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Access
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Devices with access restrictions list those restrictions in their examination description (#37712)
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2025-12-29 11:39:07 -06:00 |
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Actions
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Upstream Merge (June / July) attempt 2 electric boogaloo (#4607)
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2025-11-06 18:22:39 +00:00 |
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Administration
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Removed test that we didn't need
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2025-12-29 11:39:26 -06:00 |
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Atmos
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Atmos GasSpecificHeats in shared (#42136)
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2026-04-04 16:57:54 +02:00 |
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Body
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Decouple gibbing from the body system (#42405)
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2026-04-04 16:57:53 +02:00 |
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Buckle
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Physics Assert in SharedMoverController (#37970)
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2026-04-04 16:57:19 +02:00 |
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Chameleon
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Cleanup `ChameleonJobLoadoutTest` (#38229)
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2025-08-07 02:13:22 +02:00 |
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Chasm
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fix chasm heisentest (#40456)
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2025-12-29 11:39:10 -06:00 |
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Chemistry
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Fix TryAllReactionsTest reacting early and not checking priority (#42412)
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2026-04-04 16:57:54 +02:00 |
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Cleanup
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Un-revert IPlayerManager refactor (#21244)
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2023-10-31 19:00:44 +01:00 |
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Climbing
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Partial buckling refactor (#29031)
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2024-07-25 00:34:37 +02:00 |
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Cloning
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Upstream Merge (June / July) attempt 2 electric boogaloo (#4607)
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2025-11-06 18:22:39 +00:00 |
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Commands
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v269.0.0 RT update - .NET 10 (#41855)
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2026-04-04 16:57:19 +02:00 |
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Construction
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Allow station tiles to be placed on solid ground and other platings. (#38898)
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2026-04-04 16:57:53 +02:00 |
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Damageable
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Damageable Cleanup + Bugfix (#42076)
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2026-04-04 16:57:21 +02:00 |
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Destructible
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Update DamageableSystem to modern standards (#39417)
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2025-12-29 11:39:33 -06:00 |
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DeviceLinking
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Fix wrong assert message in DeviceLinkingTest (#35964)
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2025-03-23 16:17:17 +00:00 |
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DeviceNetwork
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upstream merge 27/04/2025 (#3596)
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2025-05-06 19:35:03 -04:00 |
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Disposal
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Add test of disposal unit throw-insert behavior (#39479)
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2025-11-23 15:22:32 -06:00 |
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DoAfter
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Defibs will now also shock anyone still interacting with the target. (#35998)
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2026-01-26 19:22:40 +01:00 |
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Doors
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EVENT BASED WEIGHTLESSNESS (#37971)
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2025-11-23 15:22:27 -06:00 |
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Embedding
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Add interaction tests for mousetraps (#35502)
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2025-12-29 11:39:15 -06:00 |
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EncryptionKeys
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Add StorageInteractionTest (#28541)
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2024-06-08 20:02:56 +02:00 |
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Engineering
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Inflatable Module (#35100)
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2025-11-23 15:22:30 -06:00 |
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Explosion
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Add validation test for `ExplosionPrototype`s (#37621)
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2025-08-04 14:54:19 +02:00 |
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Fluids
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Upstream Merge (June / July) attempt 2 electric boogaloo (#4607)
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2025-11-06 18:22:39 +00:00 |
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GameObjects/Components
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Remove yaml'd non-existent components + test for that (#38878)
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2026-04-04 16:57:23 +02:00 |
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GameRules
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Update DamageableSystem to modern standards (#39417)
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2025-12-29 11:39:33 -06:00 |
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Gibbing
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Decouple gibbing from the body system (#42405)
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2026-04-04 16:57:53 +02:00 |
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Gravity
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EVENT BASED WEIGHTLESSNESS (#37971)
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2025-11-23 15:22:27 -06:00 |
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Guidebook
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ill take the 3 second guidebook opening thanks
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2025-05-21 20:00:11 +01:00 |
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Hands
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Upstream Merge (June / July) attempt 2 electric boogaloo (#4607)
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2025-11-06 18:22:39 +00:00 |
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Helpers
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Add generic event listener for integration tests (#40367)
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2025-12-29 11:39:19 -06:00 |
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Interaction
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Allow station tiles to be placed on solid ground and other platings. (#38898)
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2026-04-04 16:57:53 +02:00 |
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Internals
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Mind Role Entities (#31318)
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2024-10-24 00:32:47 +01:00 |
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Lathe
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Fix usages of TryIndex() (#39124)
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2025-12-29 11:39:03 -06:00 |
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Linter
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Upstream Merge (June / July) attempt 2 electric boogaloo (#4607)
