (#35749) 2025-03-09 21:50:24 +01:00
CartridgeLoader NanoTask (#34095) 2025-03-15 09:24:23 -07:00
CharacterInfo Localization of the title of the job (#30353) 2024-07-26 14:47:07 -04:00
Charges item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Chat Refactor audio system to send collection IDs over the network (#33610) 2025-02-23 23:14:56 +11:00
Chemistry Adding sorting to chem master (#34763) 2025-02-27 12:19:52 +01:00
Chunking Optimise DecalOverlay (#25266) 2024-02-23 18:12:23 +11:00
Clock Watches (#29550) 2024-07-13 16:09:19 +10:00
Cloning Paradox Clones receive the implants the original has (#35906) 2025-03-17 22:21:56 -07:00
Clothing make chameleon verb predicted (#35156) 2025-02-14 15:35:27 +01:00
Cluwne Clumsy system refactor (#31147) 2024-11-16 00:46:01 +01:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 00:15:20 -07:00
Commands Remove unused helper. Use EmplaceCommand instead 2025-01-02 17:00:45 +13:00
Communications Seperate EMAG into EMAG and Authentication Disruptor (#34337) 2025-01-29 23:05:47 -05:00
Configurable Welding tweaks (#27959) 2024-06-02 23:28:53 -04:00
Connection Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Construction Revert "Purge uses of TransformComponent.Anchored.set. Also adds parentheses." (#35332) 2025-02-21 00:12:12 +11:00
Containers Prevent crates, pet carriers and other things from going into disposals (#35557) 2025-02-27 18:43:56 +01:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-16 16:56:09 +11:00
Crayon Improve crayon UI to not be stuck in 1996 (#33101) 2024-11-15 21:25:06 -06:00
CrewManifest Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
CriminalRecords/Systems Criminal Records Computer Better UX + Filtering (#32352) 2025-01-29 13:34:49 +03:00
Cuffs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Damage Add ability for +VVEDIT users to scale damage/healing in the game (#35255) 2025-02-18 08:28:42 +01:00
Database Add loadout names (#31303) 2025-02-11 18:30:24 +01:00
Decals Replace obsolete Tile Access methods (#32508) 2024-09-29 01:27:47 +02:00
Defusable Revert "Purge uses of TransformComponent.Anchored.set. Also adds parentheses." (#35332) 2025-02-21 00:12:12 +11:00
Delivery fix UpdateBankAccount (#35749) 2025-03-09 21:50:24 +01:00
Destructible Change minibomb to be explosion resistant and start timer on damage (#32429) 2024-10-08 00:42:42 +02:00
DeviceLinking Logic Gate Compatibility with Non-Logic Signals bugfix (#33792) 2024-12-19 12:31:13 +01:00
DeviceNetwork Even more engine changes 2024-12-24 21:00:53 +13:00
Devour Dropping Corpses Devoured by Space Dragons on Gib/Butcher. (#28709) 2024-06-08 15:49:42 +10:00
Dice Predicted dice rolls (#34863) 2025-02-14 16:46:25 +01:00
Discord Fix 38 non-obsolete warnings (#33794) 2025-02-11 20:59:50 +11:00
Disposal Prevent crates, pet carriers and other things from going into disposals (#35557) 2025-02-27 18:43:56 +01:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Replace DoorVisuals.Powered with PowerDeviceVisuals.Powered (#34646) 2025-02-11 13:54:35 +11:00
Dragon Replace obsolete GetTilesIntersecting methods (#32455) 2024-12-01 12:56:47 +11:00
Drowsiness Add haloperidol, potassium iodide (#27454) 2024-08-03 03:12:08 +10:00
Drunk
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution electrification hud 2024-11-22 00:43:02 +01:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Engineering Use TurfSystem.IsTileBlocked instead of TurfHelpers (#32174) 2024-09-18 11:49:37 +10:00
Ensnaring Predict stripping (#32478) 2024-09-27 17:12:10 +10:00
