| .. |
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AI
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ECS Doors (#5887)
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2022-01-30 11:49:56 +11:00 |
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AME
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Fixing some warnings (#6250)
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2022-01-21 10:38:35 +01:00 |
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Access
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Make held entity nullable (#5923)
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2021-12-30 19:27:15 -07:00 |
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Act
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Fix 3000 errors
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2021-12-05 18:09:01 +01:00 |
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Actions
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Clean up some warnings (#6088)
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2022-01-09 22:10:36 -06:00 |
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Administration
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Add job column to PlayerTab (#6181)
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2022-01-15 14:17:33 +01:00 |
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Advertise
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Fix more errors
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2021-12-06 00:52:58 +01:00 |
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Advertisements
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Remove field: from DataField attributes (#3932)
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2021-05-04 15:37:16 +02:00 |
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Afk
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Add AFK tracking system.
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2021-07-22 23:20:57 +02:00 |
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Alert
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ECSatize AlertsSystem (#5559)
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2022-01-05 19:19:23 +11:00 |
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Animals
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Add type serializer for udders (#6027)
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2022-01-04 14:57:26 +01:00 |
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Announcements
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Announcements play the general announcement sound unless specifically inhibited (#5460)
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2021-11-22 15:34:48 -07:00 |
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Arcade
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NT Block Arcade correct session registeration (#6202)
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2022-01-17 12:34:39 +01:00 |
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Armor
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Armor (#4934)
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2021-10-18 16:24:37 -07:00 |
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Atmos
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Raise an attempt-event when receiving client BUI messages. (#6113)
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2022-01-31 02:26:07 +11:00 |
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Audio
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whoops
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2021-09-29 17:34:34 -07:00 |
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BarSign
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Refactored barsign (#5929)
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2022-01-01 17:45:52 +01:00 |
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Bible
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Make bible less annoying (#6396)
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2022-01-30 14:33:45 -07:00 |
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Body
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ECSatize AlertsSystem (#5559)
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2022-01-05 19:19:23 +11:00 |
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Botany
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Fix some mispredict reconciliation issues. (#6319)
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2022-01-31 03:34:48 +11:00 |
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Bql
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Fix 3000 errors
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2021-12-05 18:09:01 +01:00 |
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Buckle
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removes componentdependencies (#6160)
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2022-01-15 13:26:37 +11:00 |
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CPUJob/JobQueues
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Re-organize all projects (#4166)
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2021-06-09 22:19:39 +02:00 |
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Cabinet
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Make item slot containers nullable (#6198)
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2022-01-17 12:22:35 -07:00 |
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Cargo
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Nuke gridtilelookup (#6030)
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2022-01-09 23:47:01 +11:00 |
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CharacterAppearance
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nukes more resolves
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2021-12-08 19:39:03 +01:00 |
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CharacterInfo
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Added briefings to character menu & the traitor briefing (codewords) (#5971)
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2022-01-05 16:46:40 +11:00 |
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Chat
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Remove LOOC range limit for ghosts (#6322)
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2022-01-26 14:18:56 +01:00 |
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Chemistry
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Fixing some warnings (#6250)
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2022-01-21 10:38:35 +01:00 |
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Cleanable
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Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151)
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2021-11-03 16:48:03 -07:00 |
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Climbing
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Glass tables break when climbed on (#6246)
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2022-01-22 23:52:35 +11:00 |
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Cloning
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Upstream species (#6066)
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2022-01-08 19:53:14 -06:00 |
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Clothing
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removes componentdependencies (#6160)
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2022-01-15 13:26:37 +11:00 |
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CombatMode
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Re-organize all projects (#4166)
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2021-06-09 22:19:39 +02:00 |
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Commands
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Remove many resolves on Content.Server
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2021-12-08 17:04:21 +01:00 |
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Communications
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Refactored RoundEndSystem (2) (#6115)
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2022-01-10 13:24:41 -06:00 |
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Computer
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Add some more prototype serializers (#5934)
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2021-12-30 00:48:18 +11:00 |
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Configurable
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Remove many resolves on Content.Server
