..
APC
add apc wires ( #3372 )
2025-04-06 03:51:55 +01:00
Abilities
Stunnable New Status and Cleanup ( #38618 )
2025-11-23 15:22:21 -06:00
Access
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
ActionBlocker
GettingUsedAttemptEvent ( #35450 )
2025-03-01 14:19:29 +00:00
Actions
Fix ActionsSystem.IsCooldownActive always returning false if curTime is null ( #39329 )
2025-11-23 15:22:14 -06:00
Administration
Move `HeadstandComponent` to Shared ( #39377 )
2025-11-23 15:22:16 -06:00
Advertise
Predict vending machine UI ( #33412 )
2025-03-09 19:35:09 +00:00
Alert
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
AlertLevel
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Ame
Predict AME Fuel Examine ( #38018 )
2025-08-06 23:42:02 +02:00
Animals
Debody Food and Drink Systems, Combine Food and Drink into One System. ( #39031 )
2025-11-23 15:22:18 -06:00
Anomaly
Miscellaneous Body Decoupling ( #38958 )
2025-11-23 15:22:18 -06:00
Antag
Add support for antag-before-job selection ( #35789 )
2025-03-14 10:53:07 -04:00
Arcade
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Armable
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Armor
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Atmos
Revert "Fix bug with pipe color" ( #39135 )
2025-11-23 15:22:15 -06:00
Audio
The Cosmic Cult ( #3288 )
2025-05-02 10:58:51 -04:00
BarSign
Selectable Bar Signs ( #29068 )
2024-07-25 01:57:58 +02:00
Beam
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Bed
DeltaV Stun, Paralyze, and Slowdown updates
2025-11-23 15:22:21 -06:00
Beeper
fix issues with proximity beeper ( #3975 )
2025-06-17 16:11:09 +00:00
Bible
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Blocking
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Body
[NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss ( #38678 )
2025-11-23 15:22:27 -06:00
Botany
Fix clientside storage Whitelists ( #24063 )
2024-02-08 12:22:58 +01:00
Bql
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Buckle
Fix unbuckle admin logs only showing the ids and not names of the entities involved ( #39655 )
2025-11-23 15:22:25 -06:00
BugReport
Added button and manager for in game bug reports (Part 1) ( #35350 )
2025-11-23 15:22:25 -06:00
Burial
Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce ( #38164 )
2025-08-07 01:48:46 +02:00
CCVar
Added button and manager for in game bug reports (Part 1) ( #35350 )
2025-11-23 15:22:25 -06:00
Cabinet
move all nuke core stuff to _DV ( #2902 )
2025-02-06 13:22:28 +00:00
Camera
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
CardboardBox
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Cargo
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
CartridgeLoader
Fix prototypes and datadefs so they pass analyzer checks (again) ( #37485 )
2025-05-18 17:55:22 +01:00
ChangeNameInContainer
Plushies can now have pAIs stuffed into them (v2)! ( #30805 )
2024-10-24 00:17:33 +01:00
Changeling
Move mind role components to shared ( #39606 )
2025-11-23 15:22:24 -06:00
CharacterInfo
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
Charges
fix kitsune action ( #3715 )
2025-05-11 16:13:12 +01:00
Chasm
Ports Devils from Goobstation ( #4639 )
2025-11-20 10:11:07 +01:00
Chat
Cleanup warnings in ChatSystem ( #36773 )
2025-11-23 15:22:26 -06:00
Chemistry
Cleanup: Un-hardcode reagents standout ( #39752 )
2025-11-23 15:22:27 -06:00
Climbing
Stunnable New Status and Cleanup ( #38618 )
2025-11-23 15:22:21 -06:00
Clock
Watches ( #29550 )
2024-08-09 17:45:45 +01:00
Cloning
Changeling devour and transform ( #34002 )
2025-11-23 15:22:18 -06:00
Clothing
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-11-23 15:22:27 -06:00
Clumsy
Stunnable New Status and Cleanup ( #38618 )
