Delta-v/Content.Server
Leon Friedrich 896f80831b
Meteor Fix (#5717)
2021-12-09 16:34:38 +01:00
..
AI Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
AME Remove many resolves on Content.Server 2021-12-08 17:04:21 +01:00
Access Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Act Fix 3000 errors 2021-12-05 18:09:01 +01:00
Actions Remove many resolves on Content.Server 2021-12-08 17:04:21 +01:00
Administration Meteor Fix (#5717) 2021-12-09 16:34:38 +01:00
Advertise Fix more errors 2021-12-06 00:52:58 +01:00
Advertisements Remove field: from DataField attributes (#3932) 2021-05-04 15:37:16 +02:00
Afk Add AFK tracking system. 2021-07-22 23:20:57 +02:00
Alert Goes in-game now 2021-12-06 15:34:46 +01:00
Animals More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls 2021-12-07 22:22:34 +11:00
Announcements Announcements play the general announcement sound unless specifically inhibited (#5460) 2021-11-22 15:34:48 -07:00
Arcade Remove many resolves on Content.Server 2021-12-08 17:04:21 +01:00
Armor Armor (#4934) 2021-10-18 16:24:37 -07:00
Atmos Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Audio whoops 2021-09-29 17:34:34 -07:00
BarSign Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Body nukes more resolves 2021-12-08 19:39:03 +01:00
Botany Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Bql Fix 3000 errors 2021-12-05 18:09:01 +01:00
Buckle Remove many resolves on Content.Server 2021-12-08 17:04:21 +01:00
CPUJob/JobQueues Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Cabinet AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
Camera Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Cargo Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
CharacterAppearance nukes more resolves 2021-12-08 19:39:03 +01:00
CharacterInfo Inline UID 2021-12-03 15:53:09 +01:00
Chat Goes in-game now 2021-12-06 15:34:46 +01:00
Chemistry Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Cleanable Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151) 2021-11-03 16:48:03 -07:00
Climbing Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Cloning Goes in-game now 2021-12-06 15:34:46 +01:00
Clothing Fix build 2021-12-08 17:44:39 +01:00
CombatMode Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Commands Remove many resolves on Content.Server 2021-12-08 17:04:21 +01:00
Communications Fix 3000 errors 2021-12-05 18:09:01 +01:00
Computer Remove many resolves on Content.Server 2021-12-08 17:04:21 +01:00
Configurable Remove many resolves on Content.Server 2021-12-08 17:04:21 +01:00
Connection Soft player cap that lets in only admins. (#5227) 2021-11-09 10:44:39 +01:00
Construction Remove many resolves on Content.Server 2021-12-08 17:04:21 +01:00
Containers nukes more resolves 2021-12-08 19:39:03 +01:00
Conveyor Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Cooldown Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Coordinates/Helpers Bunch more resolves removed. 2021-12-08 17:17:12 +01:00
Crayon Bunch more resolves removed. 2021-12-08 17:17:12 +01:00
Cuffs Bunch more resolves removed. 2021-12-08 17:17:12 +01:00
Damage Bunch more resolves removed. 2021-12-08 17:17:12 +01:00
Database Fix error when getting players from a log 2021-11-24 22:07:54 +01:00
Decals Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd 2021-12-07 17:48:49 +01:00
Destructible Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd 2021-12-07 17:48:49 +01:00
DeviceNetwork Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Dice Popup ECS Refactor (#4692) 2021-09-26 15:18:45 +02:00
Disposal Bunch more resolves removed. 2021-12-08 17:17:12 +01:00
DoAfter Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd 2021-12-07 17:48:49 +01:00
Doors Bunch more resolves removed. 2021-12-08 17:17:12 +01:00
EUI Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Electrocution Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Engineering Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
EntityList Goes in-game now 2021-12-06 15:34:46 +01:00
Entry Removes smilies from existence. (kinda) (#5649) 2021-12-03 01:49:19 +01:00
Examine Fix errors 2021-12-05 21:02:04 +01:00
Explosion Meteor Fix (#5717) 2021-12-09 16:34:38 +01:00
Extinguisher Bunch more resolves removed. 2021-12-08 17:17:12 +01:00
Flash Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Fluids Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Friction Increase MoverController performance (#4448) 2021-08-15 14:03:08 +10:00
GameTicking Bunch more resolves removed. 2021-12-08 17:17:12 +01:00
Ghost Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Gravity Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Hands A bunch of AttachedEntity bullshit 2021-12-06 15:39:46 +11:00
Headset Bunch more resolves removed. 2021-12-08 17:17:12 +01:00
Holiday Raise HolidaysRefreshedEvent when holidays are disabled. 2021-09-29 12:57:37 +02:00
IP DB QOL stuff, but not breaking the migrations now (#5086) 2021-10-31 15:18:01 +01:00
Instruments Bunch more resolves removed. 2021-12-08 17:17:12 +01:00
Interaction Fixes some integration tests 2021-12-06 16:40:04 +01:00
Inventory Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
IoC Removes smilies from existence. (kinda) (#5649) 2021-12-03 01:49:19 +01:00
Items Inline UID 2021-12-03 15:53:09 +01:00
Jittering Adds jittering. (#4809) 2021-10-09 17:30:04 +02:00
Jobs Bunch more resolves removed. 2021-12-08 17:17:12 +01:00
Kitchen Bunch more resolves removed. 2021-12-08 17:17:12 +01:00
Kudzu More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls 2021-12-07 22:22:34 +11:00
Labels/Label Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Lathe Bunch more resolves removed. 2021-12-08 17:17:12 +01:00
