Delta-v/Content.Shared/Preferences
Absotively 6a5c0d2bef Fix species default skin tones (#40707)
fix so that all default Urist entities don't spawn with the same default human skin tone (cursed skin tone Urist McSlime)

(cherry picked from commit 8d9564c23856c342bc3a35834c462e659f5ebd5b)

Co-authored-by: Quantum-cross <7065792+Quantum-cross@users.noreply.github.com>
2025-12-29 11:39:16 -06:00
..
Loadouts Add CVar for disabling loadout item role timers (#36775) 2025-11-23 15:22:34 -06:00
GameSettings.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
HumanoidCharacterProfile.cs Fix species default skin tones (#40707) 2025-12-29 11:39:16 -06:00
ICharacterProfile.cs Partial cherry-pick: Loadouts redux (#25715) 2024-04-22 03:28:58 +02:00
JobPriority.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
MsgDeleteCharacter.cs Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
MsgPreferencesAndSettings.cs Update NetMessage to pass in MemoryStream (#21796) 2023-12-02 20:25:44 +01:00
MsgSelectCharacter.cs Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
MsgUpdateCharacter.cs Update NetMessage to pass in MemoryStream (#21796) 2023-12-02 20:25:44 +01:00
MsgUpdateConstructionFavorites.cs Persist construction menu favorites server-side (#35867) 2025-05-18 18:12:44 +01:00
PlayerPreferences.cs Persist construction menu favorites server-side (#35867) 2025-05-18 18:12:44 +01:00
PreferenceUnavailableMode.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
SpawnPriorityPreference.cs Client customization late-join spawner priority for arrivals/cryostorage (#24586) 2024-02-08 12:16:20 +01:00