2025-11-23 15:22:21 -06:00
Cluwne
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
CombatMode
make PacifiedComponent session specific ( #38137 )
2025-08-07 01:30:52 +02:00
Communications
Add the ability to call a GALPOL exfiltration shuttle ( #3722 )
2025-05-16 15:27:37 -04:00
Computer
ECS ComputerVisualizer ( #13289 )
2023-01-15 00:01:47 -04:00
Configurable
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Construction
Borg hands & hand whitelisting ( #38668 )
2025-11-23 15:22:24 -06:00
ContainerHeld
Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) ( #35341 )
2025-08-06 22:06:58 +02:00
Containers
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Contraband
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Conveyor
Mob movement rewrite ( #35931 )
2025-04-06 20:43:50 +01:00
Coordinates
Replace obsolete FromMap calls with ToCoordinates ( #35304 )
2025-03-01 13:53:30 +00:00
Crayon
Improve crayon UI to not be stuck in 1996 ( #33101 )
2024-12-07 15:43:36 +00:00
CrewManifest
Add pronouns to crew manifest ( #2647 )
2025-01-08 11:39:09 +00:00
CriminalRecords
Localize criminal records reason placeholder dataset ( #35810 )
2025-03-23 15:53:28 +00:00
Cuffs
Crawling Fixes Part 5: Holy Fuck ( #39109 )
2025-11-23 15:22:21 -06:00
Damage
Stunnable New Status and Cleanup ( #38618 )
2025-11-23 15:22:21 -06:00
Dataset
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-23 15:57:26 +00:00
Decals
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Defusable
Hardbombs & Defusables ( #15380 )
2023-09-27 21:59:12 +02:00
Destructible
Better Godmode ( #37020 )
2025-05-18 17:12:17 +01:00
DetailExaminable
make the detailed examine verb predicted ( #35362 )
2025-03-01 14:03:52 +00:00
DeviceLinking
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
DeviceNetwork
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Devour
Ports Devils from Goobstation ( #4639 )
2025-11-20 10:11:07 +01:00
Dice
Predicted dice rolls ( #34863 )
2025-03-01 13:16:50 +00:00
Directions
Fluid spread refactor ( #11908 )
2022-11-15 22:30:59 +11:00
DisplacementMap
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Disposal
Miscellaneous Body Decoupling ( #38958 )
2025-11-23 15:22:18 -06:00
DoAfter
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-11-23 15:22:27 -06:00
Doors
Stunnable New Status and Cleanup ( #38618 )
2025-11-23 15:22:21 -06:00
DragDrop
Climbing refactor ( #20516 )
2023-10-14 22:02:29 +02:00
Dragon
Content changes for entity categories PR ( #27232 )
2024-06-06 21:44:49 +02:00
DrawDepth
Layering for atmospheric pipes ( #36124 )
2025-08-06 22:53:27 +02:00
Drowsiness
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Drugs
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Drunk
[NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss ( #38678 )
2025-11-23 15:22:27 -06:00
Effects
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Electrocution
Reduce base electrocution stun time from 8 to 5 seconds ( #34578 )
2025-03-23 15:46:10 +00:00
Emag
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Emoting
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Emp
Predict EMP Examine ( #39419 )
2025-11-23 15:22:17 -06:00
Engineering
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Ensnaring
Allow Pacifists to Use Bola ( #37188 )
2025-05-18 16:51:32 +01:00
EntityEffects
[NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss ( #38678 )
2025-11-23 15:22:27 -06:00
EntityList
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
EntityTable
Multiantag Gamemode ( #37783 )
2025-11-23 15:22:25 -06:00
Entry
Add a way for bulk abstracting prototypes ( #24140 )
2024-01-26 22:58:11 +01:00
Eui
Fix error when the client gets an Eui state message before its open message ( #23610 )
