Delta-v/Content.Server/Zombies/PendingZombieComponent.cs

30 lines
739 B
C#

using Content.Shared.Damage;
using Content.Shared.FixedPoint;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Server.Zombies;
/// <summary>
/// Temporary because diseases suck.
/// </summary>
[RegisterComponent]
public sealed class PendingZombieComponent : Component
{
[DataField("damage")] public DamageSpecifier Damage = new()
{
DamageDict = new ()
{
{ "Blunt", 0.5 },
{ "Cellular", 0.2 },
{ "Toxin", 0.2 },
}
};
[DataField("nextTick", customTypeSerializer:typeof(TimeOffsetSerializer))]
public TimeSpan NextTick;
// Scales damage over time.
[DataField("infectedSecs")]
public int InfectedSecs;
}