Delta-v/Content.Client
AJCM-git 878c7c0b85
Moves buckling and vehicles to shared, some cleanup (#15923)
2023-05-01 17:04:23 +10:00
..
AME Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Access Remove id card console component reference (#15205) 2023-04-08 13:15:52 -07:00
Actions Fix ghost actions not appearing (#15805) 2023-04-26 14:05:04 +10:00
Administration Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
AirlockPainter Remove server and shared sprite component (#15917) 2023-04-30 16:09:52 +10:00
AlertLevel Alert display lights now properly react to power changes. (#14839) 2023-03-24 20:10:48 -07:00
Alerts Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Animations Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Anomaly Update AnomGen UI (#14872) 2023-04-29 15:53:56 +10:00
Arcade BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Atmos Set SpriteView sizes in various controls. (#15935) 2023-04-30 16:46:45 +10:00
Audio Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
BarSign Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Beam Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
Bed Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Body/Systems Delete more body code (#15259) 2023-04-10 23:28:10 -07:00
Botany Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Buckle Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Re-implement recoil (#9406) 2022-07-14 22:01:25 +10:00
CardboardBox Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Cargo Cargo shuttle changes (#14363) 2023-03-23 16:10:49 +11:00
CartridgeLoader remove a bunch of instances of component reference (#13164) 2022-12-24 15:55:31 +11:00
Changelog Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
CharacterAppearance Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
CharacterInfo Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Charges/Systems emag refactor (#15181) 2023-04-18 22:46:00 -07:00
Chat Update radio prefix parsing (#13777) 2023-02-19 04:27:56 +11:00
Chemistry Remove server-side sprite references from chem master (#15888) 2023-04-29 19:27:14 +10:00
Clickable Try fix click sorting & other misc changes. (#15686) 2023-04-23 17:44:27 +10:00
Cloning/UI Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
CloningConsole/UI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Clothing Remove server and shared sprite component (#15917) 2023-04-30 16:09:52 +10:00
CombatMode Remove combat mode component reference (#15206) 2023-04-08 13:16:48 -07:00
Commands Fix zoom command for aghost (#15687) 2023-04-23 18:28:51 +10:00
Communications/UI Multiline edit everywhere (#15216) 2023-04-14 12:57:47 -07:00
Computer Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Configurable/UI remove a bunch of instances of component reference (#13164) 2022-12-24 15:55:31 +11:00
Construction Add interaction tests (#15251) 2023-04-14 12:41:25 -07:00
ContextMenu/UI Remove combat mode component reference (#15206) 2023-04-08 13:16:48 -07:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Credits Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
CrewManifest Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
Cuffs More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Damage Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
DamageState Fix some damagestatevisuals (#15674) 2023-04-23 14:29:56 +10:00
Decals Made ColorSelectorSliders use SpinBox instead of FloatSpinBox (#13702) 2023-03-06 10:07:49 -08:00
Dice Dice tweaks (#13514) 2023-01-21 10:51:26 +11:00
Disease Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Disposal Convert DisposalUnitVisualizer to VisualizerSystem (#13637) 2023-02-03 18:26:50 -04:00
DoAfter Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Doors Remove server and shared sprite component (#15917) 2023-04-30 16:09:52 +10:00
DragDrop ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
Dragon Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
Drugs Fix overlay bugs (#11406) 2022-09-19 16:49:02 -07:00
Drunk Fix overlay bugs (#11406) 2022-09-19 16:49:02 -07:00
Effects Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Ensnaring Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Entry Remove spawn point component references (#15222) 2023-04-09 09:52:52 +10:00
Eui Fix Client EuiManager (#10898) 2022-08-27 22:17:30 -07:00
Examine Set SpriteView sizes in various controls. (#15935) 2023-04-30 16:46:45 +10:00
Explosion Remove explosion visuals component references (#15264) 2023-04-19 20:09:22 +10:00
Extinguisher Make FireExtinguisher shared (#11666) 2022-10-03 18:06:19 -07:00
Eye Make blurry vision darken the screen (#15926) 2023-04-30 11:44:01 +10:00
Fax Add fax admin panel (#15215) 2023-04-16 23:20:57 -07:00