2024-01-26 22:49:13 +01:00
Examine
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Exchanger
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Execution
Remove additional DoafterEvent ( #2455 )
2024-12-16 18:10:19 +00:00
Explosion
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Eye
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Fax
Seperate EMAG into EMAG and Authentication Disruptor ( #34337 )
2025-02-14 16:09:47 +00:00
FingerprintReader
Fingerprint Reader System ( #35600 )
2025-03-09 19:33:21 +00:00
FixedPoint
Add FixedPoint2TypeParser ( #38169 )
2025-08-07 01:38:26 +02:00
Flash
Fix instances of predicted randomness ( #39661 )
2025-11-23 15:22:25 -06:00
Fluids
Cleanup: Un-hardcode reagents standout ( #39752 )
2025-11-23 15:22:27 -06:00
Foldable
Remake Holographic Rollerbed ( #4683 )
2025-11-19 14:27:29 -06:00
Follower
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Forensics
Turn some implants into triggers ( #39364 )
2025-11-23 15:22:18 -06:00
Friction
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-11-23 15:22:27 -06:00
Friends
fix fish petting misprediction ( #30175 )
2024-08-09 17:51:30 +01:00
GPS
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
GameTicking
Multiantag Gamemode ( #37783 )
2025-11-23 15:22:25 -06:00
GameWindow
…
Gateway
Gateway destinations ( #21040 )
2023-11-19 22:09:46 +01:00
Ghost
Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce ( #38164 )
2025-08-07 01:48:46 +02:00
GhostKick
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Gibbing
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Glue
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Gravity
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-11-23 15:22:27 -06:00
GridPreloader
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-23 15:57:26 +00:00
Guardian
Fix for holoparasite's ability to attack the host through mech ( #36659 )
2025-08-07 18:38:36 +02:00
Guidebook
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-23 15:57:26 +00:00
HUD
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-23 15:57:26 +00:00
Hands
Borg hands & hand whitelisting ( #38668 )
2025-11-23 15:22:24 -06:00
HealthExaminable
Improved Health examination text ( #38126 )
2025-08-07 01:36:36 +02:00
Holiday
Automatic holiday sprites ( #22929 )
2024-01-22 18:36:53 +01:00
Holopad
Station AI customizations ( #34501 )
2025-05-18 17:30:39 +01:00
HotPotato
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Humanoid
Changeling devour and transform ( #34002 )
2025-11-23 15:22:18 -06:00
IconSmoothing
randomize iconSmoothing ( #28158 )
2024-08-09 17:51:14 +01:00
IdentityManagement
fix clone appearance ( #37130 )
2025-05-18 16:26:24 +01:00
IgnitionSource
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Implants
Turn some implants into triggers ( #39364 )
2025-11-23 15:22:18 -06:00
Info
Fixes the ShowRulesCommand and the client not syncing rules correctly ( #28752 )
2025-02-14 16:09:48 +00:00
Input
Tore out the old SharedLayingDownSystem and replaced all references with Wizden's crawling system
2025-11-23 15:22:21 -06:00
Instruments
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Intellicard /Components
Sentry turrets - Part 8: AI notifications ( #35277 )
2025-11-23 15:22:21 -06:00
Interaction
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Internals
Use distinct action labels for toggling internals on and off. ( #36073 )
2025-08-06 23:27:43 +02:00
Inventory
Fix inventory flickering and missing InventoryTemplateUpdated event ( #39379 )
2025-11-23 15:22:18 -06:00
IoC
Slight localization func cleanup ( #11380 )
2022-10-18 19:51:18 -07:00
Item
Add voice locks to various hidden syndicate items ( #39310 )