EntityEffects Add ability for +VVEDIT users to scale damage/healing in the game (#35255) 2025-02-18 08:28:42 +01:00
EntityList fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362) 2024-08-11 19:46:57 +10:00
Entry Add ability for admins to change certain cvars via command. (#35105) 2025-02-16 10:06:13 +01:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Explosion TriggerSystem improvements (#35762) 2025-03-11 22:31:33 -07:00
Fax Fix fax spamming (#35135) 2025-02-13 21:12:56 +01:00
Flash let FlashArea be called from shared (#30343) 2024-09-19 09:58:10 +10:00
Fluids Fix sink draining sound (#34173) 2025-02-22 20:20:44 +11:00
Forensics forensics cleanup (#35795) 2025-03-12 18:57:06 +01:00
GameTicking Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Gateway Localize planet dataset names (#33398) 2024-11-20 11:57:43 +11:00
Gatherable fix Gatherable magic number (#31327) 2024-08-22 22:03:05 -04:00
Ghost Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
GhostKick Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Gibbing/Systems Paradox Clone (#35794) 2025-03-13 10:09:07 -07:00
Glue Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
Gravity Use Transform instead of TryComp<TransformComponent> (#32170) 2024-09-14 23:34:44 +02:00
GridPreloader Refactor map loading & saving 2024-12-23 02:42:17 +13:00
Guardian Remove non-networked Dirty call in GuardianSystem (#35916) 2025-03-18 21:37:14 -04:00
GuideGenerator Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
Guidebook Add guidebook protodata tag: embed prototype values in guidebook text (#27570) 2024-09-12 13:31:56 +03:00
Hands/Systems Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Holiday Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Holopad Minor station AI code cleanup (#34476) 2025-02-18 16:26:02 +11:00
Holosign Revert "Purge uses of TransformComponent.Anchored.set. Also adds parentheses." (#35332) 2025-02-21 00:12:12 +11:00
HotPotato Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Humanoid Move CloneAppearance to Shared (#35017) 2025-02-10 04:13:27 +01:00
IP Fixed IP bans preventing non-banned players from connecting to SQLite-backed servers (#31154) 2024-08-18 13:53:09 +02:00
IconSmoothing randomize iconSmoothing (#28158) 2024-07-19 18:13:35 +10:00
IdentityManagement DNA scrambler examine fixes (#34920) 2025-02-06 11:09:59 -08:00
IgnitionSource Move IgnitionEvent to shared (#30985) 2024-09-02 02:27:13 +02:00
ImmovableRod Replace obsolete Tile Access methods (#32508) 2024-09-29 01:27:47 +02:00
Implants Cloning Refactor and bugfixes (#35555) 2025-03-02 16:50:12 +01:00
Info After getting banned, you now have to re-read the rules! (#33270) 2025-01-30 13:09:31 +01:00
Instruments Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
Interaction Remove obsolete functions from tile commands. (#31112) 2024-08-23 03:10:13 +02:00
Inventory Move storage binds and slot click handling to shared (#27135) 2024-04-20 16:23:45 +10:00
IoC Add ability for admins to change certain cvars via command. (#35105) 2025-02-16 10:06:13 +01:00
Item item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
ItemRecall Wizard Item Recall Spell (#34411) 2025-02-08 16:56:08 -05:00
Jittering
Jobs improve job special (#30753) 2024-08-09 17:43:57 +10:00
KillTracking Try fix KeyNotFoundException in KillTrackingSystem (#28553) 2024-06-03 09:36:07 -04:00
Kitchen Fix egg cooking and make microwave code a little less bad (#35459) 2025-02-27 23:39:06 +11:00
Labels/Label Move PaperSystem to Shared (#30592) 2024-08-05 14:23:23 +10:00