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2021-12-08 17:04:21 +01:00 |
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Connection
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Revert "Log ban hits in DB. (#6337)" (#6357)
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2022-01-28 19:33:09 +01:00 |
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Construction
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ECS Doors (#5887)
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2022-01-30 11:49:56 +11:00 |
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Containers
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Make item slot containers nullable (#6198)
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2022-01-17 12:22:35 -07:00 |
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Conveyor
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"Fix" conveyors (#6301)
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2022-01-31 01:30:15 +11:00 |
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Cooldown
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Re-organize all projects (#4166)
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2021-06-09 22:19:39 +02:00 |
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Coordinates/Helpers
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Nuke gridtilelookup (#6030)
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2022-01-09 23:47:01 +11:00 |
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Crayon
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Add more pretty strings to logs (#5768)
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2021-12-13 12:22:58 +01:00 |
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Cuffs
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ECSatize AlertsSystem (#5559)
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2022-01-05 19:19:23 +11:00 |
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Damage
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Move WindowComponent to ECS (#6267)
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2022-01-29 16:21:38 +11:00 |
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Database
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Revert "Log ban hits in DB. (#6337)" (#6357)
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2022-01-28 19:33:09 +01:00 |
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Decals
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Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
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2021-12-07 17:48:49 +01:00 |
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Destructible
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Cut corners on excessive damage (#6190)
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2022-01-18 18:48:17 +11:00 |
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DeviceNetwork
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Suit sensor and crew monitoring (#5521)
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2021-12-29 16:19:00 +11:00 |
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Dice
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Make use-in-hand default to activation interactions. (#5951)
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2022-01-05 00:23:01 +11:00 |
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Disposal
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Implement ECS alternative for IDragDropOn and fully ECS disposal units (#6380)
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2022-01-31 03:53:22 +11:00 |
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DoAfter
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Tile prying do_after (#6341)
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2022-01-30 14:48:18 +11:00 |
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Doors
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update codeowners & tiny door bugfix
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2022-02-01 13:39:33 +13:00 |
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EUI
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Electrocution
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Make wires only electrocute when cut or attacked (#6047)
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2022-01-15 13:34:43 +11:00 |
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Engineering
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get that crap outta here (completely rewrites inventorysystem) (#5807)
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2021-12-30 22:56:10 +01:00 |
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EntityList
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Goes in-game now
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2021-12-06 15:34:46 +01:00 |
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Entry
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Test ignored component names (#6308)
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2022-01-26 16:41:28 +11:00 |
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Examine
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Move static container helper functions to container system (#6382)
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2022-01-31 18:08:53 +11:00 |
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Explosion
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ECS Doors (#5887)
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2022-01-30 11:49:56 +11:00 |
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Extinguisher
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Fire extinguisher/spray refactor (#6314)
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2022-01-31 01:42:15 +11:00 |
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Flash
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get that crap outta here (completely rewrites inventorysystem) (#5807)
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2021-12-30 22:56:10 +01:00 |
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Fluids
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Fire extinguisher/spray refactor (#6314)
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2022-01-31 01:42:15 +11:00 |
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Foldable
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Added insertion blocking to Strap and Foldable components (#6151)
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2022-01-14 02:09:42 +11:00 |
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Friction
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Changes required for VirtualController EntitySystems (#6161)
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2022-01-16 18:48:11 +11:00 |
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GameTicking
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ECS Doors (#5887)
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2022-01-30 11:49:56 +11:00 |
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Ghost
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Make any mind added remove ghost role (#6127)
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2022-01-12 18:25:05 +11:00 |
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Gravity
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ECSatize AlertsSystem (#5559)
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2022-01-05 19:19:23 +11:00 |
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Guardian
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Prevent Holoparasites from attacking their host (#6019)
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2022-01-04 10:22:28 +01:00 |
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GuideGenerator
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FIXED: Chemistry JSON dump tool and companion GitHub Action (#6222)
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2022-01-18 14:44:22 -07:00 |
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Hands
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Fixing some warnings (#6250)
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2022-01-21 10:38:35 +01:00 |
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Headset
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Clean up some warnings (#6088)
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2022-01-09 22:10:36 -06:00 |
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Holiday
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Raise HolidaysRefreshedEvent when holidays are disabled.