2025-11-23 15:22:23 -06:00
ItemRecall
Psionic Prosthetics ( #4689 )
2025-11-20 12:58:08 +11:00
Jaunt
Ethereal Jaunt Spell for Wizard & Jaunt ECS ( #33201 )
2024-11-15 17:45:08 +00:00
Jittering
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
KillTome
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Kitchen
Add microwave recipes to the guidebook ( #34105 )
2025-03-01 14:16:19 +00:00
Labels
Salvage Job Board ( #37549 )
2025-05-18 18:21:06 +01:00
LandMines
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Lathe
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Light
fix lightbulb color ( #39623 )
2025-11-23 15:22:24 -06:00
Lightning
Tesla ( #21124 )
2024-01-22 18:56:57 +01:00
Localizations
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Lock
Disable the lock/unlock verb if we can't do that ( #39605 )
2025-11-23 15:22:24 -06:00
Lube
Add a system for modifying entity names without causing conflicts ( #27863 )
2024-07-25 00:17:01 +02:00
MachineLinking
Remove superseded machine linking code ( #18244 )
2023-07-24 12:07:35 +10:00
Machines
Add multipart machines system ( #35969 )
2025-08-06 23:29:17 +02:00
Magic
Stunnable New Status and Cleanup ( #38618 )
2025-11-23 15:22:21 -06:00
MagicMirror
Make magic mirror do-after longer, add popups to notify the target ( #30366 )
2024-08-09 18:12:53 +01:00
MapText
Implement map text ( #28705 )
2024-07-05 20:23:41 +02:00
Mapping
action refactor proper ecs edition ( #27422 )
2025-08-06 20:08:30 +02:00
Maps
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
MassMedia
Save unpublished news articles ( #31491 )
2024-09-14 14:04:52 +01:00
Materials
Fix industrial reagent grinder bug, second attempt ( #39690 )
2025-11-23 15:22:26 -06:00
Maths
…
Mech
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Medical
Predict suitsensor system ( #39325 )
2025-11-23 15:22:23 -06:00
MedicalScanner
Add triaging to health analyzers and HUD ( #3149 )
2025-03-18 00:24:12 +00:00
Mind
fix mind role filter ( #39499 )
2025-11-23 15:22:22 -06:00
Mindshield
Chameleon controller implant (Clothing fast switch) ( #33887 )
2025-08-06 21:56:47 +02:00
Mining
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
Mobs
Fix buckled patients standing up ( #4316 )
2025-10-16 11:04:21 +02:00
Module
Removes unused "ModuleManager" ( #11918 )
2022-10-14 13:11:19 -07:00
Morgue
Miscellaneous Body Decoupling ( #38958 )
2025-11-23 15:22:18 -06:00
MouseRotator
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Mousetrap
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Movement
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-11-23 15:22:27 -06:00
NPC
Forbid string literals for `NpcFactionSystem` methods ( #38140 )
2025-08-07 01:33:00 +02:00
NameIdentifier
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
NameModifier
Add GetBaseName method to NameModifierSystem ( #35633 )
2025-03-09 21:44:44 +00:00
Ninja
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
NodeContainer
Predict gasthermomachines ( #33837 )
2025-05-18 17:30:44 +01:00
Nuke
Add microwave-nukedisk interaction ( #36114 )
2025-08-04 19:19:05 +02:00
NukeOps
Add tooltips to the agent ID job icons and improve status icon prototypes ( #28575 )
2024-08-09 19:17:05 +01:00
Nutrition
Predict MessyDrinker ( #39660 )
2025-11-23 15:22:26 -06:00
Nyanotrasen
DeltaV Stun, Paralyze, and Slowdown updates
2025-11-23 15:22:21 -06:00
Objectives
Revert traitor reputation ( #3823 )
2025-05-22 23:59:12 +01:00
Overlays
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
PAI
action refactor proper ecs edition ( #27422 )
2025-08-06 20:08:30 +02:00
PDA
Add in-game date to the PDA ( #4277 )
2025-08-29 14:41:37 +00:00
Paper
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Parallax
