Delta-v/Content.Server/Nutrition/Components
Galactic Chimp 61f1c8a05c
#3898 open sprite field for drink comp (#4235)
* temp

* #3898 some progress on DrinkCanVisualizer

* Fixed implementation

* Moved drink can sprite layer definition to abstract parent

* Added open drink can sprites

* #3898 - fixes for drink cans' sprite field after merge + moved UpdateAppeareance from DrinkComponent to DrinkSystem

* Update Content.Server/Nutrition/EntitySystems/DrinkSystem.cs

* #3898 removed obsolete comment

Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com>
2021-10-03 15:56:29 +11:00
..
CigarComponent.cs Refactors smoking to ECS, smoking actually makes you inhale reagents. (#4678) 2021-09-26 15:19:00 +02:00
DrinkComponent.cs #3898 open sprite field for drink comp (#4235) 2021-10-03 15:56:29 +11:00
FoodComponent.cs Popup ECS Refactor (#4692) 2021-09-26 15:18:45 +02:00
HungerComponent.cs ECS damageable (#4529) 2021-09-14 10:07:37 -07:00
SliceableFoodComponent.cs Solution refactor (#4407) 2021-09-06 23:49:44 +10:00
SmokableComponent.cs Refactors smoking to ECS, smoking actually makes you inhale reagents. (#4678) 2021-09-26 15:19:00 +02:00
ThirstComponent.cs ECS damageable (#4529) 2021-09-14 10:07:37 -07:00
UtensilComponent.cs removed TryGetSound + made some SoundSpecifier datafields required 2021-07-31 19:52:33 +02:00