LandMines Landmine stepoff (#22962) 2024-03-24 16:33:45 +11:00
Lathe move lathe recipes into packs (easier for forks and maintaining) (#33095) 2025-02-07 19:22:49 +01:00
Light Add sun shadows (planet lighting stage 2) (#35145) 2025-03-08 16:07:42 +11:00
Lightning Log enrichment: Explosion damage to players (#29762) 2024-08-09 16:24:05 +10:00
Lube Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
Magic Fix/Addition - Wizard Survivor Antag Status (#35226) 2025-02-23 12:24:36 -05:00
MagicMirror Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
MapText Implement map text (#28705) 2024-06-09 15:18:54 -04:00
Mapping Fix MappingCommand grid loading (#35233) 2025-02-18 23:25:14 +11:00
Maps Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
MassMedia Fix RA0032 (#32514) 2024-09-29 02:25:21 +02:00
Materials Cleanup: Pass in ``IComponentFactory`` in ``EntityPrototype.TryGetComponent`` calls inside ``MaterialStorageSystem`` (#35458) 2025-02-24 18:38:40 +01:00
Mech Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-18 11:43:30 +10:00
Medical Paradox Clones spawn with their suit sensors off (#35909) 2025-03-18 16:07:06 -04:00
Mind Toolshed refactor (#33598) 2024-12-21 17:45:48 +11:00
Mindshield Removable mindshields and revolutionary tweaks. (#35769) 2025-03-11 10:41:13 +01:00
Mining Fixed: Ore now correctly drops the right amount of ore (#34557) 2025-01-30 18:48:11 +01:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Morgue Morgue system refactor remove unused VVs and into Entity (#31835) 2024-09-04 17:30:21 +02:00
Motd Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
MouseRotator Mouse rotator system (#19267) 2023-09-23 15:45:13 +10:00
Mousetrap UseInHandEvent cleanup (#35231) 2025-02-18 23:27:30 +11:00
Movement Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
NPC Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
NameIdentifier Fix 38 non-obsolete warnings (#33794) 2025-02-11 20:59:50 +11:00
Ninja Fix battery charging stopping just short of being full (#34028) 2025-01-10 17:54:55 +11:00
NodeContainer Fix gas pipe leaking when unanchoring or breaking them (#33774) 2024-12-09 00:20:04 +01:00
Nuke Refactor audio system to send collection IDs over the network (#33610) 2025-02-23 23:14:56 +11:00
NukeOps Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Nutrition Refactor audio system to send collection IDs over the network (#33610) 2025-02-23 23:14:56 +11:00
Objectives Cleanup Objective files, add PickSpecificPersonComponent (#35802) 2025-03-13 01:41:50 +01:00
PAI UseInHandEvent cleanup (#35231) 2025-02-18 23:27:30 +11:00
PDA Add Chameleon PDA (#30514) 2025-01-02 19:23:28 +01:00
Paper Power stuff (#31314) 2024-08-25 22:18:42 +10:00
Parallax Add sun shadows (planet lighting stage 2) (#35145) 2025-03-08 16:07:42 +11:00
ParticleAccelerator Fix RA0032 (#32514) 2024-09-29 02:25:21 +02:00
Payload/EntitySystems Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
Physics remove usages of obsolete EntityUid method variants (#35106) 2025-02-16 03:06:23 +01:00
Pinpointer remove UntrackedMapBoundUserInterface (#30752) 2024-08-09 15:24:49 +10:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-11 13:08:10 +11:00
Players Role Types (#33420) 2025-01-11 22:17:26 +01:00
PneumaticCannon Welding tweaks (#27959) 2024-06-02 23:28:53 -04:00
Pointing Replace obsolete Tile Access methods (#32508) 2024-09-29 01:27:47 +02:00
Points Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Polymorph polymorph popup fixes (#35796) 2025-03-12 19:48:45 +01:00