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
ParcelWrap
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
ParticleAccelerator
Add multipart machines system ( #35969 )
2025-08-06 23:29:17 +02:00
Payload
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Physics
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-11-23 15:22:27 -06:00
Pinpointer
Predict Nav Beacon Examine ( #39408 )
2025-11-23 15:22:17 -06:00
Placeable
Move PlaceableSurfaceComponent usages to PlaceableSurfaceSystem ( #28384 )
2024-09-22 02:45:06 +01:00
Players
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Plunger
Resolve all non-obsoleting warnings in content ( #27934 )
2024-05-18 13:57:06 +02:00
PneumaticCannon
Add events for GunComponent values, muzzle flashes and cartridge spread ( #24077 )
2024-02-08 11:52:29 +01:00
Pointing
Travelling pointing arrows, brains can no longer point ( #24864 )
2024-02-08 12:32:04 +01:00
Points
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Polymorph
fix: properly respect AllowRepeatedMorphs ( #39411 )
2025-11-23 15:22:17 -06:00
Popups
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Power
Predict GetVerbsEvent in PowerSwitchableSystem ( #39589 )
2025-11-23 15:22:24 -06:00
PowerCell
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Prayer
Prayable datafield typo ( #28622 )
2024-06-08 20:17:23 +02:00
Preferences
HumanoidCharacterProfileFix ( #39333 )
2025-11-23 15:22:14 -06:00
Procedural
Ore + entitytable fixes ( #37675 )
2025-08-04 19:17:11 +02:00
Projectiles
Fix SOME test fails ( #4588 )
2025-11-13 12:21:38 +00:00
Prototypes
Layering for atmospheric pipes ( #36124 )
2025-08-06 22:53:27 +02:00
ProximityDetection
Refactor: ProximityDetectionSystem ( #35133 )
2025-05-18 17:14:54 +01:00
Prying
Give Paramedics Emergency JoL ( #3219 )
2025-04-01 02:04:29 +01:00
Puppet
Turn interaction related attempt events into structs ( #29168 )
2024-07-25 00:19:34 +02:00
RCD
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Radiation
Merge branch 'master' into Xenoarch-Merge
2025-10-01 01:08:14 -07:00
Radio
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Random
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
RatKing
Fixes and migrating downstream yamls to use action system
2025-08-06 20:10:06 +02:00
ReagentSpeed
make lube speed up lathes ( #25515 )
2024-05-18 13:31:28 +02:00
Rejuvenate
Event-ify Rejuvenate ( #11145 )
2022-09-15 03:30:56 +10:00
Remotes
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Repairable
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
RepulseAttract
Cosmic Cult | Release Patch ( #3811 )
2025-05-24 17:39:57 +01:00
Research
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Resist
Port carrying & pseudo-item tweaks & features from frontier
2024-05-06 13:21:07 -05:00
Respawn
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
RetractableItemAction
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Revenant
Port Cortical Borers (real) ( #4466 )
2025-10-16 16:11:24 +11:00
Revolutionary
Stunnable New Status and Cleanup ( #38618 )
2025-11-23 15:22:21 -06:00
Robotics
Better robotics console ( #38023 )
2025-11-23 15:22:23 -06:00
Roles
Move mind role components to shared ( #39606 )
2025-11-23 15:22:24 -06:00
Rootable
Changeling devour and transform ( #34002 )
2025-11-23 15:22:18 -06:00
Rotatable
Fix rotate verbs not being predicted ( #38165 )
2025-11-23 15:22:14 -06:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2024-01-22 18:37:45 +01:00
Rounding
Improved output distribution of RoundToLevels ( #25026 )
2024-02-08 12:41:40 +01:00
SMES
Resolves SmesVisualizer is Obsolete ( #13899 )
2023-05-07 13:43:41 +10:00
SSDIndicator
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Salvage