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2025-11-06 18:22:39 +00:00 |
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Lobby
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Improve CreateDeleteCreateTest failure messages (#40996)
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2025-12-29 11:39:35 -06:00 |
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Localization
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Add test that entity prototypes don't use LocIds for name/description (#38234)
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2025-08-07 02:13:55 +02:00 |
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Mapping
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Code Cleanup: Integration Tests (#29584)
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2024-08-09 17:26:13 +01:00 |
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Materials
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Stack System Cleanup (#38872)
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2025-12-29 11:39:31 -06:00 |
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Minds
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v269.0.0 RT update - .NET 10 (#41855)
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2026-04-04 16:57:19 +02:00 |
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Mousetrap
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Update DamageableSystem to modern standards (#39417)
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2025-12-29 11:39:33 -06:00 |
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Movement
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Add generic event listener for integration tests (#40367)
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2025-12-29 11:39:19 -06:00 |
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NPC
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Allow the creation of recursive HTNs (#30138)
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2024-08-09 18:12:53 +01:00 |
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Networking
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Upstream Merge (June / July) attempt 2 electric boogaloo (#4607)
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2025-11-06 18:22:39 +00:00 |
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Nutrition
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Make Nutriment Work again. (#40869)
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2025-12-29 11:39:37 -06:00 |
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Nyanotrasen/Oracle
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fix metempsychosis (#2156)
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2024-11-09 10:47:17 +00:00 |
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Payload
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Trigger Refactor (#39034)
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2025-11-23 15:22:15 -06:00 |
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Physics
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Add test for anchored prototypes (#30526)
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2024-08-09 18:15:15 +01:00 |
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Power
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Basic Dynamic Power Consumption Systems (#41885)
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2026-04-04 16:57:19 +02:00 |
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Preferences
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Mind Role Entities (#31318)
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2024-10-24 00:32:47 +01:00 |
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Procedural
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Remove obsolete TestPair.Pair (#19496)
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2023-08-25 10:56:51 +10:00 |
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PrototypeTests
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Add PrototypeUploadTest (#28522)
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2024-06-06 21:59:49 +02:00 |
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Puller
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Defibs will now also shock anyone still interacting with the target. (#35998)
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2026-01-26 19:22:40 +01:00 |
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Replays
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Mark all tests that restart rounds as dirty (#21376)
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2023-11-12 20:29:56 +01:00 |
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Roles
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Cleanup: Use ``MapSystem.DeleteMap`` instead of ``IMapManager.DeleteMap`` in ``StartingGearPrototypeStorageTest`` (#35474)
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2025-03-01 14:28:21 +00:00 |
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Round
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Code Cleanup: Integration Tests (#29584)
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2024-08-09 17:26:13 +01:00 |
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Serialization
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Code Cleanup: Integration Tests (#29584)
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2024-08-09 17:26:13 +01:00 |
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Shuttle
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DV default evac shuttle! (#4970)
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2026-01-15 01:14:03 -06:00 |
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Sprite
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port better borgs from frontier (#3110)
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2025-03-04 12:10:32 +00:00 |
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Station
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move GameMapPrototype and GameMapCondition to shared (#41742)
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2026-04-04 16:56:50 +02:00 |
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Storage
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Add test checking for multiple container fills, mark StorageFillComponent as obsolete (#41562)
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2026-01-26 19:25:30 +01:00 |
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Strip
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Strip drag drop test (#30754)
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2024-08-09 19:01:46 +01:00 |
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Tag
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Cleans up tag system (#28272)
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2024-06-06 21:33:38 +02:00 |
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Tiles
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Allow station tiles to be placed on solid ground and other platings. (#38898)
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2026-04-04 16:57:53 +02:00 |
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Toolshed
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v269.0.0 RT update - .NET 10 (#41855)
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2026-04-04 16:57:19 +02:00 |
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UserInterface
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refactor: simple radial menu for easier creation (#34639)
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2025-04-06 20:52:12 +01:00 |
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Utility
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Add EntityWhitelistSystem (#27632)
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2024-05-07 04:29:05 +02:00 |
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Vending
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Update DamageableSystem to modern standards (#39417)
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2025-12-29 11:39:33 -06:00 |
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Weapons
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Update DamageableSystem to modern standards (#39417)
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2025-12-29 11:39:33 -06:00 |
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Weldable
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Add StorageInteractionTest (#28541)
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2024-06-08 20:02:56 +02:00 |
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Wires
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Fix wire layout inheritance. (#26289)
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2024-03-24 00:04:51 +01:00 |
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WizdenContentFreeze
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deepfryer 2.0 (#5043)
