Delta-v/Content.Client
Vanessa 0deeaf7b77
Better Admin Tooling and New Curator Toys (#4577)
* Add Pockets and Tail-Drag to Admin Ghosts (#1508)

Adds 4 pockets to the Admin Ghosts and the ability to Tail-Drag (no
hands needed).

---

https://github.com/user-attachments/assets/701b66bd-c42c-429f-a33a-f8e465ef068d

---

🆑
ADMIN:
- add: Added pockets to Admin Ghosts.
- add: Added tail-drag (no-hands) to Admin Ghosts.

* Adding Admin Tools and Changing Aghost Starting Gear (#855)

- Added the admin folder, which can hold up to any normal item.
Prefilled with paper and a tasty treat.
- Added the admin toolbelt, which can hold up to any normal item.
Prefilled with various tools.
- Changed the admin satchel to be removable and added a few things to
its fill.
- Added the Admin RCD, an infinite RCD.
- Added an admin material box which contains 6 of the most basic
materials.
- The ID card in the admin PDA is now a CC ID card.

People were complaining about a lack of basic tools on the aghost.

Simple yml changes.

![image](https://github.com/user-attachments/assets/a65b145b-41d8-41e8-b48f-0ed567febe29)

- [x] I have read and am following the [Pull Request and Changelog
Guidelines](https://docs.spacestation14.com/en/general-development/codebase-info/pull-request-guidelines.html).
- [x] I have added media to this PR or it does not require an ingame
showcase.
- [x] I can confirm this PR contains no AI-generated content, and did
not use any AI-generated content.

None afaik.

**Changelog**
🆑
- add: A bunch of new admin tools and things in the aghost starting
gear.

---------

Co-authored-by: TheDen-Bot <186991657+TheDen-Bot@users.noreply.github.com>

* Removed admin folder because it was being weird when put into containers and I don't really want fix it.

* Added auto-color for aghosts

* Added suffix to the CentComm implanter

* BSO Lifeline Port (#1730)

BSO lifeline implant - ported from Goobstation.

What is it?: It's a bluespace implant. Triggers when you die or when you
click the button twice.

Why is it?: BSO is a special role, specifically employed by CC. They
exist on station only to protect to command and nothing else. They have
pretty strong armour and weapons. So this is the solution to that +
creates an RP narrative.

It spawns in the BSO's pocket, as it's an optional implant, should
probably be taken either start of shift or when things get dicey for
command.

Additional: Adds new sprites for CC specified implants.

---

<details><summary><h1>Media</h1></summary>
<p>

![Content
Client_MHAiLxtLug](https://github.com/user-attachments/assets/907b8a0b-98af-4a1c-855b-e1737a373e0d)

</p>
</details>

---

🆑
- add: Blueshield Officer lifeline implanter

---------

Signed-off-by: Rouge2t7 <81053047+Sarahon@users.noreply.github.com>

* Fixed admin ghost color issue.

* Re-ordered the CentDrobe so useful things are at the top.

* Changed the sprite of the CentComm mindshield to match that of the Bluespace Lifeline.

* Added the ability to select a job with the 'spawncharacter' admin command.

* Added spawnplayer admin command

* Client-Side Entity Log Sorting (#1624)

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## About the PR
<!-- What did you change? -->
Expanded on admin log sorting. Fixes the issues from #1569

## Why / Balance
<!-- Discuss how this would affect game balance or explain why it was
changed. Link any relevant discussions or issues. -->
Admin things.

## Technical details
<!-- Summary of code changes for easier review. -->

## Media
<!-- Attach media if the PR makes ingame changes (clothing, items,
features, etc).
Small fixes/refactors are exempt. Media may be used in SS14 progress
reports with credit. -->


https://github.com/user-attachments/assets/837d9e4e-09bb-44ac-b79f-59435edc3aed


## Requirements
<!-- Confirm the following by placing an X in the brackets [X]: -->
- [x] I have read and am following the [Pull Request and Changelog
Guidelines](https://docs.spacestation14.com/en/general-development/codebase-info/pull-request-guidelines.html).
- [x] I have added media to this PR or it does not require an ingame
showcase.
- [x] I have tested any changes or additions.
- [x] I can confirm this PR contains no AI-generated content, and did
not use any AI-generated content.
<!-- You should understand that not following the above may get your PR
closed at maintainer’s discretion -->

## Breaking changes
<!-- List any breaking changes, including namespaces, public
class/method/field changes, prototype renames; and provide instructions
for fixing them.
This will be posted in #codebase-changes. -->

**Changelog**
<!-- Add a Changelog entry to make players aware of new features or
changes that could affect gameplay.
Make sure to read the guidelines and take this Changelog template out of
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Changelog must have a 🆑 symbol, so the bot recognizes the changes and
adds them to the game's changelog. -->
🆑
- tweak: ADMIN: You can sort entity logs by pressing fancy buttons!