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2021-09-29 12:57:37 +02:00 |
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IP
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DB QOL stuff, but not breaking the migrations now (#5086)
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2021-10-31 15:18:01 +01:00 |
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Info
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Add ShowRules commmand (#5908)
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2021-12-29 18:31:18 +11:00 |
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Instruments
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Instruments respect MIDI limits by default again.
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2022-01-27 13:07:46 +01:00 |
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Interaction
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Move static container helper functions to container system (#6382)
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2022-01-31 18:08:53 +11:00 |
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Inventory
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Predict inventory slot interactions. (#6033)
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2022-01-30 11:50:10 +11:00 |
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IoC
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ECSatize AlertsSystem (#5559)
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2022-01-05 19:19:23 +11:00 |
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Jittering
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Adds jittering. (#4809)
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2021-10-09 17:30:04 +02:00 |
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Jobs
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get that crap outta here (completely rewrites inventorysystem) (#5807)
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2021-12-30 22:56:10 +01:00 |
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Kitchen
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Fixing some warnings (#6250)
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2022-01-21 10:38:35 +01:00 |
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Kudzu
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More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
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2021-12-07 22:22:34 +11:00 |
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Labels/Label
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Make use-in-hand default to activation interactions. (#5951)
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2022-01-05 00:23:01 +11:00 |
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Lathe
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Fixing some warnings (#6250)
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2022-01-21 10:38:35 +01:00 |
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Light
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Led light brightness nerf + power increase (#6259)
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2022-01-27 11:01:32 +11:00 |
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Lock
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Clean up some warnings (#6088)
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2022-01-09 22:10:36 -06:00 |
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MachineLinking
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"Fix" conveyors (#6301)
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2022-01-31 01:30:15 +11:00 |
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Maps
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Replace loadbp usages with loadmap (#6085)
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2022-01-11 17:51:52 +11:00 |
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Materials
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Re-organize all projects (#4166)
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2021-06-09 22:19:39 +02:00 |
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Medical
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Medical Scanner check session active (#6197)
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2022-01-16 13:10:48 -07:00 |
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Mind
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Update admin overlay when player is renamed (#6180)
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2022-01-15 14:15:41 +01:00 |
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Mining
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ECS AsteroidRock and add a doafter to mining (#6120)
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2022-01-12 13:12:08 +11:00 |
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MoMMI
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Translate newlines in MoMMI relay to spaces.
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2022-01-24 23:36:42 +01:00 |
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MobState/States
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ECSatize AlertsSystem (#5559)
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2022-01-05 19:19:23 +11:00 |
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Module
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Re-organize all projects (#4166)
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2021-06-09 22:19:39 +02:00 |
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Morgue
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Fix more component-dependency purge issues (#6178)
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2022-01-15 00:06:48 -07:00 |
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Movement
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nukes more resolves
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2021-12-08 19:39:03 +01:00 |
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NodeContainer
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Fix some mispredict reconciliation issues. (#6319)
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2022-01-31 03:34:48 +11:00 |
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Nuke
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Correct anchor events (#6140)
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2022-01-12 18:49:28 +01:00 |
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Nutrition
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ECS usedelay (#6348)
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2022-01-31 00:27:29 +11:00 |
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Objectives
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Fixes RandomTraitorAliveCondition icon (#6300)
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2022-01-25 20:29:31 +11:00 |
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PAI
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Make more uids nullable (#5794)
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2021-12-26 13:32:45 +11:00 |
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PDA
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make sure only traitors can see uplink button (#6083)
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2022-01-09 09:24:21 -07:00 |
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Paper
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you can now only put up to 500 characters into a page of paper (#6213)
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2022-01-17 12:24:09 -07:00 |
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ParticleAccelerator
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Even more resolve removals.