Flash more component ref removal + combining server/client comps (#13178) 2022-12-25 05:28:21 +01:00
FlavorText Flavor text (#8070) 2022-05-13 15:58:45 -07:00
Fluids Puddle fixes (#15820) 2023-04-26 21:29:31 +10:00
Foldable Fix foldable-pickup interactions. (#6057) 2022-01-07 17:09:42 +11:00
Forensics DNA basics (#14724) 2023-03-30 22:49:25 -06:00
GPS Remove IItemStatus (#11055) 2022-09-10 23:53:17 -07:00
GameTicking/Managers Remove lobby preload (#15670) 2023-04-23 13:14:25 +10:00
Gameplay Try fix click sorting & other misc changes. (#15686) 2023-04-23 17:44:27 +10:00
Ghost Remove speech & popups from actions (#15747) 2023-04-26 14:04:44 +10:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Resolves GravityGeneratorVisualizer is Obsolete (#13885) 2023-03-31 16:04:53 +11:00
Guidebook Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Hands Generalize Sprite Views (#15881) 2023-04-29 16:09:07 +10:00
HealthAnalyzer/UI Remove health analyzer component references (#15322) 2023-04-11 17:11:02 -07:00
HealthOverlay Mobstate Refactor (#13389) 2023-01-13 16:57:10 -08:00
HotPotato Add hot potato (#14204) 2023-04-22 21:40:36 +10:00
Humanoid Adds validation bool for setting humanoid skin color (#15360) 2023-04-23 19:16:59 +10:00
IconSmoothing Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
Implants Implanters and Subdermal Implants (#11840) 2022-11-20 17:49:37 +11:00
Info Rename "Server Info" to ServerInfo (#15436) 2023-04-16 10:55:59 +10:00
Input Add looc and emote focus binds (#15588) 2023-04-29 16:15:42 +10:00
Instruments Don't spawn midi timer for inactive instruments (#14300) 2023-03-24 13:47:38 +11:00
Interactable Prevent content from overriding sprite shader (#9036) 2022-07-14 19:28:51 -07:00
Inventory Remove inventory component references (#15249) 2023-04-12 10:20:47 +10:00
IoC Equipment verbs & admin inventory access. (#14315) 2023-03-06 04:12:08 +11:00
Items Remove server and shared sprite component (#15917) 2023-04-30 16:09:52 +10:00
Jittering Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Kitchen Remove kitchen spike component references (#15221) 2023-04-09 09:53:29 +10:00
Kudzu Fix edgespreaderprototype linter (#15265) 2023-04-10 17:54:50 +10:00
Labels/UI BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
LateJoin Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Lathe Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Launcher Don't clip ban reason text (#12925) 2022-12-07 20:05:18 -06:00
Light Add pointlight to flashbangs (#15785) 2023-04-26 13:51:48 +10:00
Lightning/Components Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
Lobby Remove lobby preload (#15670) 2023-04-23 13:14:25 +10:00
MachineLinking/UI [Entity] Brig Timers (#15285) 2023-04-19 01:47:01 -06:00
MagicMirror Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
MainMenu Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Mapping Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Maps Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Markers Remove misc Startup/Shutdown overrides (#8113) 2022-05-12 21:11:50 +10:00
Materials Convert materials to use PhysicalComposition (#15414) 2023-04-29 14:53:41 +10:00
Mech Remove mech component references (#15246) 2023-04-09 15:20:55 -07:00
Medical Station maps (#13027) 2023-04-13 16:21:24 +10:00
MedicalScanner Resolves MedicalScannerVisualizer is Obsolete (#13893) 2023-03-26 15:26:00 -04:00
Message Revert Rich text (#5848) 2021-12-20 12:42:42 +01:00
Mining Ore veins (#14011) 2023-02-12 12:40:57 +00:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
Movement/Systems Fix ghost FOV toggling (#15751) 2023-04-25 11:11:42 +10:00
NPC Remove deprecated NPC debug buttons (#15824) 2023-04-29 16:47:10 +10:00
NetworkConfigurator Avoid a display bug when showing a network using multitool (#12793) 2022-12-02 17:47:24 -08:00
NodeContainer Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Nuke BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Nutrition/EntitySystems Hunger ECS (#14939) 2023-04-03 12:42:30 +10:00
Options/UI Add looc and emote focus binds (#15588) 2023-04-29 16:15:42 +10:00
Orbit Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Outline Make clickmap lookups use the sprite tree (#13275) 2023-01-05 16:29:27 +11:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Paper Multiline edit everywhere (#15216) 2023-04-14 12:57:47 -07:00
Parallax autogen parallax state (#15384) 2023-04-22 22:02:23 +10:00
ParticleAccelerator Replace `SpriteStateChange` construction action with `AppearanceChange` (#15914) 2023-04-30 07:04:31 +10:00
Physics/Controllers Fix jetpack assert (#14752) 2023-03-22 15:58:53 +11:00
Pinpointer Station maps (#13027) 2023-04-13 16:21:24 +10:00