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Sandbox
…
SecretLocks
Add voice locks to various hidden syndicate items ( #39310 )
2025-11-23 15:22:23 -06:00
Security
HumanoidCharacterProfile and IdCardConsoleComponent constants moved to cvar. Sync id card length with character name length ( #35407 )
2025-05-18 18:10:23 +01:00
SensorMonitoring
Adds the thermo-electric generator ( #18840 )
2023-08-12 15:41:55 -05:00
Sericulture
Changeling devour and transform ( #34002 )
2025-11-23 15:22:18 -06:00
Shuttles
Fix dock radar colours ( #38942 )
2025-11-23 15:22:24 -06:00
Silicons
Borg hands & hand whitelisting ( #38668 )
2025-11-23 15:22:24 -06:00
Singularity
Predict EmitterSystem ExamineEvent and GetVerbsEvent ( #39318 )
2025-11-23 15:22:14 -06:00
Slippery
Crawling Fixes 1: Dragons and Borgs can't do the worm. ( #39084 )
2025-11-23 15:22:22 -06:00
Smoking
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Solar
…
Sound
Throwing triggers ( #39650 )
2025-11-23 15:22:25 -06:00
Spawning
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Species
fix: reform dionas via SpawnNextToOrDrop ( #39505 )
2025-11-23 15:22:23 -06:00
Speech
[NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss ( #38678 )
2025-11-23 15:22:27 -06:00
Spider
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Spillable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
SprayPainter
Cherrypick: "Make more objects spray paintable" and related PRs ( #4480 )
2025-10-06 23:56:19 +00:00
Spreader
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-23 15:57:26 +00:00
Sprite
fix repeated scale visuals removal/ensuring ( #39432 )
2025-11-23 15:22:18 -06:00
Stacks
predict StackSystem GetVerbsEvent ( #39741 )
2025-11-23 15:22:27 -06:00
Standing
[HOTFIX] Stop players from clipping through Windoors ( #39564 )
2025-11-23 15:22:23 -06:00
Station
Network StationMember properly ( #39509 )
2025-11-23 15:22:22 -06:00
StationRecords
More filters for station records ( #37213 )
2025-05-18 16:50:57 +01:00
StatusEffect
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
StatusEffectNew
[NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss ( #38678 )
2025-11-23 15:22:27 -06:00
StatusIcon
Fix prototypes so they pass analyzer checks ( #35435 )
2025-03-01 14:18:26 +00:00
Stealth
Yet another shitmed update ( #1104 )
2024-12-27 17:20:37 +00:00
StepTrigger
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-11-23 15:22:27 -06:00
Sticky
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Storage
Cleanup warnings: CS0414 ( #39748 )
2025-11-23 15:22:27 -06:00
Store
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
StoreDiscount /Components
Cleanup remaining `IMapManager.MapExists` uses ( #37851 )
2025-08-05 17:10:34 +02:00
StoryGen
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Strip
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Stunnable
Crawling Fixes Part 4: Can't crawl when weightless. ( #39099 )
2025-11-23 15:22:27 -06:00
SubFloor
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
SurveillanceCamera
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Survivor /Components
Fix/Addition - Wizard Survivor Antag Status ( #35226 )
2025-03-01 14:16:19 +00:00
Swab
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Tabletop
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Tag
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Telephone
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Teleportation
Wizard Teleport Scroll (Teleport Location ECS) ( #36424 )
2025-05-18 15:33:20 +01:00
Temperature
actually implement temperature immunity ( #4054 )
2025-07-21 20:35:27 +01:00
TextScreen
Hallway textscreens ( #24189 )
2024-01-28 00:33:40 +01:00