* Fixed YAML linting issues

* Moved bluespace lifeline textures to proper directory

* Added emergency medical pods from Frontier for admemes.

* appeased the unit test gods

* Another test fail because people forgot that you can't divide by zero.

* probably appeased the unit test gods this time

* PR #4577 Feedback

---------

Signed-off-by: Rouge2t7 <81053047+Sarahon@users.noreply.github.com>
Co-authored-by: John Willis <143434770+CerberusWolfie@users.noreply.github.com>
Co-authored-by: MajorMoth <61519600+MajorMoth@users.noreply.github.com>
Co-authored-by: TheDen-Bot <186991657+TheDen-Bot@users.noreply.github.com>
Co-authored-by: Rouge2t7 <81053047+Sarahon@users.noreply.github.com>
Co-authored-by: William Lemon <William.Lemon2@gmail.com>
2025-10-30 01:52:30 +00:00
..
Access id card computer now sets access when selecting a job preset (#4441) 2025-09-21 21:49:45 +01:00
Actions (early upstream merge) Fix broken psionics, ai abilities, other powers (#4423) 2025-09-19 06:00:27 +00:00
Administration Better Admin Tooling and New Curator Toys (#4577) 2025-10-30 01:52:30 +00:00
Advertise/Systems Predict vending machine UI (#33412) 2025-03-09 19:35:09 +00:00
AlertLevel Cleanup more `SpriteComponent` warnings (part 1) (#37508) 2025-05-18 17:56:24 +01:00
Alerts Port Cortical Borers (real) (#4466) 2025-10-16 16:11:24 +11:00
Ame/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Animations Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Anomaly hopefully this all goes through well 2025-09-11 08:45:11 -07:00
Arcade Fix arcade machines (#30376) 2024-08-09 18:08:24 +01:00
Armor Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Atmos Cherrypick: "Make more objects spray paintable" and related PRs (#4480) 2025-10-06 23:56:19 +00:00
Audio Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-08-07 19:16:35 +02:00
BarSign Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
Beam Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Bed Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Body/Systems Predicted internals (#33800) 2025-05-18 16:21:09 +01:00
Botany Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
Bql Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Buckle Cleanup more `SpriteComponent` warnings (part 2) (#37522) 2025-05-18 17:58:43 +01:00
Camera Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
CardboardBox Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Cargo Allow cargo request computers to send orders to the primary account (#37943) 2025-08-07 01:57:30 +02:00
CartridgeLoader Fix warning CS8524 instances (#36837) 2025-04-27 17:15:05 +01:00
Changelog Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-08-07 19:16:35 +02:00
CharacterInfo Message highlights (#2990) 2025-04-04 17:18:19 +01:00
Charges action refactor proper ecs edition (#27422) 2025-08-06 20:08:30 +02:00
Chasm Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Chat Replace Speech bubble time accumulator with TimeSpan (#38241) 2025-08-07 02:13:44 +02:00
Chemistry predicted hyposprays (#38046) 2025-08-07 19:03:52 +02:00
Clickable Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Clock Cleanup more `SpriteComponent` warnings (part 2) (#37522) 2025-05-18 17:58:43 +01:00
Cloning/UI Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CloningConsole/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Clothing Cleanup unused/redundant dependencies (#38099) 2025-08-07 01:02:04 +02:00
CombatMode Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Commands Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Communications Add the ability to call a GALPOL exfiltration shuttle (#3722) 2025-05-16 15:27:37 -04:00
Computer upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Configurable upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Construction Fix construction menu grid view quirky button selection (#38214) 2025-08-07 02:13:31 +02:00
ContextMenu/UI Update UIControllers to use `Log` (#37792) 2025-08-05 20:00:58 +02:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon Fix window positions not saving (#35055) 2025-03-01 14:13:07 +00:00
Credits upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
CrewManifest replace all instances of "department-{id}" with department.name (#34607) 2025-01-28 04:36:11 +00:00
CriminalRecords upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Cuffs Cleanup more `SpriteComponent` warnings (part 2) (#37522) 2025-05-18 17:58:43 +01:00
Damage Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
DamageState Add new armour options for K9s (Laika) (#4172) 2025-10-05 07:57:14 +11:00
DebugMon Fix coords monitor in replays (#29512) 2024-07-25 01:51:28 +02:00
Decals Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-08-07 19:16:35 +02:00
DeviceLinking Predict two-way levers (#25043) 2024-02-18 22:46:26 +01:00
