..
Access
Add door electronics access configuration menu ( #17778 )
2024-04-01 17:06:13 +11:00
Actions
Fix action state handling bug ( #25395 )
2024-02-20 13:08:41 +11:00
Administration /Logs
Un-revert #26994
2024-04-20 17:01:15 -04:00
Atmos
Remove obsolete TestPair.Pair ( #19496 )
2023-08-25 10:56:51 +10:00
Body
Body code cleanup ( #24946 )
2024-03-27 17:48:37 -07:00
Buckle
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
Chemistry
Add StorageInteractionTest ( #28541 )
2024-06-03 17:05:51 -04:00
Cleanup
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Climbing
Climbing refactor ( #20516 )
2023-10-10 16:41:11 -07:00
Commands
Resolve `'EntitySystem.Get<T>()' is obsolete` in content ( #27936 )
2024-05-12 20:34:52 -04:00
Construction
Add StorageInteractionTest ( #28541 )
2024-06-03 17:05:51 -04:00
Damageable
Added localization of groups and types: damage, metabolism ( #27368 )
2024-04-28 14:48:19 +10:00
Destructible
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
DeviceNetwork
Un-revert #26994
2024-04-20 17:01:15 -04:00
Disposal
Fix disposals test ( #26535 )
2024-03-30 03:03:01 +11:00
DoAfter
Add StorageInteractionTest ( #28541 )
2024-06-03 17:05:51 -04:00
Doors
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
EncryptionKeys
Add StorageInteractionTest ( #28541 )
2024-06-03 17:05:51 -04:00
Fluids
Un-revert #26994
2024-04-20 17:01:15 -04:00
GameObjects /Components
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
GameRules
Add Job preference tests ( #28625 )
2024-06-06 00:19:24 +10:00
Gravity
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
Guidebook
Give jobs & antags prototypes a guide field ( #28614 )
2024-06-06 05:05:58 -07:00
Hands
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Interaction
Add StorageInteractionTest ( #28541 )
2024-06-03 17:05:51 -04:00
Linter
Content changes & tests for engine prototype validation PR ( #27188 )
2024-04-25 00:27:13 +10:00
Lobby
Lobby refactor + species loadouts support ( #27576 )
2024-05-12 09:18:21 +10:00
Localization
Add integration test for LocalizedDatasets ( #28485 )
2024-06-03 15:40:46 -04:00
Mapping
Add NukeOps Test ( #27207 )
2024-04-24 15:38:43 +10:00
Materials
Remove obsolete PoolManager methods ( #19499 )
2023-08-25 12:13:11 +10:00
Minds
Prevent ghosts from spawning on terminating maps/grids ( #28099 )
2024-05-20 06:52:49 -07:00
NPC
Remove obsolete TestPair.Pair ( #19496 )
2023-08-25 10:56:51 +10:00
Networking
Fix missing [NetSerializable] in SimplePredictReconcileTest ( #24161 )
2024-01-16 20:25:07 +01:00
Payload
Add StorageInteractionTest ( #28541 )
2024-06-03 17:05:51 -04:00
Physics
Add some tests and fix some miscellaneous bugs ( #22836 )
2023-12-28 10:05:20 +11:00
Power
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Preferences
Lobby refactor + species loadouts support ( #27576 )
2024-05-12 09:18:21 +10:00
Procedural
Remove obsolete TestPair.Pair ( #19496 )
2023-08-25 10:56:51 +10:00
PrototypeTests
Add PrototypeUploadTest ( #28522 )
2024-06-03 01:21:46 -04:00
Puller
Pulling rework v2 ( #24936 )
2024-03-19 14:30:56 +11:00
Replays
Mark all tests that restart rounds as dirty ( #21376 )
2023-11-01 19:56:07 -07:00
Roles
Job starting gear is now defined in the starting gear rather than backpack prototypes ( #27605 )
2024-06-03 19:52:15 -04:00
Round
Add Job preference tests ( #28625 )
2024-06-06 00:19:24 +10:00
Serialization