Placement/Modes Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Players/PlayTimeTracking Play time tracking: Job timers 3: more titles: when the (#9978) 2022-08-07 16:00:42 +10:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Popups Ignore player ent for popup raycasts (#13485) 2023-01-16 05:14:21 +11:00
Power Resolves PowerDeviceVisualizer is Obsolete (#13900) 2023-04-22 19:37:40 +10:00
PowerCell Resolves PowerChargerVisualizer is Obsolete (#13901) 2023-04-29 14:34:48 +10:00
Preferences Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Projectiles more component ref removal + combining server/client comps (#13178) 2022-12-25 05:28:21 +01:00
Pulling Revert "ctrl-rclick tweaks" (#7171) 2022-03-18 15:40:02 +11:00
Radiation Geiger counter (#12082) 2022-12-06 17:56:52 -08:00
Radio/EntitySystems Update radio prefix parsing (#13777) 2023-02-19 04:27:56 +11:00
Research clean up infinite researchsystem shitcode (#13136) 2022-12-25 15:22:23 -06:00
Resources Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Revenant Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Rotation Fix damage flipflops (#13666) 2023-01-23 16:50:35 -04:00
RoundEnd Set SpriteView sizes in various controls. (#15935) 2023-04-30 16:46:45 +10:00
Salvage Expeditions QOL (#15599) 2023-04-21 15:05:50 +10:00
Sandbox Fix ghost FOV toggling (#15751) 2023-04-25 11:11:42 +10:00
Screenshot Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Shuttles Station maps (#13027) 2023-04-13 16:21:24 +10:00
Singularity Changes the SingularitySystem to use generic visualizers (#15057) 2023-04-03 05:46:46 +10:00
Smoking Converted BurnState Visualizer (#15661) 2023-04-29 19:09:11 +10:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Spawners Jetpacks (#9023) 2022-06-24 17:44:30 +10:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
Sprite Add SpawnAndDirtyAllEntities test (#13629) 2023-01-24 11:33:49 +11:00
Stack Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Station Adds even more smites and a bunch of tools. (#9825) 2022-07-21 17:30:00 -05:00
StationRecords Fingerprints filter for records station computer (#15017) 2023-04-12 07:27:13 -07:00
Stealth Fix SpawnAndDirtyAllEntities test (#15771) 2023-04-25 19:27:57 +10:00
Sticky/Visualizers Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Storage Set SpriteView sizes in various controls. (#15935) 2023-04-30 16:46:45 +10:00
Store/Ui uplink locking/unlocking, minor pda refactor (#15842) 2023-05-01 16:30:08 +10:00
Strip ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
Stunnable Refactors stunnable to be ECS. (#4819) 2021-10-10 12:47:26 +02:00
Stylesheets Station maps (#13027) 2023-04-13 16:21:24 +10:00
SubFloor TRay fixes (#15030) 2023-04-01 12:53:25 +11:00
SurveillanceCamera Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Tabletop Move TabletopItemVisualizerSystem into TabletopSystem (#13921) 2023-02-05 13:02:49 -07:00
Targeting/UI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Teleportation Add teleporter logs (#13375) 2023-02-17 01:27:43 +01:00
TextScreen Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Toggleable Remove server and shared sprite component (#15917) 2023-04-30 16:09:52 +10:00
Toilet Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Tools Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Traits New Traits (#13763) 2023-03-04 23:44:13 -04:00
Trigger Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
UserInterface Set SpriteView sizes in various controls. (#15935) 2023-04-30 16:46:45 +10:00
Vehicle Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
VendingMachines more component ref removal + combining server/client comps (#13178) 2022-12-25 05:28:21 +01:00
Verbs Set SpriteView sizes in various controls. (#15935) 2023-04-30 16:46:45 +10:00
Viewport Revert "Moony z level hack (#15031)" (#15032) 2023-03-31 21:50:11 -05:00
Visualizer Resolves RollerbedVisualizer is Obsolete (#13915) 2023-02-10 22:05:22 +00:00
VoiceMask Voice mask (#10458) 2022-09-29 12:22:27 +10:00
Voting Fix vote popup (#14940) 2023-03-29 19:36:30 +11:00
Wall Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Weapons Content fixes for timeoffsets (#15934) 2023-05-01 14:49:25 +10:00
Weather Fix weather blocking in some instances (#14561) 2023-03-11 14:11:19 +11:00
Wires Telecom server panel check (#14523) 2023-03-23 20:09:45 -04:00
Xenoarchaeology [Sci] Non-destructive XenoArch Research (#15398) 2023-04-16 23:57:21 -06:00
Zombies fix zombie mispredicts (#11043) 2022-09-07 11:59:27 +10:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Update project files for configuration changes. (#14281) 2023-03-06 11:38:07 -08:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00