Thief
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-23 15:57:26 +00:00
Throwing
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-11-23 15:22:27 -06:00
Tiles
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Timing
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Tips
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Toggleable
Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) ( #35341 )
2025-08-06 22:06:58 +02:00
Toilet
feat: properly perform predicted porta pottys (fix toilet prediction) ( #39394 )
2025-11-23 15:22:17 -06:00
Tools
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Toolshed /TypeParsers
Add FixedPoint2TypeParser ( #38169 )
2025-08-07 01:38:26 +02:00
Traits
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Trigger
cleanup LockOnTriggerComponent ( #39720 )
2025-11-23 15:22:27 -06:00
TurretController
Sentry turrets - Part 6: Sentry turret control panels ( #35235 )
2025-08-05 16:53:07 +02:00
Turrets
Sentry turrets - Part 8: AI notifications ( #35277 )
2025-11-23 15:22:21 -06:00
Udder
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
UserInterface
Add voice locks to various hidden syndicate items ( #39310 )
2025-11-23 15:22:23 -06:00
Vapor
Space cleaner buffs ( #15779 )
2023-05-02 00:25:33 +10:00
VendingMachines
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Verbs
Layering for atmospheric pipes ( #36124 )
2025-08-06 22:53:27 +02:00
VoiceMask
voicemask can select speech verb ( #25768 )
2024-04-07 14:09:57 +02:00
Voting
Add Votekick functionality ( #32005 )
2024-10-02 11:38:43 +01:00
Wagging
Emotes Menu ( #26702 )
2024-05-07 02:19:25 +02:00
Wall
Network WallMountComponent ( #30837 )
2024-08-11 14:33:50 +01:00
Warps
Predict warp point location examines. ( #39402 )
2025-11-23 15:22:16 -06:00
Weapons
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-11-23 15:22:27 -06:00
Weather
MapManager warnings cleanup Server Edition 2003 ( #36781 )
2025-08-07 01:36:00 +02:00
Whistle
UseInHandEvent cleanup ( #35231 )
2025-03-01 13:36:43 +00:00
Whitelist
CompFactory updates ( #37559 )
2025-08-04 15:25:05 +02:00
Wieldable
Fix showvalue Ui for melee weapons ( #38703 )
2025-11-23 15:22:18 -06:00
Wires
localization support to air alarms, wire panels and more ( #39307 )
2025-11-23 15:22:16 -06:00
Xenoarchaeology
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Xenoborgs /Components
Xenoborgs part 2 ( #36844 )
2025-05-18 15:38:58 +01:00
Zombies
Buff Zombies ( #4585 )
2025-11-15 00:45:13 +01:00
_CD /Records
Uplink Item: Records Tablet ( #3556 )
2025-04-25 01:58:16 +00:00
_Corvax /Respawn
Port respawning from Frontierstation/Corvax ( #3021 )
2025-02-24 06:33:22 +00:00
_DV
Moved SkiaRoleComponent to the correct namespace
2025-11-23 15:22:24 -06:00
_EE
feat: ipcs now have dynamic power draw based off movement speed ( #3917 )
2025-06-23 08:51:09 +02:00
_Goobstation
Tore out the old SharedLayingDownSystem and replaced all references with Wizden's crawling system
2025-11-23 15:22:21 -06:00
_Impstation
DeltaV Stun, Paralyze, and Slowdown updates
2025-11-23 15:22:21 -06:00
_Lavaland /Chasm
Ports Devils from Goobstation ( #4639 )
2025-11-20 10:11:07 +01:00
_Mono /CorticalBorer
Port Cortical Borers (real) ( #4466 )
2025-10-16 16:11:24 +11:00
_NF
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
_RMC14
Skia Tweaks + Removes Nightvision form Lathes ( #4308 )
2025-09-07 08:11:07 +00:00
_Shitmed
Refactored all of DeltaV's and Shitmed's borg modules. God, kill me.
2025-11-23 15:22:24 -06:00
Content.Shared.csproj
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Content.Shared.csproj.DotSettings
…
GlobalUsings.cs
…
SharedArrayExtension.cs
Fluid spread refactor ( #11908 )
2022-11-15 22:30:59 +11:00