* soap reagent and soapy water * make soapy water recognizable * Fix tile cleaning bug CleanDecalsReaction was able to take more than the reactVolume it was given. * make soapy water an evaporating reagent * Tile reactions when mopping * Fix indescribably soap flavor * Adjust soap flavours Soap and soapy water now taste clean and syndie soap tastes like punishment. * Better soap numbers & DeleteOnSolutionEmpty * Changed TrashOnEmpty to TrashOnSolutionEmpty * Last TrashOnSolutionEmpty change * Fix merged code not compiling * Requested changes. |
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| .. | ||
| CleanDecalsReaction.cs | ||
| CleanTileReaction.cs | ||
| CreateEntityTileReaction.cs | ||
| ExtinguishTileReaction.cs | ||
| FlammableTileReaction.cs | ||
| PryTileReaction.cs | ||
| SpillIfPuddlePresentTileReaction.cs | ||
| SpillTileReaction.cs | ||