* Spray Bottle * -"Proper" wall detection -Removed some using -Fixed sound * Just don't add it * -Removed spill sound -Added sound parameter to SpillHelper.SpillAt * Now spawns Vapor instead of Puddles instantly * -Review -Nullable * Reworkkkk * AABB shittery Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| BucketComponent.cs | ||
| CanSpillComponent.cs | ||
| MopComponent.cs | ||
| PuddleComponent.cs | ||
| SpillHelper.cs | ||
| SprayComponent.cs | ||