DeviceNetwork upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
DisplacementMap Cleanup warnings in `DisplacementMapSystem` (#37511) 2025-05-18 17:58:43 +01:00
Disposal Cleanup warnings in `DisposalUnitSystem` (#37389) 2025-05-18 17:29:45 +01:00
DoAfter Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Doors Cherrypick: "Make more objects spray paintable" and related PRs (#4480) 2025-10-06 23:56:19 +00:00
Dragon Cleanup more `SpriteComponent` warnings (part 2) (#37527) 2025-05-18 17:58:43 +01:00
Drowsiness Add haloperidol, potassium iodide (#27454) 2024-08-09 18:19:08 +01:00
Drugs add reduced motion drug overlay (#37584) 2025-08-04 15:25:29 +02:00
Drunk Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Effects Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Electrocution Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring remove empty file (#38001) 2025-08-06 22:41:17 +02:00
Entry Skia Tweaks + Removes Nightvision form Lathes (#4308) 2025-09-07 08:11:07 +00:00
Eui removed obsolete netmessage creator (#33542) 2024-12-07 21:46:09 +00:00
Examine Fix examine prediction (#36999) 2025-05-18 15:52:39 +01:00
Explosion Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
Eye Mob Movement Major Refactor (#36847) 2025-05-18 16:20:43 +01:00
Fax Improve fax machine UI (#33825) 2025-05-18 18:12:43 +01:00
Flash Remove imagesharp and StatusEffectAddedEvent from FlashOverlay (#28930) 2024-08-09 17:45:45 +01:00
FlavorText Fix Flavor Text editor not saving correctly (#28122) 2024-06-01 16:51:06 +02:00
Fluids Cleanup more `SpriteComponent` warnings (part 1) (#37508) 2025-05-18 17:56:24 +01:00
Forensics Better DNA forensics & ReagentData (#26699) 2024-08-09 19:04:17 +01:00
Fullscreen Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
GPS AstroNav GPS Cartridge (#32194) 2024-10-02 11:36:12 +01:00
GameTicking/Managers Refactor audio system to send collection IDs over the network (#33610) 2025-03-01 14:13:07 +00:00
Gameplay Improve sprite fading behaviour (#35863) 2025-04-06 21:35:57 +01:00
Gateway/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Ghost Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-08-07 19:16:35 +02:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Cleanup warnings in `GravitySystem` (#37388) 2025-05-18 17:29:09 +01:00
Guidebook Cleanup logging in guidebook embeds (#37794) 2025-08-05 16:24:46 +02:00
Hands Cleanup `TryAddDisplacement` warnings (#37545) 2025-05-18 18:11:29 +01:00
HealthAnalyzer/UI Health Analyzer Reactivation (#3521) 2025-04-21 15:18:50 +01:00
Holiday Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Holopad Cleanup warnings in `HolopadSystem` (#37421) 2025-05-18 17:37:56 +01:00
HotPotato Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Humanoid goida 2025-05-19 07:49:53 +01:00
IconSmoothing Cleanup warnings in `IconSmoothSystem` (#37337) 2025-05-18 17:14:53 +01:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
IgnitionSource upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Implants Chameleon controller implant (Clothing fast switch) (#33887) 2025-08-06 21:56:47 +02:00
Info upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Input Add keybind for swapping hands in the other direction (#37588) 2025-08-04 14:43:12 +02:00
Instruments Add the instrument names to the MIDI channel selector (#38083) 2025-08-07 12:04:09 +02:00
Interactable Improve InteractionSystem range & BUI checks (#27999) 2024-06-01 16:56:23 +02:00
Interaction Cleanup more `SpriteComponent` warnings (part 2) (#37527) 2025-05-18 17:58:43 +01:00
Inventory Fix stripping window for more than 2 hands (#37577) 2025-08-07 01:31:10 +02:00
IoC Playtime Reminders - Raising awareness of addiction by highlighting excessive playtime (#36483) 2025-08-07 19:33:32 +02:00
ItemRecall Wizard Item Recall Spell (#34411) 2025-02-14 16:09:58 +00:00
Items Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Jittering Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Kitchen Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Kudzu Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Labels upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
LateJoin Remove static logger calls in `LateJoinGui` (#37688) 2025-08-04 19:17:04 +02:00
Lathe Cleanup warnings in `LatheSystem` (#37496) 2025-05-18 17:55:33 +01:00
Launcher upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Light Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-08-06 22:06:58 +02:00
Lightning/Components Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lobby fix lobby customize save button not appearing on hair/eye changes (#4360) 2025-09-24 12:17:11 +02:00
Lock/Visualizers Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
MachineLinking/UI upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Machines Add multipart machines system (#35969) 2025-08-06 23:29:17 +02:00
