Delta-v/Content.Server/Power/EntitySystems
chromiumboy a37bf27456
Power monitoring console overhaul (#20927)
* Prototyping whole station wire map

* More prototyping

* Added icons for the different power distributors and toggleable cable displays

* Power cable layouts are now only sent to the client when the power monitor is open

* UI prototyping

* Power monitors can now see the sprites of distant entities, long entity names are truncated

* Updated how network devices are added to the player's PVS

* More feature prototypes

* Added source / load symbols

* Final prototype! Time to actually code it properly...

* Start of code clean up

* Continuing code clean up

* Fixed UI appearance

* Code clean up complete

* Removed unnecessary changes

* Updated how power values are calculated, added UI warnings for power sinks and power net checks

* Updated how power values are calculated again, added support for portable generators

* Removed unnecessary files

* Map beacons start toggled off, console map now works outside the station, fixed substation icon

* Made some of Sloth's requested changes. Power distributors don't blink anymore, unless selected

* Moved a number of static variables in PowerMonitoringHelper to sensible places in the main files. Added a NavMapTrackableComponent so that you can specify how individual entities appear on the navmap

* Updated the colors/positions of HV cables and SMESes to improve contrast

* Fixed SMES color in map legend

* Partially fixed auto-scrolling on device selection, made sublists alphabetical

* Changed how auto-scroll is handled

* Changed the font color of the console warning messages

* Reduced the font size of beacon labels

* Added the station name to the console

* Organized references

* Removed unwanted changes to RobustToolbox

* Fix merge conflict

* Fix merge conflict, maybe

* Fix merge conflict

* Updated outdated reference

* Fixed portable_generator.yml

* Implemented a number of requested changes, move bit masks to a shared component

* Navigate listings via the navmap

* First attempt at improving efficiency

* Second attempt at optimization, entity grouping added for solar panels

* Finished solar panel entity joining

* Finished major revisions, code clean up needed

* Finializing optimizations

* Made requested changes

* Bug fix, removed obsolete code

* Bug fixes

* Bug fixes

* STarted revisions

* Further revisions

* More revision

* Finalizing revisions. Need to make RT PR

* Code tidying

* More code tidying

* Trying to avoid merge conflicts

* Trying to avoid merge conflicts

* Removed use of PVS

* Improving efficiency

* Addressed a bunch of outstanding issues

* Clear old data on console refresh

* UI adjustments

* Made node comparison more robust. More devices can be combined into one entry

* Added missing component 'dirty'

(cherry picked from commit 1de682e23fd3cb832fa3328a7e6c4bd4b1a858f7)
2024-01-22 18:28:33 +01:00
..
ActivatableUIRequiresPowerSystem.cs Telecom server panel check (#14523) 2023-03-23 20:09:45 -04:00
ApcSystem.cs Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
BatterySystem.cs ninja 2 electric boogaloo (#15534) 2023-09-10 16:20:27 +10:00
CableMultitoolSystem.cs Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
CableSystem.Placer.cs Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
CableSystem.cs Power monitoring console overhaul (#20927) 2024-01-22 18:28:33 +01:00
CableVisSystem.cs Little NodeContainer ECS (#17702) 2023-06-28 21:28:38 +10:00
ChargerSystem.cs entity storage tweaks (#19182) 2023-08-15 16:49:30 -06:00
ExtensionCableSystem.cs fix: ExtensionCableSystem to be consistent (#22745) 2023-12-22 23:07:51 +01:00
PowerMonitoringConsoleSystem.cs Power monitoring console overhaul (#20927) 2024-01-22 18:28:33 +01:00
PowerNetConnectorSystem.cs Replace Component.OnRemove with ComponentRemove event subscriptions (#21072) 2023-10-20 15:30:20 +02:00
PowerNetSystem.cs Update content to new ParallelManager (#21813) 2023-12-02 20:27:37 +01:00
PowerReceiverSystem.cs Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
RiggableSystem.cs Moves SolutionContainerManagerComponent to Shared. (#20944) 2023-10-14 22:07:17 +02:00
StaticPowerSystem.cs ECS airlocks (#13500) 2023-01-17 11:44:32 -07:00
UpgradeBatterySystem.cs SMES and substation require power cells as machine parts (#20344) 2023-10-14 22:03:31 +02:00
UpgradePowerSystem.cs SMES and substation require power cells as machine parts (#20344) 2023-10-14 22:03:31 +02:00