Delta-v/Content.Client/Hands
mirrorcult 62f6c8dd8e
Wieldable/two-handed weapons (#4554)
* wielding kinda works

* rough out all the edges, wielding works nicely

* popups + loc

* increase damage & extra damage against whitelist

* small fixes

* forgot to actually do that

* reviews

* reviews + thing

* use resistances and not extradamageagainstwhitelist

* slashy

* make increasedamageonwield and melee hit events work with modifiersets

* Silly individual
2021-09-17 07:16:11 -07:00
..
Systems Wieldable/two-handed weapons (#4554) 2021-09-17 07:16:11 -07:00
HandButton.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
HandVirtualItemStatus.xaml Wieldable/two-handed weapons (#4554) 2021-09-17 07:16:11 -07:00
HandVirtualItemStatus.xaml.cs Wieldable/two-handed weapons (#4554) 2021-09-17 07:16:11 -07:00
HandsComponent.cs Improve hands & pulling (#4389) 2021-07-31 03:14:00 +02:00
HandsGui.xaml Improve hands & pulling (#4389) 2021-07-31 03:14:00 +02:00
HandsGui.xaml.cs Wieldable/two-handed weapons (#4554) 2021-09-17 07:16:11 -07:00
HandsVisualizer.cs Fix missing inhands showing an error (#4360) 2021-07-25 03:02:48 -07:00