Magic Wizard Staff of Animation (#34649) 2025-03-01 12:53:19 +00:00
MagicMirror Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
MainMenu Branding Update (#3964) 2025-06-16 11:26:40 +02:00
MapText Implement map text (#28705) 2024-07-05 20:23:41 +02:00
Mapping Cleanup 2 `SpriteComponent.GetPrototypeTextures` uses (#38263) 2025-08-07 02:17:47 +02:00
Maps Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944) 2025-03-01 12:44:03 +00:00
Markers Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
MassMedia add missing base calls to several BUIs (#35124) 2025-03-01 12:53:20 +00:00
Materials Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
Mech Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
Medical Actually make LPO's crew monitor actually show people on the station (#4273) 2025-08-31 18:31:38 +01:00
MedicalScanner Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Message upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Mind Mind tweaks & fixes (#21203) 2023-10-24 18:04:06 +02:00
Mining Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
MouseRotator Fix MouseRotator on rotated grids (#29663) 2024-08-09 17:19:01 +01:00
Movement/Systems Fix Avali zoom distance (#4510) 2025-10-09 01:26:22 +00:00
NPC Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-08-07 19:16:35 +02:00
NetworkConfigurator Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-08-07 19:16:35 +02:00
Ninja/Systems item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
NodeContainer Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-08-07 19:16:35 +02:00
Nuke add missing base calls to several BUIs (#35124) 2025-03-01 12:53:20 +00:00
NukeOps Fix war declarator (#30221) 2024-08-09 17:52:23 +01:00
Nutrition/EntitySystems Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Nyanotrasen the great namespace refactor (#2574) 2025-01-01 07:50:34 +00:00
Objectives/Systems Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Options Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
Orbit Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Outline upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Overlays Remove Alive Icon (#1252) (#4317) 2025-09-08 21:48:34 +02:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA Add in-game date to the PDA (#4277) 2025-08-29 14:41:37 +00:00
Paper Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
Parallax Update `SharedBiomeSystem` methods to use `Entity<T>` (#37698) 2025-08-04 19:22:03 +02:00
ParticleAccelerator Add multipart machines system (#35969) 2025-08-06 23:29:17 +02:00
Physics Content changes required for physicsmap purge (#37878) 2025-08-05 19:18:09 +02:00
Pinpointer Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
Placement/Modes Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Players Fix role ban loading bugs (#32725) 2024-10-24 02:01:46 +01:00
Playtime Playtime Reminders - Raising awareness of addiction by highlighting excessive playtime (#36483) 2025-08-07 19:33:32 +02:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Points Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Polymorph/Systems Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Popups upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Power Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
PowerCell Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
Projectiles Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
RCD upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Radiation Fix radiation system warnings (#37892) 2025-08-05 19:13:42 +02:00
Radio Power stuff (#31314) 2024-08-27 01:00:42 +01:00
RatKing Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
Remotes Door Remote now shows Mode in UI (#26162) 2024-03-24 00:08:08 +01:00
Replay upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Research Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Resources Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Revenant Port Cortical Borers (real) (#4466) 2025-10-16 16:11:24 +11:00
Revolutionary Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Robotics upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Roles Add codeword highlighting (#30092) 2024-08-27 00:42:12 +01:00
Rootable Add Diona rooting (#32782) 2025-08-06 23:57:34 +02:00
Rotation Rotation warnings cleanup (#36197) 2025-04-06 20:53:16 +01:00
RoundEnd upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
SSDIndicator Fractured Form - New Psionic Power (#4506) 2025-10-15 06:42:43 +11:00
Salvage Cleanup warnings in `SalvageExpeditionConsoleBoundUserInterface` (#37757) 2025-08-05 15:59:51 +02:00
Sandbox Organize the Sandbox Panel window (#33684) 2024-12-07 22:11:27 +00:00
Screenshot upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Security Fix prisoner closet UI not working (#37558) 2025-05-18 18:12:59 +01:00