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2026-01-06 12:41:29 -06:00 |
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_DV
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Extend DV trait system to handle status effects
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2026-04-04 16:54:51 +02:00 |
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_Impstation/Thaven
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disable thaven test (#3589)
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2025-04-27 03:08:13 +01:00 |
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_Shitmed/Body
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Shitmed (#869)
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2024-12-27 16:47:20 +00:00 |
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CargoTest.cs
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Stack System Cleanup (#38872)
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2025-12-29 11:39:31 -06:00 |
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ClickableTest.cs
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Cleanup more `SpriteComponent` warnings (part 5) (#37590)
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2025-08-04 14:33:26 +02:00 |
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ConfigPresetTests.cs
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Fix ConfigPresetTests.TestLoadAll not handling automatic panic bunker (#23414)
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2024-01-26 21:27:08 +01:00 |
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ContainerOcclusionTest.cs
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Code Cleanup: Integration Tests (#29584)
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2024-08-09 17:26:13 +01:00 |
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ContrabandTest.cs
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Fix usages of TryIndex() (#39124)
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2025-12-29 11:39:03 -06:00 |
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DeleteInventoryTest.cs
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Remove obsolete PoolManager methods (#19499)
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2023-08-25 12:13:11 +10:00 |
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DummyIconTest.cs
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Cleanup 2 `SpriteComponent.GetPrototypeTextures` uses (#38263)
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2025-08-07 02:17:47 +02:00 |
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EntityTest.cs
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Fix SpawnAndDeleteEntityCountTest Entities and last assert being incorrect (#40511)
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2025-12-29 11:39:11 -06:00 |
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FillLevelSpriteTest.cs
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expanded FillLevelSpriteTest test and fixed found issues (#34165)
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2026-04-04 16:57:22 +02:00 |
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FollowerSystemTest.cs
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Code Cleanup: Integration Tests (#29584)
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2024-08-09 17:26:13 +01:00 |
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GravityGridTest.cs
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Gravity Generators cannot be unanchored while active (#41256)
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2025-12-29 11:39:36 -06:00 |
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HumanInventoryUniformSlotsTest.cs
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Cleanup: Use ``MapSystem.DeleteMap`` instead of ``IMapManager.DeleteMap`` in ``HumanInventoryUniformSlotsTest`` (#35469)
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2025-03-01 14:28:21 +00:00 |
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InventoryHelpersTest.cs
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Stunnable New Status and Cleanup (#38618)
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2025-11-23 15:22:21 -06:00 |
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LogErrorTest.cs
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Remove obsolete TestPair.Pair (#19496)
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2023-08-25 10:56:51 +10:00 |
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MachineBoardTest.cs
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Code Cleanup: Integration Tests (#29584)
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2024-08-09 17:26:13 +01:00 |
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MagazineVisualsSpriteTest.cs
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Cleanup more `SpriteComponent` warnings (part 2) (#37527)
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2025-05-18 17:58:43 +01:00 |
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MappingEditorTest.cs
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Add mapping editor (#23427)
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2024-09-22 02:44:27 +01:00 |
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MaterialArbitrageTest.cs
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Fix all ignored recipes in material arbitrage (#41134)
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2025-12-29 11:39:34 -06:00 |
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PostMapInitTest.cs
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move GameMapPrototype and GameMapCondition to shared (#41742)
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2026-04-04 16:56:50 +02:00 |
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PrototypeSaveTest.cs
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Sloth's subfloor vismask adventure (#35347)
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2025-03-23 16:15:07 +00:00 |
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ResearchTest.cs
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edit RE test to use packs
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2025-02-14 16:10:02 +00:00 |
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ResettingEntitySystemTests.cs
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fix antag selection being evil (#28197)
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2024-06-01 17:13:27 +02:00 |
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RestartRoundTest.cs
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Mark all tests that restart rounds as dirty (#21376)
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2023-11-12 20:29:56 +01:00 |
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RoundEndTest.cs
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Upstream Merge (June / July) attempt 2 electric boogaloo (#4607)
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2025-11-06 18:22:39 +00:00 |
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SalvageTest.cs
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Refactor map loading & saving (#34020)
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2025-03-01 13:20:37 +00:00 |
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SaveLoadMapTest.cs
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Refactor map loading & saving (#34020)
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2025-03-01 13:20:37 +00:00 |
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SaveLoadSaveTest.cs
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Refactor map loading & saving (#34020)
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2025-03-01 13:20:37 +00:00 |
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ShuttleTest.cs
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Code Cleanup: Integration Tests (#29584)
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2024-08-09 17:26:13 +01:00 |
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StartTest.cs
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Remove obsolete TestPair.Pair (#19496)
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2023-08-25 10:56:51 +10:00 |
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StoreTests.cs
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Fix StoreTests EventBus usage (#38489)
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2025-11-23 15:22:14 -06:00 |
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VendingMachineRestockTest.cs
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Move vending restocks to EntityTableContainerFills (#41442)
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2026-01-26 19:22:40 +01:00 |
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XenoArtifactTest.cs
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3mo xeno archeology (first phase) (#33370)
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2025-04-23 12:52:41 +01:00 |