Delta-v/Content.Server/NPC/Systems
mq a4e9f24572 Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` (#41966)
* Entity<T>, skipping Magazine and ChamberMagazine

* missed some

* AUGH!!

* ballistic examine

* dotnet hates me

* WHY ARE YOU CALLED THAT!!!!

* cheers aada
2026-04-04 16:57:22 +02:00
..
NPCCombatSystem.Melee.cs Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
NPCCombatSystem.Ranged.cs Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` (#41966) 2026-04-04 16:57:22 +02:00
NPCCombatSystem.cs Cleanup warning in `NPCCombatSystem.Ranged` (#37751) 2025-08-04 19:26:36 +02:00
NPCImprintingOnSpawnBehaviourSystem.cs Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-06 21:44:41 +02:00
NPCJukeSystem.cs Replace obsolete functions in NPC systems (#31448) 2024-08-27 01:04:58 +01:00
NPCPerceptionSystem.RecentlyInjected.cs Sentient medibot now can inject (#32110) 2025-02-14 16:09:45 +00:00
NPCPerceptionSystem.cs NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
NPCRetaliationSystem.cs Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
NPCSteeringSystem.Context.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
NPCSteeringSystem.Obstacles.cs Fix issue with weaponUids not being passed correctly for weapons used by entities 2026-01-26 19:25:32 +01:00
NPCSteeringSystem.cs Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
NPCSystem.Blackboard.cs Fixed trying to resolve unregistered NPCComponent type, fix NPCs (#19547) 2023-08-25 14:52:23 -07:00
NPCSystem.cs Fix post-mapinit NPC exception (#40244) 2025-12-29 11:39:17 -06:00
NPCUseActionOnTargetSystem.cs Cleanup unused/redundant dependencies (#38099) 2025-08-07 01:02:04 +02:00
NPCUtilitySystem.cs Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00