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2021-12-08 17:41:14 +01:00 |
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Physics/Controllers
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"Fix" conveyors (#6301)
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2022-01-31 01:30:15 +11:00 |
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Pinpointer
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Make use-in-hand default to activation interactions. (#5951)
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2022-01-05 00:23:01 +11:00 |
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Plants
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Convert RandomPlant to entity system (#5952)
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2022-01-01 22:27:54 -07:00 |
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Players
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Ghost roles create new minds, better tracking of roles at round end screen (#5175)
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2021-11-15 11:14:34 -07:00 |
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PneumaticCannon
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Partial hand ECS (#5634)
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2022-01-05 15:53:08 +11:00 |
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Pointing
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Tiles Name->ID, DisplayName->Name (#5991)
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2022-01-04 17:26:07 -07:00 |
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Popups
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Fix more errors
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2021-12-06 00:52:58 +01:00 |
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Power
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ECS CablePlacer (#6371)
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2022-01-29 22:45:57 +11:00 |
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PowerCell
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Fix taser visuals not updating after charging. (#6065)
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2022-01-09 23:48:58 +11:00 |
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Preferences/Managers
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Upstream species (#6066)
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2022-01-08 19:53:14 -06:00 |
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Projectiles
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ECSatize CameraRecoilSystem (#5448)
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2021-12-27 17:50:12 +11:00 |
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Pulling
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Fix more errors
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2021-12-06 00:52:58 +01:00 |
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RCD
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Make more uids nullable (#5794)
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2021-12-26 13:32:45 +11:00 |
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Radar
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Port the Mass Scanner from OR14 (#6172)
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2022-01-31 16:38:11 +11:00 |
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Radiation
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Singulo/Radiation Tweaks (#6045)
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2022-01-11 17:30:17 +11:00 |
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Radio
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Clean up some warnings (#6088)
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2022-01-09 22:10:36 -06:00 |
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RandomAppearance
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ECS AsteroidRock and add a doafter to mining (#6120)
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2022-01-12 13:12:08 +11:00 |
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Recycling
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Even more resolve removals.
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2021-12-08 17:41:14 +01:00 |
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Repairable
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Add more pretty strings to logs (#5768)
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2021-12-13 12:22:58 +01:00 |
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Research
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Even more resolve removals.
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2021-12-08 17:41:14 +01:00 |
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Resist
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Add ability to resist out of welded lockers and locked closets (#5958)
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2022-01-05 22:18:48 -08:00 |
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Roles
|
VV attributes for Job and Role.
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2021-12-14 00:22:43 +01:00 |
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Rotatable
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Rotatable: Allow specifying the rotation increment on the component (#5948)
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2021-12-30 19:20:22 -07:00 |
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RoundEnd
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Refactored RoundEndSystem (2) (#6115)
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2022-01-10 13:24:41 -06:00 |
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Salvage
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Sync station rotation with a spawned salvage rotation (#5998)
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2022-01-03 14:32:16 -07:00 |
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Sandbox
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get that crap outta here (completely rewrites inventorysystem) (#5807)
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2021-12-30 22:56:10 +01:00 |
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Security
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Replace IEntityManager resolves in systems for cached EntityManager
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2021-12-08 13:00:43 +01:00 |
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Shuttles
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ECS Doors (#5887)
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2022-01-30 11:49:56 +11:00 |
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Singularity