Light nukes more resolves 2021-12-08 19:39:03 +01:00
Lock Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
MachineLinking Goes in-game now 2021-12-06 15:34:46 +01:00
Maps Random station names! (#5548) 2021-11-26 14:54:32 +01:00
Materials Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Medical Bunch more resolves removed. 2021-12-08 17:17:12 +01:00
Mind Bunch more resolves removed. 2021-12-08 17:17:12 +01:00
Mining/Components Bunch more resolves removed. 2021-12-08 17:17:12 +01:00
MoMMI Move some files out of Content.Shared root because I forgot (#4182) 2021-06-13 22:52:40 +10:00
MobState/States MobStates use EntityUid 2021-11-09 12:15:12 +01:00
Module Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Morgue Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Movement nukes more resolves 2021-12-08 19:39:03 +01:00
NodeContainer Fix 3000 errors 2021-12-05 18:09:01 +01:00
Nuke More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls 2021-12-07 22:22:34 +11:00
Nutrition Even more resolve removals. 2021-12-08 17:41:14 +01:00
Objectives Fix more errors, client and server now build 2021-12-06 14:00:39 +01:00
PAI Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
PDA Even more resolve removals. 2021-12-08 17:41:14 +01:00
Paper Even more resolve removals. 2021-12-08 17:41:14 +01:00
ParticleAccelerator Even more resolve removals. 2021-12-08 17:41:14 +01:00
Physics/Controllers Even more resolve removals. 2021-12-08 17:41:14 +01:00
Pinpointer Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Plants Even more resolve removals. 2021-12-08 17:41:14 +01:00
Players Ghost roles create new minds, better tracking of roles at round end screen (#5175) 2021-11-15 11:14:34 -07:00
PneumaticCannon Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Pointing Even more resolve removals. 2021-12-08 17:41:14 +01:00
Popups Fix more errors 2021-12-06 00:52:58 +01:00
Power Even more resolve removals. 2021-12-08 17:41:14 +01:00
PowerCell Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Preferences/Managers Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Projectiles Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Pulling Fix more errors 2021-12-06 00:52:58 +01:00
RCD Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Radiation Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Radio Merge remote-tracking branch 'Zumorica/2021-12-03-remove-IEntity-komm-süsser-todd' into 2021-12-03-remove-IEntity-komm-süsser-todd 2021-12-05 22:10:07 +01:00
Recycling Even more resolve removals. 2021-12-08 17:41:14 +01:00
Repairable Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Research Even more resolve removals. 2021-12-08 17:41:14 +01:00
Roles Fix the add role command (#5532) 2021-11-26 23:43:54 -07:00
Rotatable Fix build. 2021-12-08 13:07:24 +01:00
RoundEnd Fix 3000 errors 2021-12-05 18:09:01 +01:00
Sandbox Even more resolve removals. 2021-12-08 17:41:14 +01:00
Security Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Shuttles Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Singularity Even more resolve removals. 2021-12-08 17:41:14 +01:00
Slippery removed TryGetSound + made some SoundSpecifier datafields required 2021-07-31 19:52:33 +02:00
Solar More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls 2021-12-07 22:22:34 +11:00
Sound removed TryGetSound + made some SoundSpecifier datafields required 2021-07-31 19:52:33 +02:00
Spawners Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Speech Status effects fix. Refresh the status effect cooldown. (#5708) 2021-12-06 23:18:07 -07:00
Sprite/Components Inline UID 2021-12-03 15:53:09 +01:00
Stack Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Standing Fix 3000 errors 2021-12-05 18:09:01 +01:00
Station Station management commands (#5553) 2021-11-26 23:43:43 -07:00
StationEvents Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Storage Even more resolve removals. 2021-12-08 17:41:14 +01:00
Strip Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Stunnable Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Suspicion Even more resolve removals. 2021-12-08 17:41:14 +01:00
Tabletop Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Temperature More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls 2021-12-07 22:22:34 +11:00
Throwing Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd 2021-12-07 17:48:49 +01:00
Tiles Even more resolve removals. 2021-12-08 17:41:14 +01:00
Toilet Even more resolve removals. 2021-12-08 17:41:14 +01:00
Tools Even more resolve removals. 2021-12-08 17:41:14 +01:00
Traitor Goes in-game now 2021-12-06 15:34:46 +01:00
TraitorDeathMatch/Components Even more resolve removals. 2021-12-08 17:41:14 +01:00
UserInterface Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Utility/Commands Add "echo" command (#5331) 2021-11-14 17:29:07 +01:00
VendingMachines Even more resolve removals. 2021-12-08 17:41:14 +01:00
Verbs Goes in-game now 2021-12-06 15:34:46 +01:00
Visible Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Voting Add variables to prevent voting of various kinds (#5361) 2021-11-23 10:03:04 -07:00
Warps Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Weapon Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Wieldable Fix 3000 errors 2021-12-05 18:09:01 +01:00
Window Even more resolve removals. 2021-12-08 17:41:14 +01:00
WireHacking Goes in-game now 2021-12-06 15:34:46 +01:00
AssemblyInfo.cs Fix exception in ReagentPrototype caused by IMetabolizable (#451) 2019-11-23 21:55:31 +01:00
Content.Server.csproj Update to .NET 6 and C# 10 (#5233) 2021-11-09 15:05:07 +01:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00