Delta-v/Content.Server/Power/EntitySystems
Kevin Zheng d5019cee96
Add CVar to disable pow3r parallel processing (#28488)
* Add CVar to disable pow3r parallel processing

* Cache CVar value

* Fix pointyhat

* Move all CVar-ing to Content.Server
2024-06-04 16:54:22 +02:00
..
ActivatableUIRequiresPowerSystem.cs Predict ActivatableUIRequiresPower (#28405) 2024-05-30 00:32:16 -07:00
ApcSystem.cs Don't update APC states unless UI open (#27803) 2024-05-28 20:34:46 -04:00
BatterySystem.cs Remove all obsolete BatteryComponent method calls (#25871) 2024-03-06 16:34:50 +11:00
CableMultitoolSystem.cs Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
CableSystem.Placer.cs Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
CableSystem.cs Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
CableVisSystem.cs Atmos device performance improvements (#26493) 2024-03-30 15:17:53 +11:00
ChargerSystem.cs Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
ExtensionCableSystem.cs Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
PowerMonitoringConsoleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
PowerNetConnectorSystem.cs Replace Component.OnRemove with ComponentRemove event subscriptions (#21072) 2023-10-17 19:35:36 -07:00
PowerNetSystem.cs Add CVar to disable pow3r parallel processing (#28488) 2024-06-04 16:54:22 +02:00
PowerReceiverSystem.cs Move ApcPowerReceiverComponent Powered state to shared (#28206) 2024-05-30 16:46:22 +10:00
RiggableSystem.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
StaticPowerSystem.cs ECS airlocks (#13500) 2023-01-17 11:44:32 -07:00