Delta-v/Content.Server/Spawners/EntitySystems
Nemanja e624317d37
Cryogenic Sleep Units (#24096)
* Cryogenic sleep units

* pause map support

* no more body deletion

* Cryogenic Storage Units

* boowomp

* no more emag, no more dropping present people

(cherry picked from commit 736b9dd7df6e35f07fed88686c7c863ac61af846)
2024-01-26 22:51:41 +01:00
..
ConditionalSpawnerSystem.cs Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
ContainerSpawnPointSystem.cs Cryogenic Sleep Units (#24096) 2024-01-26 22:51:41 +01:00
SpawnOnDespawnSystem.cs Rename SmokeDissipateSpawnComponent to SpawnOnDespawnComponent (#20782) 2023-10-14 22:02:34 +02:00
SpawnPointSystem.cs Bring back the prisoner role (#511) 2023-12-06 16:54:36 +01:00
SpawnerSystem.cs Change SpawnerSystem to use SpawnAtPosition instead of Spawn (#22800) 2023-12-22 23:15:11 +01:00