Dependency update / fixes / skrungle bungle ( #23745 )
2024-01-12 23:22:01 +01:00
Shuttle
Un-revert #26994
2024-04-20 17:01:15 -04:00
Slipping
Fix thirst errors in tests ( #20481 )
2023-09-24 18:07:31 -07:00
Sprite
Virtual items cleanup ( #23912 )
2024-01-14 21:18:47 +11:00
Station
Add Job preference tests ( #28625 )
2024-06-06 00:19:24 +10:00
Storage
Add closing storage UIs to StorageInteractionTest ( #28633 )
2024-06-05 18:14:25 -04:00
Tag
Cleans up tag system ( #28272 )
2024-06-02 11:11:19 +10:00
Tiles
Add StorageInteractionTest ( #28541 )
2024-06-03 17:05:51 -04:00
Toolshed
Dependency update / fixes / skrungle bungle ( #23745 )
2024-01-12 23:22:01 +01:00
Utility
Add EntityWhitelistSystem ( #27632 )
2024-05-03 10:10:15 +10:00
Weldable
Add StorageInteractionTest ( #28541 )
2024-06-03 17:05:51 -04:00
Wires
Fix wire layout inheritance. ( #26289 )
2024-03-20 16:22:47 +01:00
CargoTest.cs
Add a test for sliceable cargo bounty exploits ( #28357 )
2024-06-03 12:24:32 -04:00
ClickableTest.cs
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
ConfigPresetTests.cs
Fix ConfigPresetTests.TestLoadAll not handling automatic panic bunker ( #23414 )
2024-01-02 19:08:50 -08:00
ContainerOcclusionTest.cs
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
DeleteInventoryTest.cs
Remove obsolete PoolManager methods ( #19499 )
2023-08-25 12:13:11 +10:00
DummyIconTest.cs
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
EntityTest.cs
Add Job preference tests ( #28625 )
2024-06-06 00:19:24 +10:00
FillLevelSpriteTest.cs
Add an integration test for solution fill level sprites. ( #28564 )
2024-06-04 10:23:43 +10:00
FollowerSystemTest.cs
Replace usages of MobObserver and AdminObserver with GameTicker consts ( #21814 )
2023-11-21 15:27:37 +11:00
GravityGridTest.cs
Fix GravityGridTest ( #23348 )
2024-01-02 17:24:01 +11:00
HumanInventoryUniformSlotsTest.cs
Storage Standardization [Take 2] ( #21270 )
2023-10-30 20:55:55 -07:00
InventoryHelpersTest.cs
Remove obsolete TestPair.Pair ( #19496 )
2023-08-25 10:56:51 +10:00
LogErrorTest.cs
Remove obsolete TestPair.Pair ( #19496 )
2023-08-25 10:56:51 +10:00
MachineBoardTest.cs
Machine-code cleanup ( #28489 )
2024-06-05 16:23:23 -04:00
MaterialArbitrageTest.cs
Machine-code cleanup ( #28489 )
2024-06-05 16:23:23 -04:00
PostMapInitTest.cs
Add Job preference tests ( #28625 )
2024-06-06 00:19:24 +10:00
PrototypeSaveTest.cs
Un-revert #26994
2024-04-20 17:01:15 -04:00
ResearchTest.cs
Remove obsolete TestPair.Pair ( #19496 )
2023-08-25 10:56:51 +10:00
ResettingEntitySystemTests.cs
fix antag selection being evil ( #28197 )
2024-05-26 01:14:29 -04:00
RestartRoundTest.cs
Mark all tests that restart rounds as dirty ( #21376 )
2023-11-01 19:56:07 -07:00
RoundEndTest.cs
Resolve all non-obsoleting warnings in content ( #27934 )
2024-05-11 20:13:58 -07:00
SalvageTest.cs
Salvage magnet revamp ( #23119 )
2024-01-04 14:25:32 +11:00
SaveLoadMapTest.cs
Remove obsolete TestPair.Pair ( #19496 )
2023-08-25 10:56:51 +10:00
SaveLoadSaveTest.cs
Remove obsolete TestPair.Pair ( #19496 )
2023-08-25 10:56:51 +10:00
ShuttleTest.cs
Fix some test warnings ( #24324 )
2024-01-20 17:15:10 +11:00
StartTest.cs
Remove obsolete TestPair.Pair ( #19496 )
2023-08-25 10:56:51 +10:00
StorageTest.cs
Fix tests ( #27711 )
2024-05-05 19:08:56 -07:00
VendingMachineRestockTest.cs
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00