SensorMonitoring Fix the sensor monitoring console (#34035) 2025-01-01 17:10:26 +00:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
Shuttles ShowEmergencyShuttleCommand and MeleeSpreadCommand LEC conversion. (#37993) 2025-08-07 01:21:24 +02:00
Silicons Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Singularity Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Smoking Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
SprayPainter Cherrypick: "Make more objects spray paintable" and related PRs (#4480) 2025-10-06 23:56:19 +00:00
Sprite Cleanup more `SpriteComponent` warnings (part 2) (#37527) 2025-05-18 17:58:43 +01:00
Stack Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
Station add StationTrackerComponent (#36803) 2025-05-18 15:52:39 +01:00
StationRecords Power stuff (#31314) 2024-08-27 01:00:42 +01:00
StatusIcon Fix tethergun overlay (#37510) 2025-05-18 18:10:03 +01:00
Stealth Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Sticky/Visualizers Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Storage Cherrypick: "Make more objects spray paintable" and related PRs (#4480) 2025-10-06 23:56:19 +00:00
Store/Ui action refactor proper ecs edition (#27422) 2025-08-06 20:08:30 +02:00
Strip Fix stripping window for more than 2 hands (#37577) 2025-08-07 01:31:10 +02:00
Stunnable Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
Stylesheets Curator Help 2 Electric Boogaloo (#3870) 2025-06-10 10:56:50 +00:00
SubFloor Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
SurveillanceCamera Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Tabletop Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Telephone Holopads (#32711) 2024-12-21 10:13:32 +00:00
Teleportation Wizard Teleport Scroll (Teleport Location ECS) (#36424) 2025-05-18 15:33:20 +01:00
Temperature/Systems Add prediction to electric grills (#36241) 2025-04-06 20:52:44 +01:00
TextScreen Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
Thief Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Throwing Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Tips Cleanup warnings in `TippyUIController` (#37378) 2025-05-18 17:28:23 +01:00
Toggleable Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-08-06 22:06:58 +02:00
Tools Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
Traits Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-22 02:38:29 +01:00
Trigger Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
TurretController Cleanup some misc warnings (#37904) 2025-08-05 20:00:42 +02:00
Turrets Sentry turrets - Part 6: Sentry turret control panels (#35235) 2025-08-05 16:53:07 +02:00
UserInterface Port Cortical Borers (real) (#4466) 2025-10-16 16:11:24 +11:00
VendingMachines Cleanup warnings in `VendingMachineSystem` (#37454) 2025-05-18 17:40:05 +01:00
Verbs Extracts magic strings from Tag calls (#36305) 2025-04-06 21:35:59 +01:00
Viewport Update ScalingViewport for Engine PR (#28786) 2025-02-14 16:09:46 +00:00
VoiceMask Voice Mask refactor (#30798) 2024-10-02 12:06:05 +01:00
Voting Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-08-07 19:16:35 +02:00
Wall Fix shuttle structure construction (#1069) 2024-04-09 22:12:36 -05:00
Weapons Make some swing animations nicer (#4235) 2025-08-21 07:53:56 +00:00
Weather Roof data rework (#35388) 2025-03-01 14:12:40 +00:00
Wieldable Fix Avali zoom distance (#4510) 2025-10-09 01:26:22 +00:00
Wires Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
Xenoarchaeology Tie xenoarch point output to glimmer (#4164) 2025-08-19 00:48:50 +00:00
Zombies Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
_CD CD port: Allows [mono] to be used in records (#4451) 2025-10-06 11:42:23 +11:00
_Corvax/Respawn Port respawning from Frontierstation/Corvax (#3021) 2025-02-24 06:33:22 +00:00
_DV Add Grappling for Laika (#4157) 2025-10-16 15:52:34 +11:00
_EE/FootPrint Ports Bloodstains And Footprints from EE (#2186) 2024-11-20 01:00:15 +00:00
_Goobstation Skia Tweaks + Removes Nightvision form Lathes (#4308) 2025-09-07 08:11:07 +00:00
_Impstation Add 3 abilities to revenant, salt weaknesses, and evil bible interaction (#3063) 2025-03-19 16:15:29 +00:00
_Mono/CorticalBorer Port Cortical Borers (real) (#4466) 2025-10-16 16:11:24 +11:00
_NF Port Frontier plant analyzer (#4061) 2025-07-23 14:52:18 +01:00
_RMC14 Skia Tweaks + Removes Nightvision form Lathes (#4308) 2025-09-07 08:11:07 +00:00
_Shitmed Fix for e85eacb1d4 2025-08-07 17:22:09 +02:00
_White/Standing lol!!! 2024-12-27 16:40:05 +00:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Remove some wayward folder includes in the `csproj` (#31244) 2024-08-27 00:37:51 +01:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs STAThread client content start (#34212) 2025-01-28 04:31:22 +00:00