Delta-v/Content.Server/NPC/HTN
Leon Friedrich 8494bd0885 Use ECS prototype-reload events (#22613)
* Use ECS prototype-reload events

* better constructors

* Maybe this fixes tests?
2023-12-22 23:25:35 +01:00
..
Preconditions Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
PrimitiveTasks medibot toctou gaming (#22608) 2023-12-22 22:45:03 +01:00
HTNBranch.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HTNComponent.cs Remove HTN ComponentReference (#19480) 2023-08-25 17:05:21 +10:00
HTNCompoundPrototype.cs Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
HTNCompoundTask.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HTNPlan.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
HTNPlanJob.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
HTNPlanState.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
HTNSystem.cs Use ECS prototype-reload events (#22613) 2023-12-22 23:25:35 +01:00
HTNTask.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
IHTNCompound.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
IHtnConditionalShutdown.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00