..
ColorInterpolateBenchmark.cs
updates submodule & fixes content benchmarks & sets up ci ( #11851 )
2022-10-11 20:51:52 +02:00
ComponentFetchBenchmark.cs
updates submodule & fixes content benchmarks & sets up ci ( #11851 )
2022-10-11 20:51:52 +02:00
Content.Benchmarks.csproj
Dependency update / fixes / skrungle bungle ( #23745 )
2024-01-26 22:33:46 +01:00
DependencyInjectBenchmark.cs
updates submodule & fixes content benchmarks & sets up ci ( #11851 )
2022-10-11 20:51:52 +02:00
DeviceNetworkingBenchmark.cs
Predict two-way levers ( #25043 )
2024-02-18 22:46:26 +01:00
DynamicTreeBenchmark.cs
Fix Content.Benchmark warnings ( #17771 )
2023-07-02 01:11:01 +10:00
EntityFetchBenchmark.cs
Fix Content.Benchmark warnings ( #17771 )
2023-07-02 01:11:01 +10:00
EntityManagerGetAllComponents.cs
Freeze eventbus dictionaries ( #22628 )
2024-01-26 21:50:22 +01:00
EntityQueryBenchmark.cs
Add component query benchmarks ( #21913 )
2023-12-16 20:37:15 +01:00
MapLoadBenchmark.cs
Add PVS benchmark ( #23166 )
2024-01-26 21:31:28 +01:00
NetSerializerIntBenchmark.cs
Fix Content.Benchmark warnings ( #17771 )
2023-07-02 01:11:01 +10:00
NetSerializerStringBenchmark.cs
Fix Content.Benchmark warnings ( #17771 )
2023-07-02 01:11:01 +10:00
Program.cs
Add PVS benchmark ( #23166 )
2024-01-26 21:31:28 +01:00
PvsBenchmark.cs
Add PVS benchmark ( #23166 )
2024-01-26 21:31:28 +01:00
SpawnEquipDeleteBenchmark.cs
Add SpawnEquipDeleteBenchmark ( #19566 )
2023-09-03 06:53:45 +10:00
StereoToMonoBenchmark.cs
updates submodule & fixes content benchmarks & sets up ci ( #11851 )
2022-10-11 20:51:52 +02:00