Popups Wizard Recall shows Disappearing text at Coordinate (#35272) 2025-02-18 20:47:10 -05:00
Power Predict some power PowerReceiver stuff (#33834) 2025-03-10 13:00:49 +11:00
PowerCell decouple ItemToggle from PowerCellDraw (#31392) 2024-08-25 22:17:03 +10:00
PowerSink Various Locale Typo Fixes (and spaces) (#34483) 2025-01-17 23:37:37 -08:00
Prayer Fix null ref exception in PrayerSystem (#28712) 2024-06-08 14:50:20 -04:00
Preferences/Managers Vanquish inaccurate docs (#30449) 2024-07-30 12:14:34 +10:00
Procedural Revert "Purge uses of TransformComponent.Anchored.set. Also adds parentheses." (#35332) 2025-02-21 00:12:12 +11:00
Projectiles Add ability for +VVEDIT users to scale damage/healing in the game (#35255) 2025-02-18 08:28:42 +01:00
Puppet Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Radiation Refactor audio system to send collection IDs over the network (#33610) 2025-02-23 23:14:56 +11:00
Radio Intercoms and Radios both pick up proximate speech (#32737) 2024-11-02 16:04:22 +01:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
RandomMetadata Add support for LocalizedDatasets to RandomMetadata (#28601) 2024-06-06 02:37:49 -04:00
RatKing Localize rat king commands datasets (#35780) 2025-03-11 22:49:32 -07:00
Remotes CentComm Map Updates (#34475) 2025-01-18 22:32:33 -07:00
Repairable Recycler Overhaul (#30802) 2024-08-18 21:39:00 -06:00
RequiresGrid Add RequiresGrid component (#23394) 2024-02-22 22:26:02 +11:00
Research Fix multiple research consoles exploit (#34334) 2025-02-11 13:52:26 +11:00
Resist Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
Respawn Replace obsolete GetTilesIntersecting methods (#32455) 2024-12-01 12:56:47 +11:00
Revenant Seperate EMAG into EMAG and Authentication Disruptor (#34337) 2025-01-29 23:05:47 -05:00
Revolutionary Fix warden being and qm being not considered head for tot kill head objective (#32721) 2024-10-18 11:43:05 +02:00
Robotics/Systems malf killer 9000 (robotics console) (#24855) 2024-05-08 23:36:07 -07:00
Roles Paradox Clone (#35794) 2025-03-13 10:09:07 -07:00
Rotatable Revert "Purge uses of TransformComponent.Anchored.set. Also adds parentheses." (#35332) 2025-02-21 00:12:12 +11:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
RoundEnd Localization of the shuttle call sender (#32286) 2024-09-18 21:16:47 +02:00
Salvage Fix salvage sites ejecting borg brains when they despawn (#35855) 2025-03-16 19:15:39 +01:00
Sandbox Fix colornetwork command not checking for correct permissions (#35180) 2025-02-15 10:01:46 +01:00
Screens cancelable brig timers (#26557) 2024-03-31 16:44:02 -04:00
SensorMonitoring Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
ServerInfo Add telegram to the server info-links (#33459) 2024-11-22 16:38:41 +01:00
ServerUpdates System to automatically restart server after certain uptime. (#32814) 2024-10-20 16:46:22 +02:00
Shuttles Cargo Mail System (#35429) 2025-03-07 14:51:08 +01:00
Silicons Update to borg ion storms (#35751) 2025-03-12 02:21:59 +01:00
Singularity Cargo Mail System (#35429) 2025-03-07 14:51:08 +01:00
Solar Engineering guidebook improvements (#34695) 2025-02-14 19:59:19 -08:00
Sound Station AI (#30944) 2024-08-28 10:57:12 +10:00
Spawners Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
Species/Systems Body code cleanup (#24946) 2024-03-27 17:48:37 -07:00
Speech Corrupt borg speech if they are damaged or low power (#35318) 2025-03-15 02:31:09 +11:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
Spreader metal foam grenades (#29428) 2024-07-08 00:26:58 +10:00