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Readjust radiation collectors. (#6255)
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2022-01-23 13:40:27 -07:00 |
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Slippery
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removed TryGetSound + made some SoundSpecifier datafields required
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2021-07-31 19:52:33 +02:00 |
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Solar
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More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
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2021-12-07 22:22:34 +11:00 |
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Sound
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Fix weh spam (#6312)
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2022-01-26 14:07:45 +11:00 |
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Spawners
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ECS spawners (#6350)
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2022-01-31 17:36:49 +11:00 |
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Speech
|
Basic Russian Accent (#6049)
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2022-01-30 19:06:16 +11:00 |
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Sprite
|
ECS random sprotes (#6355)
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2022-01-31 01:31:09 +11:00 |
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Stack
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get that crap outta here (completely rewrites inventorysystem) (#5807)
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2021-12-30 22:56:10 +01:00 |
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Standing
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Fix mobs not dropping items when falling down. (#5771)
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2021-12-13 12:47:52 -08:00 |
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Station
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give multistation stuff VV R/W for mappers
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2022-01-16 12:52:00 -07:00 |
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StationEvents
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Tweak some probabilities. (#6281)
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2022-01-23 15:17:04 -06:00 |
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Storage
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Fix storage cache for existing entities in storage (#6392)
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2022-01-30 15:53:31 +01:00 |
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Strip
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Fixing some warnings (#6250)
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2022-01-21 10:38:35 +01:00 |
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Stunnable
|
Adds bola and a crafting recipe for them. (#6185)
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2022-01-17 12:21:57 -07:00 |
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SubFloor
|
Adds T-ray Scanners (#5420)
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2021-12-14 18:46:47 +11:00 |
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Suspicion
|
Clean up some warnings (#6088)
|
2022-01-09 22:10:36 -06:00 |
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Tabletop
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Added Checkers (#6219)
|
2022-01-18 16:44:24 -07:00 |
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Temperature
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Remove component.Paused (#6285)
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2022-01-26 17:57:48 +11:00 |
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Throwing
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
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Tiles
|
Tiles Name->ID, DisplayName->Name (#5991)
|
2022-01-04 17:26:07 -07:00 |
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Timing
|
ECS usedelay (#6348)
|
2022-01-31 00:27:29 +11:00 |
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Toilet
|
ECS secret stash and toilet (#5685)
|
2021-12-21 21:07:17 +11:00 |
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Tools
|
Tile prying do_after (#6341)
|
2022-01-30 14:48:18 +11:00 |
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Traitor
|
Only show the Uplink to players with Uplink Accounts (#6080)
|
2022-01-09 19:02:07 +11:00 |
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TraitorDeathMatch/Components
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
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UserInterface
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Raise an attempt-event when receiving client BUI messages. (#6113)
|
2022-01-31 02:26:07 +11:00 |
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Utility/Commands
|
Fix openahelp and quit command perms (#5763)
|
2021-12-12 22:45:49 -07:00 |
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VendingMachines
|
Attempted Small Vending Machine Refactor (#6157)
|
2022-01-31 15:16:41 +11:00 |
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Verbs
|
Add context menu to AdminMenu PlayerTab entries (#5904)
|
2021-12-30 14:11:30 -08:00 |
|
Visible
|
Re-organize all projects (#4166)
|
2021-06-09 22:19:39 +02:00 |
|
Voting
|
Refactor Game Modes (#5857)
|
2021-12-21 21:23:29 +01:00 |
|
Warps
|
Revert Rich text (#5848)
|
2021-12-20 12:42:42 +01:00 |
|
Weapon
|
ECS guns (#6229)
|
2022-01-30 17:39:46 +11:00 |
|
Whitelist
|
Optional server whitelists (#5979)
|
2022-01-05 00:37:06 +11:00 |
|
Wieldable
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
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Window
|
Move WindowComponent to ECS (#6267)
|
2022-01-29 16:21:38 +11:00 |
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WireHacking
|
Nerf hacking a smidge (#5940)
|
2022-01-26 15:26:53 +11:00 |
|
Xenoarchaeology/XenoArtifacts
|
Xenoarchaeology artifacts (#6069)
|
2022-01-22 23:55:11 +11:00 |
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AssemblyInfo.cs
|
Fix exception in ReagentPrototype caused by IMetabolizable (#451)
|
2019-11-23 21:55:31 +01:00 |
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Content.Server.csproj
|
Update to .NET 6 and C# 10 (#5233)
|
2021-11-09 15:05:07 +01:00 |
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Content.Server.csproj.DotSettings
|
Electrocution. (#4958)
|
2021-10-25 16:21:56 +02:00 |
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Program.cs
|
Content.{Client,Server} are now Exes that can be ran.
|
2020-01-22 20:17:32 +01:00 |