Delta-v/Content.Client
Julian Giebel 27bbb89fbf
Add a check for construction ghosts beeing present to ConstructionSystem/SpawnGhost (#1642)
2020-08-11 01:55:18 +02:00
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Atmos Adds atmos (#1389) 2020-08-02 20:08:20 +02:00
Chat Admin chat (#1287) 2020-07-08 12:18:16 +02:00
Command Fix bug where comms console sometimes took a second to update after a countdown has started 2020-04-10 13:36:30 +02:00
Commands Add the trash man (#1367) 2020-07-30 23:45:28 +02:00
Construction Adds atmos (#1389) 2020-08-02 20:08:20 +02:00
GameObjects Add a check for construction ghosts beeing present to ConstructionSystem/SpawnGhost (#1642) 2020-08-11 01:55:18 +02:00
GameTicking Fix a late joining client not knowing if the lobby has been paused (#1199) 2020-06-23 21:30:37 +02:00
GlobalVerbs Add examine verb (#1508) 2020-07-27 23:33:38 -07:00
Graphics/Overlays Made all overlays compatible with the new Overlay changes in engine. 2020-07-31 14:01:34 -07:00
Health/BodySystem BodySystem stuff 2: overused boogaloo (#1174) 2020-07-02 20:51:14 +02:00
Input Add pulling (#1409) 2020-07-27 00:54:32 +02:00
Instruments Instruments can no longer be played 'remotely'. Fixes #1168 2020-06-25 15:27:22 +02:00
Interfaces Add the trash man (#1367) 2020-07-30 23:45:28 +02:00
Jobs Make clown clumsy. (#1481) 2020-07-26 14:08:09 +02:00
Parallax Made all overlays compatible with the new Overlay changes in engine. 2020-07-31 14:01:34 -07:00
Research Remove unused imports (#1431) 2020-07-19 17:06:51 -07:00
Sandbox Add a "give full access" button to the sandbox menu for convienence. (#1387) 2020-07-17 10:38:58 +02:00
State Removed the StateBase scene, its functionality got moved back into Engine. 2020-07-19 12:44:32 -07:00
UserInterface Removes "spawn entities" and "spawn tiles" from the escape menu (#1606) 2020-08-07 03:46:01 +02:00
Utility Item status! 2020-01-09 00:28:04 +01:00
VendingMachines Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
ClickMapManager.cs Replace CanBeNull annotations with nullable reference types (#1270) 2020-07-08 01:41:20 +02:00
ClientContentIoC.cs Sprite-based click detection. 2020-06-16 16:00:19 +02:00
ClientModuleTestingCallbacks.cs Improve integration testing 2019-06-29 01:58:16 +02:00
ClientNotifyManager.cs Fix popupmessage appearing behind the player when moving (#1401) 2020-07-24 14:26:39 +02:00
ClientPreferencesManager.cs Fixes MsgSelectCharacter not being registered 2020-07-07 21:27:32 +02:00
Content.Client.csproj Remove Redundant ImageSharp Package Reference (#1216) 2020-06-24 23:27:39 +02:00
EntryPoint.cs Adds atmos (#1389) 2020-08-02 20:08:20 +02:00
EscapeMenuOwner.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
IgnoredComponents.cs Ignore Barotrauma component on the client. 2020-08-08 15:35:20 +02:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
ScreenshotHook.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
StaticIoC.cs Item status! 2020-01-09 00:28:04 +01:00
UILinks.cs Credits 2020-06-14 15:15:15 +02:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00