Delta-v/Content.Server/Maps
LordCarve ad35a2fda3
Obsolete refactor - ConnectedClient to Channel (#24409)
(cherry picked from commit 05a2e6b3a21e5fb3198432d885bbe28506d85b9c)
2024-01-27 23:44:02 +01:00
..
Conditions Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
NameGenerators Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
GameMapCondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
GameMapManager.cs Implement gridinv, proper (#703) 2024-01-21 19:58:28 +01:00
GameMapPoolPrototype.cs Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
GameMapPrototype.MapSelection.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
GameMapPrototype.cs Implement gridinv, proper (#703) 2024-01-21 19:58:28 +01:00
GridDraggingCommand.cs Fix griddrag and tethergun (#10510) 2022-08-31 20:11:45 -07:00
GridDraggingSystem.cs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
IGameMapManager.cs Refactor GameMapManager a bit (nukes mapforced) (#11513) 2022-11-08 13:18:21 +11:00
MapMigrationSystem.cs Seperate migrations into multiple files (#673) 2024-01-15 17:41:08 +01:00
PlanetCommand.cs Gateway destinations (#21040) 2023-11-19 22:09:46 +01:00
ResaveCommand.cs Remove uses of `TransformComponent.ChildEntities` (#22442) 2023-12-16 20:38:06 +01:00