Delta-v/Content.Shared/Hands
mirrorcult 62f6c8dd8e
Wieldable/two-handed weapons (#4554)
* wielding kinda works

* rough out all the edges, wielding works nicely

* popups + loc

* increase damage & extra damage against whitelist

* small fixes

* forgot to actually do that

* reviews

* reviews + thing

* use resistances and not extradamageagainstwhitelist

* slashy

* make increasedamageonwield and melee hit events work with modifiersets

* Silly individual
2021-09-17 07:16:11 -07:00
..
Components Wieldable/two-handed weapons (#4554) 2021-09-17 07:16:11 -07:00
IEquippedHand.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
IHandDeselected.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
IHandSelected.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
IUnequippedHand.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
SharedHandsSystem.cs Wieldable/two-handed weapons (#4554) 2021-09-17 07:16:11 -07:00