Sprite Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Stack Fix currency duplication bug (#32524) 2024-09-29 22:13:22 +10:00
Standing Purges uses of TransformComponent.WorldRotation (#34946) 2025-02-11 14:16:20 +11:00
Station Add support for antag-before-job selection (#35789) 2025-03-12 16:48:39 +01:00
StationEvents Cleanup: Use ``SoundCollectionSpecifier`` instead of string literals in ``PowerGridCheckRule`` (#35449) 2025-02-25 08:16:10 +11:00
StationRecords Fix Chameleon PDAs renaming the user in station records (#35782) 2025-03-11 14:52:38 +01:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Storage UseInHandEvent cleanup (#35231) 2025-02-18 23:27:30 +11:00
Store Hotfix: Fix uplinks allowing buying conditionally restricted items (#35334) 2025-03-02 20:40:57 +01:00
StoreDiscount/Systems Increase syndicate uplink discount amount to 6. (#33950) 2024-12-20 20:14:08 -06:00
Strip Predict stripping (#32478) 2024-09-27 17:12:10 +10:00
Stunnable Fix stunbaton component namespace (#34790) 2025-01-31 15:43:07 +01:00
SubFloor Replace obsolete Tile Access methods (#32508) 2024-09-29 01:27:47 +02:00
SurveillanceCamera Voice Mask refactor (#30798) 2024-09-26 18:55:59 +02:00
Tabletop Remove placing items on tabletop boards. (#29513) 2024-06-27 16:57:55 +02:00
Telephone Speech is relayed by holopad holograms (#33978) 2025-01-02 12:41:12 +01:00
Teleportation UseInHandEvent cleanup (#35231) 2025-02-18 23:27:30 +11:00
Temperature Don't error on missing component in ChangeHeat (#32451) 2024-10-12 11:52:05 -07:00
Tesla Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Thief Stable Merge (#33218) 2024-11-08 03:46:22 -08:00
Tiles Make Ignite tryget flammablecomp (#34970) 2025-02-08 11:56:44 +01:00
Tips Localize tips (#28285) 2024-05-30 07:39:07 -04:00
Toilet Toilet Upgrade (needs review) (#22133) 2024-03-31 14:21:18 +11:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:16:23 +10:00
Toolshed/Commands Change `visualize` command perms to VarEdit instead of Admin (#35221) 2025-02-16 20:06:53 +01:00
Traitor Mind Swap Fix (#33553) 2025-02-04 17:25:54 +01:00
Traits Cloning Refactor and bugfixes (#35555) 2025-03-02 16:50:12 +01:00
UserInterface Predict IntrinsicUI (#31310) 2024-08-22 13:03:05 -04:00
VendingMachines Predict vending machine UI (#33412) 2025-03-02 13:47:52 +11:00
Verbs Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
VoiceMask Voice Mask refactor (#30798) 2024-09-26 18:55:59 +02:00
VoiceTrigger DetGadget Hat Revitalization (#35438) 2025-03-01 19:03:27 +01:00
Voting New Feature: Votekick bans distinguish themselves as votekicks (#35258) 2025-02-17 21:39:12 +01:00
Wagging Stop wagging tails on crit (#25323) 2024-02-17 16:33:10 -05:00
Warps Default warp point names (#21017) 2023-10-16 16:39:39 +11:00
Weapons Add ability for +VVEDIT users to scale damage/healing in the game (#35255) 2025-02-18 08:28:42 +01:00
Weather tweak: weather command tooltip (#33130) 2024-11-09 22:26:51 -06:00
Whitelist Implement a playerpanel (#30238) 2024-08-09 15:33:25 +10:00
Wieldable Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
Wires Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Worldgen Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Xenoarchaeology Fix artifacts swapping places with ghosts (#35074) 2025-03-19 12:11:53 -04:00
Zombies Cloning Refactor and bugfixes (#35555) 2025-03-02 16:50:12 +01:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-06 19:31:08 -07:00
Content.Server.csproj Remove some wayward folder includes in the `csproj` (#31244) 2024-08-22 13:19:29 -04:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs