Delta-v/Content.Server/Chemistry
SlamBamActionman 07174d0aaf
Better DNA forensics & ReagentData (#26699)
* Added the ability for blood to track DNA using ReagentData; Forensic Scanner now accounts for solution DNA, non-DNA holders have "Unknown DNA"

* Removes touch DNA for puddles, adds DNA to vomit

* DNA now leaves traces in containers and those marked without don't show DNA on scan (except for puddles), gibbed parts have DNA

* Fix stupid metamorphic glass bug grrr

* Removed SpillableComponent since DnaSubstanceTraceComponent is used instead

* Removes data field from maps, adds DNA tracking for some missed items

* Give default value, fix missing values.

* Fixes recipe bug

* Review changes

* Make the Data list into a nullable type

* Revert map changes

* Move gibbed unknown DNA to forensicssystem
2024-08-09 09:27:27 +10:00
..
Commands Make some prototypes use frozen collections (#22576) 2023-12-25 15:12:22 +11:00
Components Add a system for modifying entity names without causing conflicts (#27863) 2024-06-16 15:38:53 -04:00
Containers/EntitySystems Moved Serverside solution container code to shared (yes that includes ensureSolution!) (#27478) 2024-05-06 17:27:36 -07:00
EntitySystems Better DNA forensics & ReagentData (#26699) 2024-08-09 09:27:27 +10:00
TileReactions Better DNA forensics & ReagentData (#26699) 2024-08-09 09:27:27 +10:00