Delta-v/Content.Server/GameTicking/Rules
NullWanderer 74002a1c4e
Merge remote-tracking branch 'refs/remotes/upstream/master' into 2024/04/21-loadouts
# Conflicts:
#	Content.Server/IoC/ServerContentIoC.cs
#	Resources/Prototypes/Roles/Jobs/Medical/chemist.yml
2024-04-22 19:41:29 +02:00
..
Components Move faction exception and everything it needs to shared (#25154) 2024-03-23 23:55:48 +01:00
VariationPass Make the station start with random broken wiring (#26695) 2024-04-07 14:32:40 +02:00
DeathMatchRuleSystem.cs Add new entity spawn test & fix misc bugs (#19953) 2023-10-20 15:29:43 +02:00
GameRulePrototype.cs Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
GameRuleSystem.Utility.cs Remove atmos method events (#26402) 2024-04-07 14:04:38 +02:00
GameRuleSystem.cs Refactor antag rule code (#23445) 2024-03-07 01:06:59 +01:00
GenericAntagRuleSystem.cs move ninja objectives code into generic antag system (#20186) 2023-09-27 21:59:12 +02:00
InactivityTimeRestartRuleSystem.cs Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
KillCalloutRuleSystem.cs Move ActorComponent to shared (#21293) 2023-10-31 19:12:44 +01:00
MaxTimeRestartRuleSystem.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
NukeopsRuleSystem.cs Partial cherry-pick: Loadouts redux (#25715) 2024-04-22 03:28:58 +02:00
PiratesRuleSystem.cs Merge remote-tracking branch 'refs/remotes/upstream/master' into 2024/04/21-loadouts 2024-04-22 19:41:29 +02:00
RespawnRuleSystem.cs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
RevolutionaryRuleSystem.cs Flash buff (#25730) 2024-04-21 22:34:16 +02:00
RoundstartStationVariationRuleSystem.cs Roundstart variation game rules (#24397) 2024-02-08 12:03:43 +01:00
SandboxRuleSystem.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
SecretRuleSystem.cs Send what seleted for secret to admin chat (#26500) 2024-04-07 14:11:02 +02:00
SubGamemodesSystem.cs make thief a subgamemode (#25740) 2024-03-07 01:18:13 +01:00
ThiefRuleSystem.cs make thief a subgamemode (#25740) 2024-03-07 01:18:13 +01:00
TraitorRuleSystem.cs Move faction exception and everything it needs to shared (#25154) 2024-03-23 23:55:48 +01:00
ZombieRuleSystem.cs Make Zombie, Initial Infected fix (#26665) 2024-04-07 14:34:09 +02:00