Delta-v/Content.Shared/Chemistry/SharedTransferAmount.cs

38 lines
872 B
C#

using System;
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.Chemistry
{
[Serializable, NetSerializable]
public class TransferAmountBoundInterfaceState : BoundUserInterfaceState
{
public ReagentUnit Max;
public ReagentUnit Min;
public TransferAmountBoundInterfaceState(ReagentUnit max, ReagentUnit min)
{
Max = max;
Min = min;
}
}
[Serializable, NetSerializable]
public class TransferAmountSetValueMessage : BoundUserInterfaceMessage
{
public ReagentUnit Value;
public TransferAmountSetValueMessage(ReagentUnit value)
{
Value = value;
}
}
[Serializable, NetSerializable]
public enum TransferAmountUiKey
{
Key,
}
}