Delta-v/Content.Server/Storage/Components
Jacob Tong 8c853476fb
Rework CollisionGroups (#7656)
* Replace Mob, Vault, and Small impassable with Mid, High, Low

* Remove CollisionGroup.Underplating

* Remove CollisionGroup.Passable

* Fix constructed APCs not being interactable

* Change firelocks to occlude

* Make pipe inherit from BaseItem

* Clean up pipes

* Remove duplicate physics and fixtures from bucket

* Rework CollisionGroups on all entities

* Add SlipLayer

* Remove fixture from delta

* Fix maps

* Address reviews

* Add SubfloorMask

* Fix glass collisions for flying mobs

* Fix maps

* Update new items

* Fix bagel again

* Fix slug

* Fix maps

* Touchups

* Fix tables blocking high pressure movement

* Update StandingState to allow going under flaps

* Cleanup

* More formatting
2022-05-10 17:57:20 -07:00
..
ArtifactStorageComponent.cs Artifact container (#7822) 2022-04-28 15:03:39 -07:00
CursedEntityStorageComponent.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
EntityStorageComponent.cs Rework CollisionGroups (#7656) 2022-05-10 17:57:20 -07:00
IStorageComponent.cs Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd 2021-12-07 17:48:49 +01:00
SecretStashComponent.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
ServerStorageComponent.cs Storage Component ECS (#7530) 2022-04-28 22:11:15 +10:00
SpawnItemsOnUseComponent.cs Move spawning collections of `EntitySpawnEntry` out of `StorageSystem`, make `Butcherable` use it (#7305) 2022-03-28 09:58:13 -07:00
StorageFillComponent.cs Move spawning collections of `EntitySpawnEntry` out of `StorageSystem`, make `Butcherable` use it (#7305) 2022-03-28 09:58:13 -07:00